It has more replay value then other Zelda games, due to Hero mode.
After waiting 5+ years for a true Wii Zelda I couldn't help but feel this game was lacking. Whether it be the padded start with the extreme hand holding, the lack of an overworld or lack of real difficulty.
Also progressing through the same three areas over and over was neat at first but then the shine wore off.
I still enjoyed it, but as a Zelda game I wanted more and I felt like Nintendo didn't quite deliver.
Are you sure you wanted Zelda and not another game? Your complains were of difficulty and exploration, which haven't existed since the 2D Zelda's. Otherwise, SS was the best Zelda game since Majora released.
Last edited by WiiAssasin; 07-31-2012 at 01:01 PM.
When looking at other 3D Zeldas Hyrule was a lot more interesting than Skyloft, same with Clock Town. Skyloft felt so bare and boring..
And those games had you travel to more than just 3 areas throughout the game and while the combat may not have been overly difficult it felt too easy in Skyword Sword. Maybe because I'm much older than I used to be :P
I was disappointed after waiting so long for my Wii Zelda, the reason I got a Wii. All the promises and hype of changing up the formula and being the best Zelda etc.
Combat in SS was the most difficult and interesting since possibly Ocarina. And of course, SS never claimed it was going to be a sandbox/mmo-sized world. Any dissapointment is not the game's fault.
Maxed in Golden eye C Man101
gave up on black ops just a zombie person
MW3 done C Man101
Ok so people don't rage me i don't noob tube camp or any low shit, the reason im doing this is because other people have used my name and have tubed and done nub shit and have ragged to me
Now that I think about it, there are some similarities. It's fun drawing comparisons with Xenoblade.