I joined the Bell covenant. It's so ****ing insane! I'm constantly being sent to defend the tower, and I'm doing surprisingly well at it. So much fun.
Finally got black mage job. Took long enough immediately disappointed that I didn't automatically get those fancy black mage threads though. After that I tried PVP for the first time and got my ass handed to me. Wasn't very nice. Might give PvP more chances if I'm feeling suicidal later.
Update me on some spoiler-free criticisms occasionally, yeah? Might buy it myself, as I'm slightly interested.
So after makin' the Ceadeed Axe (fully upgraded Ceadeus Switch Axe) and a full set of Helios X, I have 5 Deep Dragongems and 4 Dark Dragongems left over. LOL****INGWUT? I haven't grinded for literally a single ****ing one of these, and I have enough rare carves for Helios Z and another Ceadeus weapon. This is absurd. I also got the Lagia Sapphire I needed for the armor in just two hunts. More importantly, while makin' this armor, I got the final, oh-so-rare Long Fragment I needed from the fisherman's fleet to craft a piece of armor I needed for a shitton of good mixed sets (Artian Greaves X). Crapcom turned off the desire sensor that night, apparently. That, or my prayers to Nocturnal were finally answered.
So far I really like the art style and how it's presented.
They made the game like a story book and it gives it charm.
The battle mechanic is unique and it's hard to explain. It's turn based but also real time. I really like it. It is definitely worth checking out.
guy using 6 meloetta
what a great day to be a sharpedo trainer~
Last edited by Neosquid; 05-02-2014 at 01:45 AM.
It's so amusing seeing a guy trying to head straight for the exit and to finish him off with a lightning spear as he's stepping through it. They keep falling for it. Also been having trouble with lag, or at least that's what it looks like, since I keep getting hit even while out of range.
The bonfire placement is really messed up in this game. Many of them are placed so closely without any threats nearby, removing the sense of dread of having to wander around without knowing how far away the next safe area is.