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Thread: Rematch WiiChat vs Gamefaqs

  1. #41
    WiiChat Member dad uk's Avatar
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    @ Bakura, considering you were only a lvl29 facing 4 ivana players who have played in many wars. You did ok bud

    Wars are funny things tbh, the first thing to understand is that other factors come into play -

    1. Lag !! Your connection to the lobby is key, if you have to face a group of 56 players who have the jump on you and can seamingly shoot you when you have ducked for cover around corners. You know its not gonna go well.

    2. Map knowledge/tactics. Classic example being how they spawnlocked you on outpost,controlling the middle hut and russian spawn is key to winning on that map. But the fact is that wars play out different. I have never played Docks in a war where the boatroom and area outside have seen much action. For some reason the yards seem to be where it all happens. Don't just have a tactic for the map either, have a tactic for team play. I tend to take up positions where I am covering my teammates and I also tend to keep away from them to avoid anybody getting us spawlocked. I am constantly changing up map routes and trying to 'outflank' the opposition too.

    3. Weapon/loadout choice. For me it's a mix between Hi-Cap and RTM's depending on map mostly. In regular games I always have a combo of LF and SL with the ivana ( always with SS ). In wars I also throw in an RA + BB loadout for if I'm getting lag killed. Sometimes this helps me duck around corners and survive....live to fight another day if you like.

    4. Use explosives. Most wars I play in the screen is almost constantly rockin, just about everyone uses all there frags n frisbee's during a life. Learning how to throw rtm's is key.... I would say that i've only just started to become lethal with those things, timing is key. That said they are pretty useless if the game is too laggy as getting the timing right is a nightmare.

    5. Playing as a team. Not withstanding the fact that RS Steve,RS Brambles and RS Bazinga are some of the best players in the game. The reason that we were undefeated as a PAL team is because we all knew each others game. We all knew exactly what we were going to be doing on each map before the game started, effectively controlling how the game played out. I think we only lost one game in all the wars we played, and that was a close one on Indy !!
    Splash_King likes this.

    [RS]Goldie - lvl56 - FC 4383-2635-7130
    GOLDEEN* - lvl56 - FC 2539-7195-3550
    -Poseidon- - lvl56 - FC 5299-9678-2804

  2. #42
    Mushroom Kingdom Koopa007's Avatar
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    Quote Originally Posted by DreadMTS View Post
    Ever think of using a Wiimote, Koopa?
    I can't.
    The configuration of my tv/closet is such that i can't get a good working angle for the WiiMote.
    It doesn't respond properly. Besides i'm used to the CCP.
    I probably have the slowest vertical turning of anyone who has played this game for quite a bit.
    I've been experimenting trying to set it higher, but it botches up my hipfire.
    And my hipfire isn't that good to begin with.

    @Goldie
    It's also true we didn't really run as a team.
    Tbh, i've always been a bit of a lone wolf in this. Ofc. I have barely warred so it has never been much of a problem.
    I noticed when watching the videos that i often find myself taking other running lanes than the rest of my team.
    It does has a flanking aspect to it. Like i know the rest are going that way, so i'm going this way.
    That's probably a problem the whole of E7 has as well. We like to play together, but we all end up doing it our own way and see from there how it goes.
    We got ourselves a genuine lack of coordination.
    Last edited by Koopa007; 02-12-2013 at 03:23 AM.
    Koopa - Be prepared to kill plumbers!

  3. #43
    WiiChat Member Kev85's Avatar
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    Pardon my ignorance, but what does PAL and NTSC mean?
    GE name: catbutt
    FC: 3888-5789-9966
    lvl: 49

  4. #44
    Mushroom Kingdom Koopa007's Avatar
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    Wiki:
    The PAL region (PAL being short for Phase Alternating Line) is a television publication territory that covers most of Asia, Africa, Australia, New Zealand, and Europe. It is so named because of the PAL television standard traditionally used in those regions, as opposed to the NTSC standard traditionally used in the United States and Japan, which both produce a large portion of the world's televisions.

    Basically Europe based players are PAL, whereas America based players are NTSC
    Koopa - Be prepared to kill plumbers!

  5. #45
    Just some guy Bakura23's Avatar
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    Quote Originally Posted by dad uk View Post
    @ Bakura, considering you were only a lvl29 facing 4 ivana players who have played in many wars. You did ok bud
    Thanks, I appreciate it! And thanks for the tips. I rarely play team confict and, when I do, play more like Koopa where I come in from a different direction than my team. I'll just have to play more and keep honing tactics and skills.
    Goldeneye
    FC: 116942175245
    IGN: Bakura

  6. #46
    The GE Boss Yoshi777's Avatar
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    Quote Originally Posted by dad uk View Post
    @ Bakura, considering you were only a lvl29 facing 4 ivana players who have played in many wars. You did ok bud

    Wars are funny things tbh, the first thing to understand is that other factors come into play -

    1. Lag !! Your connection to the lobby is key, if you have to face a group of 56 players who have the jump on you and can seamingly shoot you when you have ducked for cover around corners. You know its not gonna go well.

    2. Map knowledge/tactics. Classic example being how they spawnlocked you on outpost,controlling the middle hut and russian spawn is key to winning on that map. But the fact is that wars play out different. I have never played Docks in a war where the boatroom and area outside have seen much action. For some reason the yards seem to be where it all happens. Don't just have a tactic for the map either, have a tactic for team play. I tend to take up positions where I am covering my teammates and I also tend to keep away from them to avoid anybody getting us spawlocked. I am constantly changing up map routes and trying to 'outflank' the opposition too.

    3. Weapon/loadout choice. For me it's a mix between Hi-Cap and RTM's depending on map mostly. In regular games I always have a combo of LF and SL with the ivana ( always with SS ). In wars I also throw in an RA + BB loadout for if I'm getting lag killed. Sometimes this helps me duck around corners and survive....live to fight another day if you like.

    4. Use explosives. Most wars I play in the screen is almost constantly rockin, just about everyone uses all there frags n frisbee's during a life. Learning how to throw rtm's is key.... I would say that i've only just started to become lethal with those things, timing is key. That said they are pretty useless if the game is too laggy as getting the timing right is a nightmare.

    5. Playing as a team. Not withstanding the fact that RS Steve,RS Brambles and RS Bazinga are some of the best players in the game. The reason that we were undefeated as a PAL team is because we all knew each others game. We all knew exactly what we were going to be doing on each map before the game started, effectively controlling how the game played out. I think we only lost one game in all the wars we played, and that was a close one on Indy !!
    This is 100% right. Good advice Goldie.

    As a whole, I'm not very happy how I played in the war. My best score was like 8-8... I can do much better than that , but there were many factors why it didn't go well. The host was not NTCS friendly (T-Mac was the host for all the games) and we never played together as a team. I wasn't sure how to run the maps becuase i've never played with half of our team, I tried to help you guys out, but running over to help just got me killed. Next time we do this we sound get some practice games together. Then we can get used to each other.

    Koopa, you were great for us in the war, you were always top of our team. Thanks for being a good leader One day, we'll have a war when we all have good games lol, The first time we played WC Tampa OR Yoshi did well, this time Koopa did well... We need to try and get that in one game lol
    Goldeneye FCs: (PM me if you want to add any)

    Yosh!: 1346-2654-5671 (Sixers and IV Profile)

    Luke/E7: 2208-7320-1186 (E7 Profile, my main alt)



  7. #47
    Number 1 GE Wiimote User TampaBondo's Avatar
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    What I wasn't able to contribute in terms of team support in-game, I was doing my best with good intentions... I prayed for you all. Apparently, WC needed more than a prayer after all... LOLz
    Online name: TmpaBndo[E7]
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  8. #48
    Mushroom Kingdom Koopa007's Avatar
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    @Yoshi if all 3 of us are at the top of our game i genuinely believe we can don some damage and give some clans/other opponents a run for their money.
    For some reason (lag issues, no-shows, tiredness, offday) it never seems to happen.
    Trev is becoming ever more lethal as well, or Hyper if availabe and we can make a good team.
    (I think Cali/Dread is really good as well but he's not on that often)
    Koopa - Be prepared to kill plumbers!

  9. #49
    The GE Boss Yoshi777's Avatar
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    Yeah I agree.
    Goldeneye FCs: (PM me if you want to add any)

    Yosh!: 1346-2654-5671 (Sixers and IV Profile)

    Luke/E7: 2208-7320-1186 (E7 Profile, my main alt)



  10. #50
    Number 1 GE Wiimote User TampaBondo's Avatar
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    Cali, Hyper, Koopa, Tampa, Yoshi (in alphabetical order) --> best of [E7] on any given day IMHO. Trev is slowly working his way into the conversation, though.

    I'd like to think that on a good day any 4 of the 6 mentioned above could at least give any other clan a "run for their money." We are "fun & fair" first, though.

    ...But... we all know Dela could take us all out in game if she really wanted to... hehe
    Online name: TmpaBndo[E7]
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