
Activision has today announced that the Wii version of the award-winning DJ Hero will have three special JAY-Z vs. Eminem mixes available for download from the Wii Shop Channel on March 25 at a cost of 300 Wii Points per single mix. The exclusive mash-ups are as follows:
This is what Jamie Jackson, Creative Director, FreeStyle Games, had to say about the new mixes:
]]>“From sold-out concerts to #1 albums to double-digit Grammy Awards, JAY-Z and Eminem define what it means to be a successful artist. The DJ Hero soundtrack is an expanding collection of chart-topping hit music – mixed in an all-new way – that can only be experienced in our game, and with the addition of the JAY-Z vs. Eminem Mix Pack, players and their friends can not only experience, but interact with, over 100 unique mixes.”

Destructoid is reporting today that the Nintendo Wii game No More Heroes 2: Desperate Struggle has finally been given an official European release date of May 21st.
No More Heroes 2: Desperate Struggle continues the story of anti-hero Travis Touchdown, a Japanese anime Otaku and assassin who is obsessed with pro-wrestling. In order to fight his way back to the top of the United Assassins Association, Travis must fight 50 other equally ruthless assassins.
In the game, players get to wield six types of beam katana, experience five special Dark Force moves, including the outrageous Tiger metamorphosis, earn cash by undertaking classic 2D job missions, and grapple their opponents up close and personal with 13 devastating wrestling moves.
A new navigation interface that has been introduced since the first game ensures that you can jump directly into the action and feel the speed of riding your bike in uniquely designed missions. It all sounds and looks pretty sweet. A lot of people have been waiting a long time for this European release, but judging by the rave American reviews so far, it’ll be more than worth it.
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Ubisoft has today released a Prince of Persia: The Forgotten Sands developer video diary for the forthcoming Nintendo Wii game, featuring interviews with technical director Marc Parenteau and game designer Yanick Piché, from the Ubisoft Quebec team. The developers say that their mantra is: “Be true to the Prince of Persia Sands of Time universe”, and I have to say, after looking at the trailer, they really do seem to have achieved that primary aim.
The Wii game will have a completely different storyline and new characters, plus exclusive environments and exclusive mechanics. All the sand powers used by the Prince in the game, such as Sand Rain, Sand Pillar and Sand Spear, are exclusive to the Wii version and have been designed specifically with the Wii Remote in mind. All this is very apparent from viewing the developer video diary, which shows that they’ve managed to pull some amazing graphics out of the Wii!
Prince of Persia: The Forgotten Sands will be released for the Wii on May 14th 2010.
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Activision has today announced that it’s bringing the hit TV show Wipeout to Nintendo Wii. Wipeout: The game challenges fans to master speed, balance, and precision to overcome the world’s largest obstacle course while enduring the inevitable hilarious falls, sometimes at the hands of your own family and friends. Here’s David Oxford from Activision Publishing talking about the game:
“Watching ABC’s Wipeout every week on TV is outrageous fun, and the viewers can’t help but dream of trying the obstacles themselves. We designed the video game with this in mind. Wipeout: The Game brings all of the challenge and laugh-out-loud hilarity, without the pain.”
In the game, players compete to make it through to the grand finale Wipeout Zone and eventually be proclaimed champion. On the way, they’ll have to run, jump and dodge all of Wipeout’s various obstacles, including the brutal Sucker Punch, the Big Balls, and the insanely difficult Sweeper.
Four players can compete at the same time, even going so far as to hurl objects at, and taunt, their opponents. The video game features everything that people love about the ABC show, including commentary from hosts John Anderson, John Henson and co-host Jill Wagner.
Look for Wipeout: The Game to be released for the Wii this summer.
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EnjoyUp Games has today announced that Chronos Twins DX will be released for WiiWare by Nintendo of Europe on Friday April 2nd. The game has already had some great reviews across the board, receiving IGN’s WiiWare Game of the Month award for January 2010 following its US release, and being heralded by Cubed3 as one of their Most Anticipated 2010 WiiWare games. This is what Jorge Biedma from EnjoyUp Games had to say about Chronos Twins DX:
“We’re very excited with the European launch of Chronos Twins DX, and we hope European users enjoy the new experience and originality that Chronos Twins DX offers with this ‘DualPlay’ system. Also we want to thank the press for their support and the American users for the great acceptance of the game. We wish to follow these steps in Europe.”
No word as yet as to how many Wii Points the game will cost, but we’re guessing it’ll be worth it!
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They certainly like their contact sports “down under”, so it’s no surprise that the Rugby League videogames franchise is such a huge seller across Australasia, in fact it’s actually one of the biggest sellers of all time in the region. Doubtless publisher Home Entertainment Suppliers is hoping that the latest game in the franchise, Rugby League 3, will be just as popular as the others when it’s released exclusively for the Wii today in Australasia.
The game, which has been developed by New Zealand studio Sidhe, features more than 80 licensed teams from competitions such as the NRL, Super League, Toyota Cup, UK Championship, UK Championship 1, State of Origin, City v Country and internationals, with matches being played in 38 stadia across the globe, from Australia, New Zealand, the UK and France.
Team-level gameplay features include defensive line controls, attacking and defensive strategy selection, team confidence and AI support play. Fans can get stuck in building a champion team in the Multi-year Franchise Mode, as well as creating and customising players, teams, and competitions, and using the extensive customisation tools to fine-tune the gameplay options. The broadcast-style presentation includes enhanced replay angles, cut-scenes, match highlights, and in-game commentary from Channel Nine’s Andrew Voss. This is what Paul Kind, NRL Director of Marketing & Commercial, had to say about the game:
]]>“Rugby League for the Nintendo Wii is one of the most popular products in the NRL licensing range. The Rugby League titles allow fans and gamers alike to experience the speed, skill and excitement of Rugby League first hand. The added features and options in Rugby League 3 have been well-researched and tested, and gamers will enjoy the new level of interactivity and presentation in the title.”

With its twin oriental and wild west themes Red Steel 2 can’t be the easiest game to provide a musical score for, but Ubisoft has revealed today that renowned composer Tom Salta has written and produced an original soundtrack for Red Steel 2 that is designed to fully reflect the game’s unusual setting of a mixed metropolis in the middle of the American desert where Eastern and Western cultures collide. According to Ubisoft, Salta’s score is part guitar-driven Wild West, and part evocative Asian.
Fans might recall that Tom Salta’s soundtrack for the first Red Steel game received numerous accolades, including IGN’s Wii Award for Best Original Music, and it sounds like we can expect something equally spectacular from him this time around. Here’s Isabelle Ballet, music supervisor for Red Steel 2, talking about Tom Salta’s score:
“Tom Salta is an extremely versatile composer and delivers a unique and dynamic soundtrack for Red Steel 2. He has crafted various music styles including mixing blues guitars with traditional Asian instruments to produce an energetic, hybrid score that motivates and immerses players in the action. We can’t wait to share this experience with everyone!”
Red Steel 2 will be released exclusively for the Wii on March 26th 2010.
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With the March 25th release date for GTI Club Supermini Festa! for Nintendo WiiWare getting ever closer, Konami has today announced an extra launch day give-away, in the shape of a special custom paint job for use on the game’s Mini Cooper S, Abarth 500, Volkswagen Polo GTI and Peugeot 207 GTi cars. Konami has also released renders of all four custom paint jobs, which you can see here in all their glory. Owners of the game can access the exclusive downloadable content via the Wii’s online capabilities. All you have to do is join the Ranking option to obtain the DLC. It will then be available for all cars currently unlocked and stored in the game’s Garage location. Konami also revealed today that players can expect more downloadable content for the game in the near future.
GTI Club Supermini Festa! is based on the latest arcade iteration of the long-running series, and charges the player with racing a series of compact cars around various citiscapes across France, UK, Italy, US and Japan.
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Nintendo has today announced that it will be partnering with Tecmo Koei to publish Samurai Warriors 3 exclusively for the Wii console. The game, which will launch in North America in fall 2010, represents an evolution of the Warriors series, featuring an innovative new game mode and an all-new storyline, which looks at the dynamics between the powerful lords Nobunaga Oda, Hideyoshi Toyotomi and Leyasu Tokugawa, and how they related to each other.
As well as including over 35 new and returning playable characters, all taken from samurai history, and new combat and gameplay elements, such as the new Rengi gauge which enables the execution of two new techniques, the game will also feature new tactical and strategic challenges on the battlefield. Game modes include two-player online and offline co-op, with enhanced sharing features, plus an all-new mode, Mystery of Murasme Castle, based on the Famicom game Nazo no Murasamejo, that gives players unique control of characters never seen before.
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Those wanting to make their Wii Fit workout a little more strenuous and maybe use it to work the upper arms and upper body a little bit more might like to take a look at this new Wii Fit peripheral from CTA Digital, which is a set of Push Up bars for the Wii Balance Board. The bars are designed to fit on top of your Balance Board, providing three different push up modes using the removable and adjustable handles. The parallel handles are there to help raise your body higher so that you can perform deeper push ups than if you were stopped by the floor, enabling you to go down past your chest. You can learn more about the accessory by watching the CTA Digital You Tube video below.
The push up bar set is compatible with the following Wii and Wii Fit games:
The CTA Digital Wii Push Up Bars will be available on March 20th 2010 for a US MSRP of $24.99.
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Green Day, Harmonix, MTV Games and Reprise/Warner Bros. Records have today announced that the full standalone Green Day: Rock Band Nintendo Wii game will be released worldwide on June 8th, 2010.
Green Day: Rock Band enables players to step onto the stage and into the pogoing shoes of Green Day, the multi-platinum, Grammy Award-winning pop-punk trio. Taking on the likenesses of Green Day members Billie Joe Armstrong, Mike Dirnt and Tre Cool, players progress through the story and history of Green Day, gaining access into the band’s media vault, which contains more than 100 collectible images and over 40 minutes of rare and unreleased video from outtakes, interviews and performances.
The new game will utilize the three-part harmony technology that Harmonix introduced with the award-winning The Beatles: Rock Band, and boasts a huge setlist of 47 tracks including Brain Stew, American Idiot and Wake Me Up When September Ends. All tracks are fully exportable to Rock Band, Rock Band 2 and the recently announced Rock Band 3. Here’s what the band’s Billie Joe Armstrong had to say about the game:
“We’ve worked with the Rock Band team in the past year to enable our fans to play tracks from 21st Century Breakdown, and we’re excited to now be working on a game, spanning our entire career. We want people to fire this up, choose their favorite Green Day tracks, and play along with us as Rock Band avatars so they can feel what it’s like to perform on stage as Green Day.”
Green Day: Rock Band will be available on June 8th 2010 for a US MSRP of $49.99.
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