I think one of the problems with the score system is that it treats every aspect as equal. For example, the Xbox had only a minor number more sales than the Gamecube (and is even disputed by some). But then PS2 would get the same amount of points in the durability bit, despite being MUCH lower than than the differece between Xbox sales and Gamecube sales.Originally Posted by Diomedes
Maybe if you awarded points out of a hundred for each one doing the job in a specific area.
e.g. Durability -
GC: 98%
Xbox: 90%
PS2: 20%
Likewise, I think in the popularity bit, you should do the different regions seperately, as Xbox pretty much got smashed in Japan, while the Gamecube and PS2 were pretty much on par with each other. Likwise, I don't think Xbox did as well in the UK as Gamecube (I could be wrong though, so for this you may look at actual figures). Also, I'm not sure what you mean by the Franchise sales. And lets not forget some of the reasoning behind the "franchises", what with Nintendo actually producing more original games (as in non-sequels etc), with Pikmin, Eternal Darkness, Super Monkey Ball and Warioware. And WITH the sequelisations going on, I think Nintendo has a stronger line up than you give it credit for. Also, you should take into account the amount of ports - and how readily available they are on each console.
Obviously, this is written by a Nintendo Fan's perspective, but I hope I've given you ideas into improving the scores and general fairness.




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