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The official conduit thread - the sequel

This is a discussion on The official conduit thread - the sequel within the The Conduit forums, part of the Nintendo Wii Gaming category; Nice! Even the videos and photos as of late have looked better, so I can believe what the guy in the preview was saying. This ...



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Old 02-11-2009, 11:54 AM   #41
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Nice!

Even the videos and photos as of late have looked better, so I can believe what the guy in the preview was saying. This game is definitely shaping up nicely.
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Old 02-11-2009, 12:05 PM   #42
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Quote:
Originally Posted by Caliko View Post
Nooooo!!!! PLEASE NO!!!!
Please tell me this is sarcasm. lol. Headphones would be great.
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Old 02-11-2009, 12:14 PM   #43
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Agreed ^

Better than the concept behind Wii Speak, and I still say that if the DS has one Wii can too.
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Old 02-11-2009, 02:58 PM   #44
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Why wouldn't you want that? If nintendo isn't going to make one, let the other companies give us what we want.
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Old 02-13-2009, 06:07 AM   #45
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so. what makes you think that this game is better than any regular fps on the 360 for example.
or its only special cuz its on wii ?
tell me guys whats uniqe in it?
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Old 02-13-2009, 09:55 AM   #46
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Hardcore gamers prefer playing FPS games on PC rather than 360/PS3.
Wii controls just take it to the next level IMO.

It's not a matter of being used to the controls, it's a matter of which controls suit a game best, and the wiimote is perfect for first-person shooters.
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Old 02-13-2009, 01:45 PM   #47
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Looks like a fantastic game. I can't wait till the release.


Stupid time, always holding me back!
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Old 02-13-2009, 04:10 PM   #48
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Quote:
Originally Posted by nintendoH
so. what makes you think that this game is better than any regular fps on the 360 for example.
or its only special cuz its on wii ?
tell me guys whats uniqe in it?
NintendoH... don't come in here and just start fights ok? This game is quite unique since it's projected to be the best FPS on the Wii so far... It has unique controls that stray away from generic FPS controls on the 360 and the controls are completely customizable down to the smallest detail. I'd say its going to be a very good, unique game...
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Old 02-15-2009, 02:11 AM   #49
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Reasons why the Conduit is hyped up:

5)brand new engine made specially for the Wii to push its capabilities
4)solid looking FPS that's not in the WWII era
3)wiimote gives FPS lovers a new innovative way to kill in games
2)wiimote is the most immersive way to play FPS games for some people
1)wiimote is the most fun out of the 3 type of controls for some people
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Old 02-16-2009, 02:16 PM   #50
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Old 02-17-2009, 08:37 AM   #51
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Quote:
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"holds back orgasm"
let it go man, let it go
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Old 02-17-2009, 09:27 AM   #52
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Quote:
Originally Posted by Poink View Post
Wii's controls are superior to 360/PS3 controls when it comes to FPS games.
Ever play COD5 on Wii?
It's about 6146466146879136 times more fun.
I have to agree. Using the wii zapper is awesome. I dont think I could play a FPS with a keyboard/controller again. Using a gun for gun games is just awesome. I mean how fun would house of the dead be with a keyboard?
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Old 02-17-2009, 12:02 PM   #53
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Quote:
Originally Posted by bruceleroy View Post
Reasons why the Conduit is hyped up:

5)brand new engine made specially for the Wii to push its capabilities
4)solid looking FPS that's not in the WWII era
3)wiimote gives FPS lovers a new innovative way to kill in games
2)wiimote is the most immersive way to play FPS games for some people
1)wiimote is the most fun out of the 3 type of controls for some people
Am I the only one who throws up a little when I hear the word "innovative"?
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Old 02-17-2009, 01:10 PM   #54
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you can't deny that the controls for the wii ARE in-fact "innovative" now, the games are another story. And that's why this thread is so popular and HVS is gonna get lots of well deserved love(and maybe some money) for this.
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Old 02-17-2009, 02:53 PM   #55
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Quote:
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Am I the only one who throws up a little when I hear the word "innovative"?
What makes it not innovative? Sure the controls haven't been used well in the past, but I am a firm believer when they are used in shooting games where they tend to work best.

With the Conduit, it appears to be no different, and improves on what has been done already.
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Old 02-17-2009, 03:52 PM   #56
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Innovative sort of implies something new. Didn't Duck Hunt use IR?
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Old 02-17-2009, 04:13 PM   #57
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I'm not here to start anything, I just want to make a point. Sovieto, I think you are using the word innovative wrong in your mind. Innovative means like, new and original. The Wii's controls are completely new and original. Just wanted to put that out there!
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Old 02-17-2009, 11:25 PM   #58
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Quote:
Originally Posted by CantGetAWii View Post
What makes it not innovative? Sure the controls haven't been used well in the past, but I am a firm believer when they are used in shooting games where they tend to work best.

With the Conduit, it appears to be no different, and improves on what has been done already.
It's not about The Conduit, but every company seems to just be throwing around the word "innovative" lately and it has lost its meaning.
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Old 02-18-2009, 08:29 AM   #59
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if i payed attention to marketing i would've nuked the planet by now.
-edit-
innovatively :P
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Old 02-18-2009, 08:54 AM   #60
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Quote:
Originally Posted by Sovieto View Post
Am I the only one who throws up a little when I hear the word "innovative"?
I'm not sure if EA used the word "innovative" but they sure seem to think it is:
http://www.wiichat.com/nintendo-wii-...ppointing.html

But I don't mind the word when the statement is true as in the game Let's Tap! that game and Wii Sports sure were innovative, but for someone to copy those concepts and then credit themselves as innovative is a shame. But I think in this case The Conduit DOES indeed have enough original(and innovative) concepts behind them to allow them to use that word for its true meaning. So I wouldn't mind here.
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