Yeah that comparison video was nice. Good information in the article too. Can't wait for release, wish it was tomorrow! Good find CGAW.
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Yeah that comparison video was nice. Good information in the article too. Can't wait for release, wish it was tomorrow! Good find CGAW.
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a very positive preview from kotaku:
http://kotaku.com/5142661/the-condui...e-wii-hands+on
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Shame I loved the old thread.
edit: off topic but what happened to me other 400 posts lol??
Last edited by George; 01-30-2009 at 02:15 PM.
It will also feature LAN Multiplayer? that's pretty sweet. Not that it matters to me though, as hardly any of my friends have a wii.... But the online, I'm definitely exited about 16 players. Not bad I suppose. Better than CoD WAW's 8.... Don't get me wrong, I like Cod WAW, but the multiplayer could've been better in terms of the number of players.They've already done 32 player online with MoH H2, so why couldn't they at least have like 16 online multiplayer for CoD WAW...I mean, even PS2 had 32 multiplayer.....(right?). Anyways, this game sounds pretty bad ass. When's it coming out? I hope soon.
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new making of fro ign. very informative. as a gamer, i am very proud of HVS.
http://wii.ign.com/articles/949/949610p1.html
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Well you have to understand that the team developing COC:WaW was under a tight time schedule. The game had to be released along side PS3/XBOX360. They focused more on graphics rather than number of players, and I must say that COD looks much better than MOHH2 online. When you go online with MOHH2 you can't even see the opponent reloading, they are basically just a walking avatar for the person your shooting, it feels really disconnected.
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it's been a couple months since i've been here. Those textures are REALLY starting to look good!!
wow IGN has some great vids
Last edited by laserbeak4; 01-31-2009 at 04:59 PM.
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Previews lately have sounded good, I love how interesting and talkative the developers are when being asked certain questions.
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Originally Posted by Sumn0ob
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so i thought i would just post about how the health system is going to work in conduit:
you get three (or four) bars of health. when you have full health and you take damage, your health replenishes but if you take too much damage and you run out of a full bar of health, your first bar will remain empty and you will have to find a health pack to replenish it. IMO it sounds like a good middle ground between health packs and regenerating health.
what do you guys think?
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I Cant wait for this game too come out ive knew about it like a year ago and it still aint out yet, its gonna be awesome online!!! 16 players i cant wait im pumped!
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