Thats right, more halo 3 updates with gadgets and doo-hickeys....
Flare: A piece of equipment that blinds anyone who sees it (the range is unknown to the public). They do say, though, that it will blind long enough to allow you to get close to an enemy if you have a short range weapon and are not at short range. Clearly this tool could cause complete madness in close spaces. Introducing the blind kill!
Invincibility: Brutes now have a temporary invincibility power in campaign mode. Apparently this ability will make seldom appearances in multiplayer. No details yet, but I anticipate that this “god” ability will not make its way into competitive game types.
Regenerator: The power drainer’s opposite, it recharges players’ shields within its range. An example of its many uses: drop it in a hill and remain invincible unless you get one-shot killed. Keep in mind, though, it regenerates friends and foes alike.
Radar Jammer: “Tricks enemies with false radar images and fake shield ticks to simulate random, phony enemy attacks”. This item will be effective in FFAs; most hardcore game types do not use radar, so its efficacy will be, well, limited. The potential to cause complete havoc in a FFA game exists with this item, though. Imagine dropping it on a small map and having it affect almost everyone in the game. Crazy.
Maps, Vehicles and Weapons
Guardian: Spiritual successor to Lockout. The map has been moved from its snowy, desolate world to a forgotten Forerunner structure with natural growth. “Shiny, metallic paths melt into giant tree stumps, overgrown vines crawl up man-made towers…” Leaked images of Guardian have floated around the internet only to be removed promptly. Look for some definitive shots in the next few weeks. Bungie said that while the level is not a “port of Lockout” it does maintain the original's size.
Epitaph/Sandtrap/Last Resort: All three of these have been discussed previously. Sandtrap, the largest map ever, features more vehicles on a single map than ever before. Last Resort is Zanzibar. Epitaph is another Forerunner structure with ominous, indoor lighting and tall ceilings. Unfortunately, from EGM’s screenshots, we cannot gauge the size of either Guardian or Epitaph. Seven maps have now been confirmed for Halo 3’s release. Expect a few surprises and, if EGM are correct, probably 10 or 11 in the final version.
The Elephant: What can you say about this thing? It is a gigantic vehicle and a mobile base. Bungie calls it a “human recovery and mobile operations vehicle.” About a dozen people can hop on or in this thing and, apparently, it is indestructible and “has a mounted turret, can respawn troops, holds your home flag and is the return point for the enemy flag.” The idea behind this structure is actually brilliant because it means if you can get this thing to move across a large map, you can shorten the distance you have to run the flag in order to capture it.
Prowler: “This brute craft holds a driver, a man on a forward-mounted turret, two passengers on the side and looks like a jet turbine engine on a sled.” Enough said.
The Brute Chopper: We’ve seen this one before. It is a one man brute motorcycle with a gun on it, pretty sweet.
Hornet: Marine aircraft capable of dogfighting with banshees in campaign mode. EGM think it will make a multiplayer appearance.
The Fourth Grenade: I am not sure what this mystery could possibly be and EGM said Bungie were keeping quiet. Somehow, though, they discerned the possibility of a fourth grenade is very real. Any speculation?
Mauler: A dual-wieldable brute shotgun that has less power than the human shotgun. They do not talk about its rate of fire, how much ammo it has or how much less powerful it will be. Design Lead Jamie Griesemer had this to say, “If you had a dual-wieldable shotgun and a regular shotgun and they did the same damage, you’d never use the regular one.” Very true.
Gravity Hammer: Based on the weapon of Tartarus, Halo 2’s final boss, the hammer does a lunge similar to the sword but it has a proximity effect. Essentially it does area damage and, because of this, can shoot grenades back to their thrower or send a vehicle toppling over. It will be very cool to see this thing in action. There are many questions: How much damage does it do? How far is the range? How accurately will it send back grenades? How precise must your timing be to use it affectively?