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  1. #111
    world crown chimpokomastr pizzaluvr's Avatar
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    about how many virtual square miles is it??? 300 square miles?
    Spoiler Alert!

  2. #112
    Wii Are Comeing LolygagerX's Avatar
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    Man think Elder Scrolls IV Oblivion was only 16 Square Miles!! WOW!
    Wii Came, Wii Conquered.

  3. #113
    world crown chimpokomastr pizzaluvr's Avatar
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    it was... wow, i must have misread something in oxm, because it looked like it said 400, maybe it said 40.0...?
    Spoiler Alert!

  4. #114
    Wii Are Comeing LolygagerX's Avatar
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    well thats still Huge...
    Wii Came, Wii Conquered.

  5. #115
    world crown chimpokomastr pizzaluvr's Avatar
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    yeah... it is...
    Spoiler Alert!

  6. #116
    No posting ban jiarachi_dancing_man's Avatar
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    bigger than most games made, but oblivion on computer lagged really bad because of how far you could see

    Even in the darkness, there shines a light
    so dont be beaten by what you cannot see

  7. #117
    The one and only deity_link's Avatar
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    Quote Originally Posted by jiarachi_dancing_man
    bigger than most games made, but oblivion on computer lagged really bad because of how far you could see
    Not if you had an awesome system (like mine)

  8. #118
    Senior Member Napalmbrain's Avatar
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    Quote Originally Posted by BlightedArt
    Oh god I hope they leave out fast travel.

    In Morrowind, if you were stranded out in the wilderness, you had to fight for yourself and try to get back to town. Sure, that might get annoying, but it adds a sense of survival to the game. Even then there was still fast travel with the Stilt (sp?) striders and boats. Regardless of the fact you had to cough up gold to use them.

    Then Oblivion came out, it's a good game, great even, but because of how much you can use fast travel (not saying I don't use it, that'd be the BIGGEST LIE EVARRRRR!) it just makes the game feel to 'convenient'.

    So yeah... maybe if they did what Morrowind did and have the possibility to fast travel from a location (Or... I guess, what they did in OoT with travelling with the Ocarina after a certain milestone in the game) at a cost.
    If you don't like it, don't use it. Morrowind was a fun game, but I'm glad they put fast travelling in for Oblivion. It's there if you want it. There are times during Morrowind when travelling just feels rather pointless and mundane, especially when you just want to get somewhere.

  9. #119
    No posting ban jiarachi_dancing_man's Avatar
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    yeah, i oftened got attacked in morrowing while travelling over large distances

    Even in the darkness, there shines a light
    so dont be beaten by what you cannot see

  10. #120
    The one and only deity_link's Avatar
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    But thats what was great about it compared to Oblivion which is a good game just be better with out fast travel and replace it with like a silt strider/boat equivilent

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