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Thread: Saltiness in Multiplayer

  1. #51
    The Scrubbiest of Hunters Splash_King's Avatar
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    Can't say I understand it much either. How a game ridiculously more luck based than even Pokemon has (had?) a competitive community is beyond me.

    The Vermilion City Guru
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  2. #52
    Number 1 GE Wiimote User TampaBondo's Avatar
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    Don't even get me started on the issues with online Wii Goldeneye...nope...not even going to open THAT box...and yet it is still the one I like most...
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  3. #53
    The Scrubbiest of Hunters Splash_King's Avatar
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    Host quits, hackers, lag... Goldeneye, make ya salty? naaaaaahhhhhhhhh

    The Vermilion City Guru
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  4. #54
    WiiChat Member xplosive's Avatar
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    Mainly just host quits, i dont mind rage quits, xcept when the quitter is the host.
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  5. #55
    The Scrubbiest of Hunters Splash_King's Avatar
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    Who would mind non-host rage quits? They can be half the fun.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  6. #56
    Number 1 GE Wiimote User TampaBondo's Avatar
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    Yeah, i don't mind non-host rage quits. I actually see those as kinda an "unspoken" goal TBH...
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  7. #57
    The Scrubbiest of Hunters Splash_King's Avatar
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    Ya know what else makes me salty? Winning through luck alone.

    Luck can't be avoided in any game. One move might have entirely 100% unforseen consequences, deciding to not take one step around the corner for a moment might put you at huge advantage or disadvantage. Whatever it is, luck is unavoidable. ... As is good luck.

    I hate losin' to luck more than losin' to anythin' else. I also hate winning solely through luck myself. I hate to feel cheated, and I hate to feel like I cheated someone. I accept my losses when I've been outplayed; but when luck suddenly shows me the road to victory, I feel I just pulled a dick move, even though it was unintentional. Luck alone deciding who the winner is makes me salty.

    The Vermilion City Guru
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  8. #58
    Number 1 GE Wiimote User TampaBondo's Avatar
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    Quote Originally Posted by SSBfreakCK View Post
    Ya know what else makes me salty? Winning through luck alone.

    Luck can't be avoided in any game. One move might have entirely 100% unforseen consequences, deciding to not take one step around the corner for a moment might put you at huge advantage or disadvantage. Whatever it is, luck is unavoidable. ... As is good luck.

    I hate losin' to luck more than losin' to anythin' else. I also hate winning solely through luck myself. I hate to feel cheated, and I hate to feel like I cheated someone. I accept my losses when I've been outplayed; but when luck suddenly shows me the road to victory, I feel I just pulled a dick move, even though it was unintentional. Luck alone deciding who the winner is makes me salty.
    Couldn't have said it better myself. And in games with a lot of online lag, luck has a LOT to do with it. Respawns become vitally important at that point!
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  9. #59
    Legendary Super Saiyan The Storm's Avatar
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    Ya know what makes me salty.... Playing games like Soulcalibur 5, Street Fighter, Mortal Kombat, and UMVC3 online. Why? I'll tell you why... Because you see all these high level players with a million wins and zero losses. That's all good and fine, I seek to challenge good players. But no. We play, and they get whipped. Terribly. Now, that's not what makes me salty... What makes me salty is that right at the end of the match, right before the scorecard comes up to distribute a victory and a loss....

    These little BA***RDS QUIT!!! What happens then? What happens is no match gets recorded, no win or loss distributed, and nothing comes out of it. God I hate these people... Makes me not only incredibly SALTY, but also makes me have high blood pressure... And high saltiness with high blood pressure causes f**king migraines, MIGRAINES!!!
    Quote Originally Posted by Splash_King View Post


    EVERY TIME ALTARIA IS MENTIONED YOU SHOW UP WTF IS THIS BULLSHITragetext

  10. #60
    The Scrubbiest of Hunters Splash_King's Avatar
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    Rage quits causin' rage... Every multiplayer game should penalize someone who gets disconnected and compensate the player who didn't, no matter what. If ya disconnected due to shitty internet, said shitty internet probably causes the other player(s) disdain and ya deserve it. If ya disconnected out of rage 'cause you got a loss you deserved, obviously you should take an even bigger loss than if ya stuck 'round and took it like a man.

    I don't understand why the bloody **** every multiplayer game doesn't have safeguards/punishment against rage quitters. =/ I mean shit, Ninty made CPUs replace rage quitters in Brawl even though there ain't so much as a scoreboard to keep track'a wins 'n loses. Ninty has always been the worst at online capabilities 'n such, but they've somehow got the upper hand when it comes to punishin' the people multiplayer communities hate the most. ... 'Sides hackers, but that's beside the point. Mario Kart Wii also has a really good system for punishin' rage quitters.

    ... How Ninty's games from '08 have some better online features than third party games in '12 is beyond me. ~_~

    The Vermilion City Guru
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