Have you tried MvM?
Played TF2, tried the Soda popper today, just ain't as good as i'd like to think it is. Played Pyro too and I find myself going through the phase of lighting someone up and then just shotgunning them down, I must've got more Shotgun kills then the flamethrower!
Got soldier's rocket jumping down. Love raining death down on all the snipers that are sitting there with tunnel vision. Need to get used to the whole "No healing off medics" thing with "The Escape Plan".
Escape plan is the favored soldier melee by the community, negatives are minor. Rocket jumping will make the soldier an extremely mobile and powerful class. Equip the gunboats to reduce jump blast damage.
Completed 2 more Mann up missions. The difficulty gets plain ridiculous. 4 tanks along with 12 giant deflector heavies surrounded by 6 uber medics each. With spy support. Spent a couple of hours on that last wave. Got a chocolate bar and shield. Worth it.... eventually.
Derpin' around on MKW some more, it's becoming more apparent that there's no longer a distinct presence of "great" players online anymore. Everyone is either much worse than me, or much better; which is to say a newbie or a pro who knows every single bloody shortcut 'n strategy. As such, my VR isn't gonna get to 9,000 like back in the day. It'l flop between 7,500 and 8,500 endlessly since I ain't got any plans to play MKW competitively. Playin' racing games competitively is rather meh to me, just ain't as pumped for it as fightin' games or the pogeymenz.
And then a new online-multiplayer Burnout is released.
Spent the last couple of hours on the last wave of a mann up mission. Long story short, bad outlet turned off the pc. CK, you were right about troll fortress. The last wave featured 48 flanking holiday punch heavies. They force you to go into laughter while everyone on your team dies and the bomb asplodes. Along with them were 3 tanks, 4 giant demos, 2 full crit soldiers, 2 rapidfire soldiers, 2 giant heavies with 8 medics each, demoknights, and snipers for support