I didn't have enough time to look at them. I saw medic and sharpshooter and chose the latter.
Finally completed every single challenge; the Sacred Scroll relic is now mine w00t. Finished the job on a high note too, as I completed the final challenge (Animus Shield one) while wreckin' a bunch'a high-level prestigers with (****-all help from) my team of nubs.
Also made a particular clanner I regularly encounter ragequit twice in the process... s/he was the only great player in said clan and thus the only one in it with my respect, which has now waned slightly. =(
Spent several hours in playing 7 Days to Die. Built myself a log cabin but ran out of food, so I went off at night to find some. Found a deer and got some meat from it. Upon returning home, I was assaulted by a plethora of undead, moreso than what's typically expected. I turns out they can smell food from afar. It was they torn down my house just to get at it. Definitely gonna stick to low-smelling foods. Stealth system is pretty nifty for being in alpha. I also tried mining, but forgot the recipe for making ladders. Would've been useful for reducing aggro.
Looks like Hardcore Wolfpack actually is efficient at credit-grinding, Contrary t' what I figured; but only if ya get fantastic times consistently. If I could replicate that 16 minute run repeatedly, I'd be golden. But it's of no concern regardless, Difficult difficulty got boring once I could manage great times when simultaneously half asleep and multi-tasking. 'Least Hardcore keeps things a bit moar interesting.
Also started playin' Pokemon Conquest, as I've always been a two-games-at-once sort'a gamer if I ain't playin' somethin' great enough to wholly keep both my attention and enthusiasm. It starts off slow with much hand-holding, as I would expect of a SRPG aimed at youngsters. Ah well, I reckon it'l pick up soon, perhaps even show some difficulty if I refrain from unnecessary leveling 'n such.
Just discovered the usefulness of collecting sticks and rocks, which I've used in making axes, campfires, and crossbows. And blocks, obviously.
Possibly 'bout to enter Conquest's post-game. It does indeed pick up a bit in difficulty, but not enough to make me love it like I do Fire Emblem (perhaps post-game gets a lot harder, I'd hope so). It's fun 'n fresh though, so I'm at least enjoyin' it. Reckon I'll have t' check out the proper Nobunaga's Ambition games at some not-so-near point in the future.