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Thread: The Post-Game Thread (now with moar games!)

  1. #2931
    Bringer of meaty goodness DBloke's Avatar
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    Warioland shake dimension

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  2. #2932
    The Scrubbiest of Hunters Splash_King's Avatar
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    Was playin' AC:III multiplayer earlier, and I got two animus hacks in a single Artifact Assault game. Twice. Despite constantly bein' on offense (which means you're gonna die a lot). i dont even

    GGs to Tragofreeze. but lern 2 item

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  3. #2933
    Greil Mercenary Tragonight's Avatar
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    GGs to Splashachu. and no




    No longer brawling online. No longer accepting any Friend Adds.

    Only playing Project M online. Only add me if you have the current Wi-Fi Safe version of Project M.

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  4. #2934
    She-Hulk in Smash WiiAssasin's Avatar
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    I haven't found info on CHIM in Skyrim. Maybe I need to keep playing. The whole streamlining thing for new players might have forced the devs to remove complex concepts from the game. But still, it's possible that they might've snuck something in. Maybe the Dragonborn expansion will help with that. And Vivec. Oh, that Vivec.

    It's also funny that the High Elves became a threat. I've always thought of them to be the real-world equivalents of the French.
    Last edited by WiiAssasin; 11-17-2013 at 09:20 PM.
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  5. #2935
    The Scrubbiest of Hunters Splash_King's Avatar
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    Decided t' play Deathmatch even stealthier than usual (Disguise + Poison + Silent Morph killstreak). Had some bad luck and needed t' use Kill Buffer to get my Morph streak, but once it happened, lulz ensued. Some dude raged after I stunned 'em thrice in a row every time he killed a civilian, and decided t' tackle me into submission for the last two minutes of the game. Probably the most hilarious thing I've ever experienced in AC multiplayer.

    But really, Silent Morph for New York Brewery's Deathmatch is too good. Animus Hacks are a waste of time in any score-based game mode. +250, normal or Silent, doesn't compare to Morph. +550 normal is also a waste of time, and +550 Silent is tough t' get outside of Deathmatch... in which case Silent Morph is better.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  6. #2936
    She-Hulk in Smash WiiAssasin's Avatar
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    So I'm in Riverwood using the forge (never really bother with smithing) when I get punched by a "gibbering lunatic".

    He then proceeds to shiver and shake and transform into a werewolf before my eyes. I run to the inn until things settle down. The werewolf was slain, but the guard who fought him went into a t-pose lying on his back. He's still alive, but alas, he may never recover.
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  7. #2937
    The Scrubbiest of Hunters Splash_King's Avatar
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    High ranked players either hate my playstyle (I do play Assassinate as a vulture, but that's how ya have t' play it in AC:III... and I don't play like a jerk in any other modes =/), or flee in terror of me. Definitely the latter for a select few. Specifically a once low-level player I used t' encounter all the time way back last year. Said player is now high ranked and almost as high prestige as I am... but still wants nothin' to do with me. I don't know whether t' take the runnin' away from me as unintentional compliment, or insult.

    Quote Originally Posted by WiiAssasin View Post
    The werewolf was slain, but the guard who fought him went into a t-pose lying on his back. He's still alive
    waitwut

    Oh, and in regards t' your comment 'bout Dragonborn... if ya do get it, I'm curious how present Solstheim compares to Bloodmoon Solstheim (the island itself, not the expansions).
    Last edited by Splash_King; 11-19-2013 at 02:04 PM.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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  8. #2938
    She-Hulk in Smash WiiAssasin's Avatar
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    Dwarven mechanical dragons, that was unexpected. Likely part of the Deadly Dragons overhaul. Had to turn off killmoves on my character to prevent him from being tossed like a ragdoll and dying. Actually, I've had to do that with all the dragons. I always have trouble with them.

    Quote Originally Posted by Splash_King View Post
    waitwut

    Oh, and in regards t' your comment 'bout Dragonborn... if ya do get it, I'm curious how present Solstheim compares to Bloodmoon Solstheim (the island itself, not the expansions).
    He said standard guard stuff and was still treated as alive. He just moves about by sliding on his face.

    Any recommended levels for Dawnguard and Dragonborn? I've already been attacked by some guys wearing masks early on and was instructed to head to Solstheim.
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  9. #2939
    Uniquely common Pichu2k7's Avatar
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    Quote Originally Posted by WiiAssasin View Post
    Dwarven mechanical dragons, that was unexpected. Likely part of the Deadly Dragons overhaul. Had to turn off killmoves on my character to prevent him from being tossed like a ragdoll and dying. Actually, I've had to do that with all the dragons. I always have trouble with them.

    He said standard guard stuff and was still treated as alive. He just moves about by sliding on his face.

    Any recommended levels for Dawnguard and Dragonborn? I've already been attacked by some guys wearing masks early on and was instructed to head to Solstheim.
    Executions are always a pain in the ass, I always like to save my healing items until the very last drop of HP, executions in Skyrim threw that out the window cuz I'm stingy. Also best werewolf guard ever.

    Played through and beat Mario & Luigi: Partners in Time again. The bosses are pathetically easy in that game once you learn how stupidly broken a POW build is and that the Copy Flower and Mix Flower are the best boss killing items in a M&L game I've ever seen (exclude Dream Team, not played that one yet). Even the bosses before you obtain the Copy and Mix flower attack items can easily be taken care of with the basic attacks up until the final sections of the game, attack items just speed those bosses up since they're stupidly easy in the first place.

    Morale of the story: SuperStar Saga is the only slightly difficult Mario & Luigi RPG game I have ever played, purely because you weren't given god like single target/AoE team attacks.

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  10. #2940
    The Scrubbiest of Hunters Splash_King's Avatar
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    Quote Originally Posted by Pichu2k7 View Post
    Executions are always a pain in the ass, I always like to save my healing items until the very last drop of HP, executions in Skyrim threw that out the window cuz I'm stingy.
    sharethepain.jpeg

    Most-every fight I lose is 'cause I refuse t' use my healing potions when the opponent is one poke from death... despite the fact I'm also one poke from death, and thus an execution threatens t' troll me.

    Quote Originally Posted by WiiAssasin View Post
    Any recommended levels for Dawnguard and Dragonborn? I've already been attacked by some guys wearing masks early on and was instructed to head to Solstheim.
    I wouldn't know since vSkyrim 'n all, but if ya have intent to join the Dawnguard, you might want t' hold off 'til you're higher level. IIRC aggressive, high level vampires can often spawn for random encounters when you're part'a the Dawnguard... and they'l tear ya a new one. Randomly. I still remember my first encounter with an Ancient Vampire (uber high level ones). Was 'bout the same level, on Normal difficulty, and it actually managed t' kill me... bastard was literally more dangerous than an Elder Dragon, which I still find absurd.

    'Course, that's a moot point if ya want t' fight with the vampires against the Dawnguard. crossbow > vampiric boons

    As for Dragonborn, dunnolol. I wouldn't be surprised if the enemies in Apocrypha would end up incredibly high leveled via your mods 'n such, but that's a baseless assumption. I can however say that, from a plot standpoint, I feel it makes more sense t' go to Solstheim after finishing the main questline with that there world-eater anyways, high level foes or not.
    Last edited by Splash_King; 11-19-2013 at 04:58 PM.

    The Vermilion City Guru
    絶望の海。水の墓。スプラッシュ、コイキング!

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