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This is a discussion on Characters With Disadvantages / Advanatages Over Other Characters within the Brawl Character Discussion forums, part of the Super Smash Bros. Brawl Forums category; No. Goku could kill him by sneezing on him. (I'm not kidding ) And I'm on PokeChat CK. WHY AREN'T YOU!?! D=< caps...
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| Brawl Character Discussion Super Smash Bros. Brawl character discussion forums. |
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#21 |
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Science Ninja Team
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No. Goku could kill him by sneezing on him. (I'm not kidding
)And I'm on PokeChat CK. WHY AREN'T YOU!?! D=< caps
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#22 |
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I HERD U LIEK SEAKINGZ?
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You know what I want to see? Goku blast Jigglypuff with a Big Bang Kamehameha 10x. ... Jiggly-guts everywhere. ;D
Because I'm not? [/off topic]
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Spoiler Alert!
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#26 |
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I HERD U LIEK SEAKINGZ?
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I only mentioned that move because of Budokai 3 (god that game was awesome), never watched GT. I assumed it's crappy.
... We're getting extremely off topic, you know. >.>;
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![]() ![]() DPP Wins/Losses: 101/24
Spoiler Alert!
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#28 |
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WiiChat Member
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lol.quagmire(if he were on here)would beat anybody exluding meta because as we all know he is the best.
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#30 |
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WiiChat Member
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Well i also noticed that a distance character(anybody who can play decent 1on1 distance)has a advantage over olimar since he plays close range.
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#31 | |
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The Grammar Police
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Quote:
Anyway, hopefully this thread gets some real information I can use by the time I get back from my Spring Break trip. |
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#32 |
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I'm just ash in the wind.
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thats wrong. just being close doesn't mean distance is a weakness. Olimar is able to use the Pikmin Throw(→B) to both attack and sheild himself. its funny but if you throw a pikimn out then they can take missles, charge shots, grenades, arrows, bombs, mines, boomerang, anything. the pikmin take the hit instead which keeps Olimar safe while he closes the gap
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#33 |
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WiiChat Member
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Well thank you kingslayer and yes shadow is the one who taught me that.
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#34 | |
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The Grammar Police
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Quote:
Not sure about you put I like how the white ones disappear... looks cooler than the rest even if it's basically the same. |
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#35 |
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I'm just ash in the wind.
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in between throws you'd pull up more and move forward. he pulls up pikmin fast so its not a problem
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#36 |
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The Grammar Police
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Ya, but I was thinking of the player was good and used a fast character. While pulling up your vulnerable (albeit a very short time), which a pro can take advantage of by landing a running Side A on you. While you can dodge back, due to your limited recovery the opponent (if good) should be able to land a hit on you. I kind of wish that Olimar's B just popped out the max all at one time.
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#37 |
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I'm just ash in the wind.
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Olimar can pull 6 pikmin in .6 seconds. he can then do any move without lag. the vulnerability frame is so small the enemy would have to be right next to Olimar to hit him fast enough.
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#38 | |
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The Grammar Police
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Quote:
Sorry, I'm tired and I have to start a huge research paper... which I'm stalling/wasting my time right now. I see what you meant, now, but oh well. |
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#39 |
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WiiChat Member
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well since you guys know so much i want one input what if the character is fast marth.meta,etc.then they would beat olimar down when he pulls up a pikmin.
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#40 |
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I'm just ash in the wind.
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unless a character has a speedy projectile that needs no charge(Falco) or they are literally right next to him, a skilled Olimar can get 6 pikmin and dodge fast enough.
at the same time though, a skilled Olimar always keeps 3-4 pikmin with him for defense at all times. if Olimar only needs to pull 1 or 2 then you won't catch him fast enough.
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