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SSBB Design Contest 3: Mini-Stages

This is a discussion on SSBB Design Contest 3: Mini-Stages within the The Design Lounge forums, part of the Graphics and Design Forums category; Welcome to the third installment of the SSBB Design Contest. For those of you who are new here, these contests are designed to challenge not ...



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Old 07-20-2007, 04:07 PM   #1
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SSBB Design Contest 3: Mini-Stages

Welcome to the third installment of the SSBB Design Contest. For those of you who are new here, these contests are designed to challenge not only your drawing talent, but also your creativitiy in coming up with something fresh and original, while adhering to theme of the contest. Designs are accepted in all formats, whether it be done on Macromedia Flash or simply drawn with pencil and paper.

This is the third in a series of contests. The top 5 designs in each contest will be recorded, and top winner of the series will receive a copy of Super Smash Bros Brawl when it is released on December 3.

For more information.. click here.

Here are the rules for the third SSBB Design Contest:

Design a mini-stage that has never been used in previous versions of Smash Bros. While previous mini-stages did not have anything to do with Smash Bros. characters (Break the Targets, Board the Platforms), I highly encourage that yours is (Race to the Finish). These stages will either occur in Adventure Mode as seen in Smash Bros. Melee, or it could stand on its own as a separate feature (Home Run Contest).

As an bonus twist, instead of a single player stage like in previous games, try to make your design multiplayer friendly. Imagine the possibilities..

Write a short paragraph, explaining the origins of your design as well as how the stage works. Many stages from the previous games are interactive, from Shyguys dropping food to Pokemon popping out and causing damage. Describe what your stage can do, as well as describe any changes that occur in the background (day/night, seasons, etc.). Also, don't forget a title if you want one.

Use this thread to submit ONE design. If you decide to make changes to your design or would like to replace your submission with a different one, please edit your post, rather than posting a second submission. That way, the thread will stay a bit more organized. Please limit discussions on this thread in order to minimize the number of pages we need to sort through to view each design.

Remember, all formats are accepted! Whether your medium of choice is Macromedia Flash or pencil and paper, we want to see what you can do!

Deadline: August 3

Have fun!!

Edit: Unlike the previous two contests, this is NOT a stage where characters can have a free-for-all battle. The idea of this stage is to accomplish a goal either as fast as you can or with highest score, etc..

Last edited by naisatoh; 07-25-2007 at 07:35 PM.
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Old 07-21-2007, 01:18 PM   #2
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oooh sorry my fault
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i love dewy's adventure so much its going to be a great game.this sig was made by Almo Click the green mushroom if this post was helpful tell me if it was ill give some rep to thx please tell me if yoo have fire pokemon before we battle

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Old 07-21-2007, 02:35 PM   #3
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Quote:
Originally Posted by Dewy_Fan93
It's called deep blue sea. inspired by the movie jaws and deep blue sea.
here every once in a while a bubble will come and trap you if you get in it you have to do some move to get out.also the coral is a place to fight also be careful near the bottom of the coral a eel comes out and bites you and you get hurt really bad.you can jump alot kinda fly but you sink a little just like of mario.sharks come and bite people at random. it changes to from low tide to like high tide also storms brew above the water and make it wavy.and the seaweed you get tangeled in and have to fight your way out. you can move the same other than jumping you jump higher and longer blah blah blah like above
I'm sorry that you spent the time to draw and explain your design, but I'm afraid you might have misunderstood the description for this contest. While the first two contests asked you create a stage for a versus mode brawl, this contest is asking for a stage that requires you to complete a task.

Much like Break the Targets and Board the Platforms required you to accomplish an objective in a set amount of time, the premise of this contest is to design a stage with a similar idea. I apologize, but I can't accept this submission for consideration. If you have any further questions, feel free to PM me.

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Old 07-23-2007, 11:13 AM   #4
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Mind giving the way at which your going to judge these? Or is it everyone?
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Old 07-23-2007, 11:39 AM   #5
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There is a link that gives the details of the contest, including how the participants are going to be judged. You can also refer to the previous two contests to get an idea of how the contests were run and to see how some of the entries have looked in the past.

Just look around.. you'll find your answers..
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Old 07-23-2007, 03:27 PM   #6
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can you make a stage one as well again i want to enter really bad
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i love dewy's adventure so much its going to be a great game.this sig was made by Almo Click the green mushroom if this post was helpful tell me if it was ill give some rep to thx please tell me if yoo have fire pokemon before we battle
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Old 07-23-2007, 03:35 PM   #7
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COUNT ME IN
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my wii is not connected to the internet, so i can't play brawl online for a bit....please do not spam inbox with friend code requests
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Old 07-23-2007, 03:49 PM   #8
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Mind giving the way at which your going to judge these? Or is it everyone?
zomg GREY KIRBY
That's my post finished. May enter this one.
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Old 07-25-2007, 12:47 PM   #9
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My Idea:

Kid Icarus.


Based On The First Few levels Of Kid Icarus, This Sage Is A "Race To The Finish". You Have To Go As High As Possible In The Amount Of Time Given. Each Door Can Be Entered By Pressing The Attack Button.Some Doors Lead To Shops... They Shuffle Each Time You Do This Stage. So You Might Loose Some Time On This... However,If You Collect The Hearts (not shown) on The Way, You Can Use Them At These Shops To Buy Extra Time. The Classic Enemies Such As The Snakes, Metroid-Esque Enemies, And The Eyball Monsters(not shown) Are Here. And Just Like The Original Kid Icarus, If There Is An Opening The Same Heighth, And Opposite Sides, You Can Enter One Side And Come Out The Opposite Side. This can Be Useful If The Side You're On Won't Allow You To Cross To The Other Side.

Have Fun! ^_^
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Old 07-25-2007, 12:55 PM   #10
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sig says...If I Did Good, Rep Me!so i guess i have to!
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Old 07-25-2007, 02:13 PM   #11
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Quote:
Originally Posted by +Maniacal=Maniac+
My Idea:

Kid Icarus.


Based On The First Few levels Of Kid Icarus, This Sage Is A "Race To The Finish". You Have To Go As High As Possible In The Amount Of Time Given. Each Door Can Be Entered By Pressing The Attack Button.Some Doors Lead To Shops... They Shuffle Each Time You Do This Stage. So You Might Loose Some Time On This... However,If You Collect The Hearts (not shown) on The Way, You Can Use Them At These Shops To Buy Extra Time. The Classic Enemies Such As The Snakes, Metroid-Esque Enemies, And The Eyball Monsters(not shown) Are Here. And Just Like The Original Kid Icarus, If There Is An Opening The Same Heighth, And Opposite Sides, You Can Enter One Side And Come Out The Opposite Side. This can Be Useful If The Side You're On Won't Allow You To Cross To The Other Side.

Have Fun! ^_^
Great idea there! And having the doors disappear after a player has gone through it opens the stage up for multiplayer use. They don't actually have to show the shop, the player could just have a +5 show up above their head.
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Old 07-25-2007, 07:01 PM   #12
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very interesting! ^^
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There ya' have it. . .
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Old 07-26-2007, 07:37 PM   #13
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Wow... I'm The ONLY Submission.
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Old 07-26-2007, 09:28 PM   #14
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Don't worry it won't be like that for long ^_-. . .hopefully I can get mine done. @_@
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Old 07-27-2007, 02:52 PM   #15
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ok, ive made a stage (with program: paint), can someone tell me how to post it?
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Old 07-27-2007, 10:18 PM   #16
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Tetris arena

ok sorry i dont have a picture right now. but i will upload a picture as soon as i can ^.^

but my idea is tetris style ^.^ your in a tetris game basically. once the blocks start falling you can hit them with the A button to make them turn or hit them with the B button to make them move depending on how hard you hit them and which direction you hit them. Try to get as many rows filled as possible before 3 minutes ends. Can be played alone and with friends. with multiplayer you can fight them and KO them to give you more time. or you can box them up in the blocks. And the more rows you fill the faster the blocks fall. if your trapped in between blocks and a block falls on top of you you will die and the block will fill the space.

well..thats about all i can think for right now "/ hope its good ^.^
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Old 07-27-2007, 10:37 PM   #17
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Quote:
Originally Posted by gymkidjim
ok sorry i dont have a picture right now. but i will upload a picture as soon as i can ^.^

but my idea is tetris style ^.^ your in a tetris game basically. once the blocks start falling you can hit them with the A button to make them turn or hit them with the B button to make them move depending on how hard you hit them and which direction you hit them. Try to get as many rows filled as possible before 3 minutes ends. Can be played alone and with friends. with multiplayer you can fight them and KO them to give you more time. or you can box them up in the blocks. And the more rows you fill the faster the blocks fall. if your trapped in between blocks and a block falls on top of you you will die and the block will fill the space.

well..thats about all i can think for right now "/ hope its good ^.^
Not bad.. can't wait to see the picture.
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Old 07-28-2007, 05:57 AM   #18
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im still trying to figure out how to post my pic,(how the heck do you find the URL?), but my idea is Triforce Hunt

You/(1-4) ppl get transported to 3 random Legend of Zelda areas (u go to another after u beat the first), such as: Death Mountain, Lake Hylia, Clocktown, Kakariko, etc. And you must obtain a piece of the triforce, but to do that you must defeat a local character/monster, for example: Death Mountain: Goron, Lake Hylia: Zora, Woofall: Deku. After you defeat them then you obtain that piece of triforce, then you're transported to another area, then another, but if you are defeated by one of the characters, you lose. Also, in multiplayer, the person who defeats the creature isn't the one who gets the triforce, after the creature is defeated anyone can go and grab the triforce.
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Breeding: All starters, Phione, Eevee, Rotom, Ralts, All fossil pokemon (except Shieldon and Aerodactyl.)
Name: Matt FC: 0215 7262 6654
Will trade heart scales, masterballs, or pokemon i have upon request.

Last edited by bobcharabini; 07-28-2007 at 06:05 AM.
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Old 07-28-2007, 09:52 PM   #19
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Quote:
Originally Posted by bobcharabini
im still trying to figure out how to post my pic,(how the heck do you find the URL?), but my idea is Triforce Hunt

You/(1-4) ppl get transported to 3 random Legend of Zelda areas (u go to another after u beat the first), such as: Death Mountain, Lake Hylia, Clocktown, Kakariko, etc. And you must obtain a piece of the triforce, but to do that you must defeat a local character/monster, for example: Death Mountain: Goron, Lake Hylia: Zora, Woofall: Deku. After you defeat them then you obtain that piece of triforce, then you're transported to another area, then another, but if you are defeated by one of the characters, you lose. Also, in multiplayer, the person who defeats the creature isn't the one who gets the triforce, after the creature is defeated anyone can go and grab the triforce.
Click The Button And Put Te URL Betwwen The [IMG][/IMG] Tags.
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Old 07-29-2007, 09:03 AM   #20
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I know that much, i just don't know how to find/ or what the URL is for it.
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POKEMON NEEDED: Lugia, Entei, and shiny Ditto
Breeding: All starters, Phione, Eevee, Rotom, Ralts, All fossil pokemon (except Shieldon and Aerodactyl.)
Name: Matt FC: 0215 7262 6654
Will trade heart scales, masterballs, or pokemon i have upon request.
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