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Thread: The Post-Game Thread (now with moar games!)

  1. #3161
    She-Hulk in Smash WiiAssasin's Avatar
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    I beat Strange Journey's final boss!

    ... and I immediately died afterwards due to a previous attack. Went for several other tries, and eventually beat it. Using monsters that reflect all elements is pretty OP, but the boss was so cheap that it has an unavoidable 1-hit KO attack that can only be avoid via luck.

    May as well go for a new game+ and see what I unlocked.
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  2. #3162
    ♦ monado buster ♦ Neosquid's Avatar
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    So, my Battle Maison team consists of Sharpedo, Swalot, and Mega Pinsir. I decided to try this on Wifi, not sure how well it would do, but I've actually lost very few battles so far, if any. Granted, about ~50% of the players were pretty noobish, but I'm doing well against the seemingly competitive people so far. Sashpedo seems absolutely fantastic in 3 vs 3, the only things that can OHKO it are priority users and Pokemon with multi hit attacks. And even if an opponent that Sharpy can't OHKO has priority, I can usually just switch to Swalot to take it. Since entry hazards are so uncommon in 3 vs 3, I can generally have Sharpedo take out a Pokemon later with Destiny Bond. Swalot itself is obviously not the best option, but even so it's not useless. It's not easy to set up on thanks to Yawn, and it can get some extra damage in with Infestation and Toxic. It may not have reliable recovery, but Black Sludge manages to restore a fair amount of HP during sleep and Protect turns. My particular Mega Pinsir was not bred with Quick Attack, I think because at the time of breeding it I did not realize that it only needs two attacking moves outside of Quick Attack, namely Return and Earthquake. Regardless, although not as useful as Quick Attack, Substitute is still helpful, mostly to protect against status. I also feel like Substitute > Quick Attack in the Battle Maison, simply because there's so much you can set one up on, but that's irrelevant to battling human players.
    Last edited by Neosquid; 01-04-2014 at 12:55 AM.




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  3. #3163
    Uniquely common Pichu2k7's Avatar
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    Quote Originally Posted by Neosquid View Post
    So, my Battle Maison team consists of Sharpedo, Swalot, and Mega Pinsir. I decided to try this on Wifi, not sure how well it would do, but I've actually lost very few battles so far, if any. Granted, about ~50% of the players were pretty noobish, but I'm doing well against the seemingly competitive people so far. Sashpedo seems absolutely fantastic in 3 vs 3, the only things that can OHKO it are priority users and Pokemon with multi hit attacks. And even if an opponent that Sharpy can't OHKO has priority, I can usually just switch to Swalot to take it. Since entry hazards are so uncommon in 3 vs 3, I can generally have Sharpedo take out a Pokemon later with Destiny Bond. Swalot itself is obviously not the best option, but even so it's not useless. It's not easy to set up on thanks to Yawn, and it can get some extra damage in with Infestation and Toxic. It may not have reliable recovery, but Black Sludge manages to restore a fair amount of HP during sleep and Protect turns. My particular Mega Pinsir was not bred with Quick Attack, I think because at the time of breeding it I did not realize that it only needs two attacking moves outside of Quick Attack, namely Return and Earthquake. Regardless, although not as useful as Quick Attack, Substitute is still helpful, mostly to protect against status. I also feel like Substitute > Quick Attack in the Battle Maison, simply because there's so much you can set one up on, but that's irrelevant to battling human players.
    Doesn't X&Y comp consist solely on priority moves?

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  4. #3164
    ♦ monado buster ♦ Neosquid's Avatar
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    Quote Originally Posted by Pichu2k7 View Post
    Doesn't X&Y comp consist solely on priority moves?
    Not solely, but they're more common, yes.




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  5. #3165
    DATSU NUGU RockerJ's Avatar
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    Quote Originally Posted by Tragonight View Post
    I just obtained a Feebas via Wonder Trade.

    Who wants this worthless piece of shit?!
    I have lost all respect for you.


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    Quote Originally Posted by Neosquid View Post
    I feel like half of what goes on in this forum involves people arguing about fish.

    Quote Originally Posted by Splash_King View Post
    We're gay gangbangers, not metrosexual hipsters.
    Hi yes, hello. I've been trying to get the hang of playing on a set of Donkey Konga bongos. I've got the hang of waveshining into double laser 360 half pipe bananarama, but I'm having a hard time smash attacking. How loud should I be clapping?


  6. #3166
    Greil Mercenary Tragonight's Avatar
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    Quote Originally Posted by RockerJ
    For the sake of my Smashing ability: I am done with online until further notice
    same here bro
    Splash_King likes this.




    No longer brawling online. No longer accepting any Friend Adds.

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  7. #3167
    Uniquely common Pichu2k7's Avatar
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    Quote Originally Posted by Neosquid View Post
    Not solely, but they're more common, yes.
    Yeah I heard moves like Shadow Sneak and the such were rather quite popular, almost as fi they've became the Meta in some way.

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  8. #3168
    The Scrubbiest of Hunters Splash_King's Avatar
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    I never want to fight another Diablos again. Not when it goes rage mode after every two hits, needlessly extending the fight an extra 20 minutes... come High Rank I was initially impressed by how much ya needed t' respect it's new-found speed in rage mode, but now I'm well sick'a it. For the same reason why the Gigginox annoys me: all you can ever safely get on it is one or two stray hits. Then it's a matter of chasing it down back and forth. Kind'a like Uragaan now that I think 'bout it, but they're sluggish and therefore not very hard to catch up to... or Spirit Combo.

    'Least Diablos are super-weak to poison. Belladonna's Bite has been servin' me well, despite havin' as great a weapon as the Pyro Demolisher. They can waste time all they want with their charges, they'l still be losin' 1/16th their HP per turn. wait wrong game

    Quote Originally Posted by Pichu2k7 View Post
    Doesn't X&Y comp consist solely on priority moves?
    The competitive scene, specifically the higher tiers, has definitely had a place for priority since the days of DPP when moves like Bullet Punch 'n Aqua Jet came to be. I reckon every Generation has introduced more priority abusers as well. As is common knowledge, once Scizor got Bullet Punch in Platinum, it literally dominated the metagame. Conkeldurr's Mach Punch made waves in Gen 5 whenever it's Drain Punch wasn't, Thundurus was banned literally because it has priority T-wave in addition to it's fantastic sweeping capabilities. I'm sure there were plenty of other lower-tier priority users also introduced. None of which I can name, bar Sableye.

    Priority is indeed very common in Gen 6's OU metagame as well. Talonflame and Aegislash specifically are quite common for good reason, though the latter doesn't need to abuse Shadow Sneak t' be a huge threat. But the metagame "solely consisting of priority moves" is still a gross exaggeration. 'Specially since we don't know what the post-Pokemon Bank metagame is gonna look like. The original RS metagame 'fore Emerald, Colosseum, etc. was drastically different than RSE's.
    Last edited by Splash_King; 01-04-2014 at 10:55 AM.

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  9. #3169
    Greil Mercenary Tragonight's Avatar
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    My friend's Aegislash uses Shadow Sneak as its only attacking move. Even after two Swords Dances, it still can't OHKO a Delphox.




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  10. #3170
    Uniquely common Pichu2k7's Avatar
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    Quote Originally Posted by Tragonight View Post
    My friend's Aegislash uses Shadow Sneak as its only attacking move. Even after two Swords Dances, it still can't OHKO a Delphox.
    It does depend on what Aegislash's form is too, Sword grants more attack and Shield grants defence. All that good stuff.

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