Yeah, if you can hit streaks and not get murdered by people 10-20 levels higher than you then obviously you want to try to score as many XP as you can in regular games. I just found for the amount of time you spend in a conflict or heroes game I can knock out two black box games and score more points.
So it terms of actually gaining XP the fastest (not in the biggest chunks), I'll take the shorter games to get there.
Pvt.P1MPSTIK (was Agent>>005)
800XP in 10 minutes is about equal to 300XP in 4 minutes. Conflict games go to 10 minutes routinely, where it's very rare to see a Black Box go to the full time (iirc, the Poke-team claims to clear Jungle black box in ~40 seconds). As an indirect result, the fixed end-of-match bonuses pay out more often, so for newer players it makes sense to be in a gametype they can get more of those.
Also, Heroes is great until you go 3 matches with a team who won't hero up. I don't mean to imply you should constantly have a hero on the field as I do understand it's conditional on the situation and it's daft to hero up when staring at 3 enemies, but out of an entire match you ought to find a few opportunities.
As far as not spawning heroes, or spawning to often, yeah it can be frustrating. It's a broken mode in that sense. But if you can get 4 players together and get a teammate as host its pretty easy to rack up xp.
Last edited by Succthis; 02-25-2011 at 12:17 PM.
And really, you're advising a new player based on your experience pulling a grand a match. You've got to be getting multiple 10-streaks and 5x domination to get up there without weapon levels. Can you not see how that's not good as 'general' advice? I mean, just post "suck less" and call it a day if that's all you really have to offer.
If you can get 2 kills before the getting the gun, and go on a 10 streak then:
3 kill streak-25
5 gg kill streak-50
10 kills @10 xp each-100 xp (2 head shots)
Match win 75 xp.
400 xp in a short match. Now thats best case as you had mentioned but its still more xp and a lot quicker than any BBox game. This probably won't happen which means more kills, streaks and xp for everyone and a lot more for the winner.
Take it all in. Think before you respond with silly attacks that really aren't needed. See now...you got me all defensive.
Last edited by Succthis; 02-25-2011 at 02:36 PM.
I just really don't get advice along the lines of "suck less." It's like trying to teach someone how to drive stick shift (or any other mechanical task) and not explaining the mechanisms in play, just sitting in the passenger seat and screaming the words "SUCK LESS" whenever they kill the engine. They're never going to learn it that way and you'd look pretty foolish.
I actually find it incredibly insulting to Blackecho to assume that his main misconception with the game is that he's dying when he should be killing or something. That seems to be the failure mode you're implying with the advice of "suck less". He literally doesn't know that streaks give extra XP and he's suiciding after every 2 kills.
Hey Blackecho, just go on 10-streaks, did that ever occur to you? Oh, you know that there's XP for getting a 10 streak? Just go on a 10-streak. Now, I do this regularly and I'm not going to bother posting any tips on actually achieving a 10-streak like don't chase an injured opponent, reverse directions frequently, try to get 1 shot on a scoped opponent to knock them out of it before running, etc. I'm just going to say "go on 10-streaks" and assume that you a) know how to do that already and b) have not yet figured out that this is a good avenue to gain XP.
There's a legitimate discussion on which playlist to choose, but the main tradeoffs have been enunciated (individual games have higher bonus for first but lower EV for second and worse, time spent in a match is just as important as average XP, etc.) and Blackecho has the requisite tools to determine what playlist he's most profitable in. Given the ridiculous amount of caveats you attached to your own analysis of the GG game, I don't see how that's a useful analysis though. It's really only worth discussing aggregate trends, not theoretical maximums. E.g. "Black box games go fast. Conflict games have more streaks."