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  1. #1
    Elite Yotoa's Avatar
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    Mario strikers charged Character guide/ratings

    This guide was made to help out people who are new to this game and need some help finding the right team, captain and tactics.

    The characters will be set out in the following format:
    Name: The name of the character.
    Special: The character's special item.
    Deke: The character's deke used when the D-pad is pressed.
    Pros: Helpful aspects of the character.
    Cons: Hindering aspects of the character.
    Wi-fi rarity: How often they will appear in Wi-fi.
    Default colour: The colour the character will play in.
    Secondary colour: The colour the character will play in if the opponent is the
    default colour
    Changes colour against: Who the character will switch to his secondary colours
    against.
    Tactics: Possibilities of winning the game.
    Counters: How to counter said tactics for winning the game.
    Rating: My rating for said characters.

    Balanced:
    Balanced characters are great for beginners; they have average running speed,
    average hit distance and, well, everything about them is average.

    Name: Mario
    Special: Super Mario, Mario will turn huge and trample everyone in his path,
    he is invincible to everything but items in this state, it is possible to
    tackle him, though.
    Deke: A small hop, not very useful.
    Pros: No glaring weaknesses
    Cons: No glaring strengths
    Wi-fi rarity: Common.
    Default colour: Red
    Secondary colour: None
    Changes colour against: No-one
    Tactics: You can either crush everyone then go and do a megastrike/skillshot
    with a sidekick or you can charge a ball and use his increased shooting
    attribute to score a goal. You can shoot repeatedly whenever you're in this
    position.
    Counters: Get any character, fast ones being best, and tackle him (not body
    hit, it has to be a tackle). When doing this, you must aim for the ball. If
    successful, you'll run between his legs, tripping Mario up and be able to go
    for a shot of your own.
    Rating: 7/10, most of the fast characters can take down Mario.

    Name: Luigi
    Special: Super Luigi, Luigi will turn huge and trample everyone in his path,
    he is invincible to everything but items in this state, it is possible to
    tackle him, though.
    Deke: A small hop, not very useful.
    Pros: No glaring weaknesses
    Cons: No glaring strengths
    Wi-fi rarity: Common-Uncommon
    Default colour: Green
    Secondary colour: None
    Changes colour against: No-one
    Tactics: You can either crush everyone then go and do a megastrike/skillshot
    with a sidekick or you can charge a ball and use his increased shooting
    attribute to score a goal. You can shoot repeatedly whenever you're in this
    position.
    Counters: Get any character, fast ones being best, and tackle him (not body
    hit, it has to be a tackle). When doing this, you must aim for the ball. If
    successful, you'll run between his legs, tripping Luigi up and be able to go
    for a shot of your own.
    Rating: 7/10, most of the fast characters can take down Luigi.

    Name: Yoshi
    Special: Egg roll, Yoshi will turn into an egg and crush any opponent he
    touches. If Yoshi has the ball and he uses egg roll, he will keep the ball in
    his possession.
    Deke: A small hop, not very useful, but it goes further than the Mario bros.
    Pros: His hit has a very long range thanks to that tongue.
    Cons: The hit may be long, but it doesn't move his body forward.
    Wi-fi rarity: Uncommon
    Default colour: Green
    Secondary colour: Orange
    Changes colour against: Luigi
    Tactics: Use the hit at the start of a match to nearly always get the ball
    first. Also, when you have the special, try to make sure Yoshi isn't selected,
    because if he isn't selected, but doesn't have the ball, he will act like a
    chain chomp and crush all the players, allowing an easy skillshot for one of
    his sidekicks.
    Counters: Watch for the tongue at the start of the match, then counter with
    your own hit, if you do fall victim to the tongue, remember that you will get
    an item that you can use to your advantage. Also, egg roll can be countered
    by running in range of your keeper so Yoshi can't get you. If Yoshi is
    wrecking havoc on your team while the sidekick goes for a skillshot, be sure
    to keep your cool when you go and take down the sidekick he's using and make
    sure it doesn't deke and KO you.
    Rating: 9/10, the tongue really helps set up sidekicks for the shot at goal.

    Playmaker:
    These characters are all about the speed, passing and setting up others for
    the shot. Shooting with them will rarely result in a goal, but they can
    increase the chances of other, more powerful teammates scoring.

    Name: Princess Peach
    Special: Freeze frame, the characters nearby peach will be frozen momentarily,
    but it has a short range and will not last very long.
    Deke: Peach will do a small jump, not too useful, more useful on the others.
    Pros: Her deke is good enough to use to charge the ball quickly and easily.
    Plus, she's quick and has good passing skills.
    Cons: Lacks power for play alone, easy to take down, bad special.
    Wi-fi rarity: Very rare
    Default colour: Pink
    Secondary colour: None
    Changes colour against: No-one
    Tactics: The best way you can use Peach is to pass while goalie hopping, then
    score with a sidekick.
    Counters: Merely intercept the ball, which really should be too hard. If you
    have trouble, just use a body hit on the recieving sidekick.
    Rating: 4/10, I've never been able to use her effectively, and whenever I play
    a Peach, it's rarely difficult.

    Name: Diddy Kong
    Special: Red card, Diddy will use a tractor beam to pull players off the pitch
    Deke: A jump, you may be able to jump the keeper if you can time it well.
    Pros: Quick, one of the best specials in the game, able to deke-charge
    Cons: Special may backfire and steal some of your players, Diddy doesn't have
    the strength for goals alone.
    Wi-fi rarity: Uncommon
    Default colour: Orange
    Secondary colour: Purple
    Changes colour against: Mario, Daisy, Wario, Bowser Jr., Donkey Kong, Bowser,
    Petey.
    Tactics: The Red card is crippling to some teams. It can absolutely ruin some
    strategies, such as if you suck up all fast characters on a team, that'll
    leave you to get a skillshot with Dry bones or another quick player.
    Counters: Avoid the tractor beam like the plague, try and knock a few
    characters on Diddy's team into the beam to even the odds. Make sure you keep
    your key players well clear of Diddy.
    Rating: 8/10, Quick, decent deke and special, would be perfect if the special
    wouldn't suck up his own team too.

    Note: Diddy Kong is unlocked in single player by winning the Crystal cup.

    Defense:
    With these guys around, the game becomes suddenly much harder to score in.
    They're quick and have excellent tackling ability, but they don't have much
    skill to shoot, but the dekes make up for that, they usually involve
    warping past the keeper and into the net for an easy goal. I always recommend
    one of these of your team.

    Name: Waluigi
    Special: Wall-uigi, creates vines where he runs which block everyone. He also
    runs faster when laying vines.
    Deke: Vanish one spot, appear further ahead.
    Pros: Quickest character in the game, can survive alone if faced with Thunder
    Island and/or Diddy's red card.
    Cons: None to speak of, although, unlike Daisy, his special isn't an instant
    goal.
    Wi-fi rarity: Rare
    Default colour: Purple
    Secondary colour: None
    Changes colour against: No-one
    Tactics: Can box himself and maybe some sidekicks in with Wall-uigi for a
    megastrike or skillshot. It's also possible to dash straight into the goal
    with Wall-uigi, hard, but possible.
    Counters: Make sure you get in the Wall-uigi box before he shoots It
    really isn't that hard to do unless you're against a pro Waluigi player.
    Rating: 8/10, decent in nearly every way.

    Name: Daisy
    Special: Crystal smash, Crystals will appear around Daisy, knocking away any
    opponents and allies nearby. Does knock out the keeper, "But why do that when
    you can score multiple goals with a Wall-uigi megastrike? I hear you ask.
    Because there are many people (including myself on a good day) who can block
    any 6-orange megastrike thrown at them.
    Deke: Vanish one spot, appear further ahead. Is the only defensive character
    that can warp past the keeper with an uncharged ball that doesn't rely on a
    small bit of luck.
    Pros: Quick, able to defend competently.
    Cons: None to speak of.
    Wi-fi rarity: Uncommon
    Default colour: Orange
    Secondary colour: Blue
    Changes colour against: Mario, Wario, Bowser Jr., Donkey kong, Bowser, Petey.
    Tactics: Crystal smash by the goalie, then kick it in. Simple, no?
    Counters: Don't let her near the goalie. Much easier said than done, as you'll
    find out if you play online for a while.
    Rating: 9/10, Very nice player. I recommend.

    Offensive:
    These fellows have great ball control and can score very easily, they're
    usually slow and can't tackle very well, so they're better off up front while
    defensive or playmaker sidekicks set them up. Don't be surprised if you score
    with a yellow ball or lower with these fellows.

    Name: Wario
    Special: Gas mask, Wario will leave behind some nasty green gas, messing up
    the controls of whoever steps into it.
    Deke: Wario jumps into the air, yells "Butt smash!" and ground pounds whoever
    is under him.
    Pros: Powerful player up front, which is where the captain will usually be.
    Cons: Near useless when the opponent has the ball.Plus, the special is easy to
    counter.
    Wi-fi rarity: Very rare.
    Default colour: Yellow
    Secondary colour: None
    Changes colour against: No-one
    Tactics: You may need some practice countering him yourself before using him,
    try to get a sidekick into the area where Wario has been and skillshot. It's
    not likely to work because it's so easy to counter.
    Counters: Wario is countered by simply holding the control stick in the
    opposite direction. Use defensive characters for a much easier time. If you
    always lose your bearings in a Gas Mask, tap the D-pad and your character will
    tackle in Wario's direction, assuming he was already doing that when not in
    the gas.
    Rating: 5/10, Near useless special, might have been good if he was quicker.

    Name: Bowser Jr.
    Special: Sonic roar, High pitched screech to knock everyone out the way, handy
    in a pinch, but there are better ones out there, Thunder wham is naming one.
    Also (thanks to Chaomaster4000 for this bit), the opponents will also shrink
    for a few seconds, making them really poor players, which is very, very handy.
    Deke: Jumps up, turns over and lands, shell first, on the opponent.
    Pros: Handy special and deke.
    Cons: Sonic leaves him vulnerable to attacks from other angles if they don't
    connect to all attacking enemies.
    Wi-fi rarity: Rare
    Default colour: Red
    Secondary colour: Yellow
    Changes colour against: Mario, Bowser.
    Tactics: As with Diddy's, try to take out the key players on the opponents
    team while harming as few of yours as possible.
    Counters: Space your characters outwards, mark his players so that if he roars
    you, they'll hit his players too.
    Rating: 8/10, Good offensive character, but Hammer bro is much better. But if
    you want an offensive captian, look no further.

    Note: Bowser Jr. is unlocked in single player by winning the Fire cup.

    Power:
    These guys play very similar players to offensive, but sacrifice passing skill
    for tackle skills. They still run at a snails pace, but they have good dekes
    so they will usually survive alone should the rest of the team be put out of
    action.

    Name: Bowser
    Special: Fire storm, Bowser breaths fire, opponents will run around panicking,
    if the Kritter is hit, he cannot pick up the ball for a while, but he can
    still defend.
    Deke: Recoils into his shell, knocking away any enemies.
    Pros: Ultra powerful, great for finishing off a charged ball.
    Cons: Short range on his special, it also runs out very quickly.
    Wi-fi rarity: Rare.
    Default colour: Red
    Secondary colour: Yellow
    Changes colour against: Mario.
    Tactics: Burn the Kritter, then get a fast character to dash right past him.
    Counters: Keep a Dry bones at the side for keeping anyone from doing this
    tactic.
    Rating: 8/10, Good player, tricky to use, but good.

    Name: Donkey Kong
    Special: Thunder wham, punch the ground, and clear the area, knocks nearly
    everyone around him into the fence. Very handy.
    Deke: Pounds his chest, anyone touches, the get knocked away.
    Pros: Godly special, near unstoppable when he has the ball
    Cons: None in particular.
    Wi-fi rarity: Common.
    Default colour: Yellow
    Secondary colour: Purple
    Changes colour against: Wario.
    Tactics: Chip the Ball to the keeper and Thunder wham and it should knock the
    ball backwards into the goal.
    Counters: Keep a Boo or Bones at the back, and try to intercept the ball back
    out of the goal before it gos in.
    Rating: 9/10, Very good player.

    Name: Petey Piranha
    Special: Mud sling, Petey will spit gunk which will slow down anyone caught in
    it. It also slows shells, but the one thing it doesn't slow is petey, it's
    very nifty.
    Deke: Bangs his head forward and back, knocks away anyone hit by it.
    Pros: Similar to Bowser, strong, godly power. Better special than Bowser,
    however.
    Cons: The special will screw your game plan up if used incorrectly.
    Wi-fi rarity: Very rarely.
    Default colour: Red
    Secondary colour: Yellow
    Changes colour against: Mario, Bowser Jr., Bowser.
    Tactics: Try to use his special to make time and space to charge the ball,
    then shoot.
    Counters: Dodge the special if you can, if you get hit, then use whatever
    items you have in hopes of stopping him from charging and shooting.
    Rating: 8/10, Another very good player.

    Note: Petey Piranha is unlocked in single player by winning the Striker cup.
    ================================================== ============================
    4. Sidekicks
    The sidekicks are less powerful then the captain, instead of a megastrike,
    they each have a unique skillshot, they also can't get special items, but
    other than this, there are no differences.

    The sidekicks will be set out in a similar format to the captains:
    Name: The name of the character.
    Skillshot: The character's skillshot.
    Deke: The character's deke used when the D-pad is pressed.
    Pros: Helpful aspects of the character.
    Cons: Hindering aspects of the character.
    Wi-fi rarity: How often they will appear in Wi-fi.
    Tactics: Possibilities of winning the game.
    Counters: How to counter said tactics for winning the game.
    Rating: My rating for said characters.

    Balanced:
    Balanced characters are great for beginners; they have average running speed,
    average hit distance and, well, everything about them is average.

    Name: Koopa Troopa
    Skillshot: Shell smash, Koopa kicks a big, metal shell which stuns the keeper
    and anyone in it's path, making for an easy goal.
    Deke: Recoils to his shell and does a small dash forward.
    Pros: Very handy Skillshot.
    Cons: Bad deke
    Wi-fi rarity: Very rare
    Tactics: Go for a skillshot and keep a speedy character near you to kick the
    ball after.
    Counters: Use a Playmaker or defense to take him down. The ball won't always
    fall at Koopa's feet after a skillshot, so make a dash for it if it doesn't.
    Rating: 9/10, not so good deke ruins a near perfect character.

    Name: Shy guy
    Skillshot: Bullet blast, Shy guy rides a bullet bill in which will stun anyone
    in the blast when it hits the keeper and everyone around except the shy guy,
    who can easily score if he hasn't touched the electric fence which happens
    oh-so-often
    Deke: Very small dash forward.
    Pros: None in particular
    Cons: Bad deke and skillshot.
    Wi-fi rarity: Very rare.
    Tactics: Keep a bones or boo out of range and shoot before the opponent can
    do anything about it.
    Counters: Same, but with intercepting instead of shooting
    Rating: 5/10, very plain, bad deke and skillshot.

    Playmaker:
    These characters are all about the speed, passing and setting up others for
    the shot. Shooting with them will rarely result in a goal, but they can
    increase the chances of other, more powerful teammates scoring.

    Name: Toad
    Skillshot: Fire meteor, the ball catches fire; the goalie can't hold the ball
    for a while, but can still defend the goal easily.
    Deke: Toad jumps, can jump the keeper
    Pros: Very fast, not seen as a scoring character, so people will overlook his
    deke.
    Cons: Can't score without the deke. More of a beginner character, more
    professional players should go to boo.
    Wi-fi rarity: Uncommon
    Tactics: Jumping the keeper is a top tactic.
    Counters: If you see toad making a run for your goal, get behind the goalie
    and take him out.
    Rating: 7/10, Superb deke, abysmal skillshot.

    Name: Boo
    Skillshot: Possess, Can move through the keeper and score. But it never seems
    to work.
    Deke: Vanish here, appear there. Can go through the keeper. After you do the
    deke, hammer the B button and hope it goes in, requires practice, but it's a
    very nifty move to have.
    Pros: Speedy, quite a good playmaker, deke isn't recognised as a threat by the
    computer, so they won't do much about it.
    Cons: Abysmal skillshot, tough to master.
    Wi-fi rarity: Common
    Tactics: Instead of attempting to score naturally, or with a skillshot, use
    the deke, or just set up power and offensive characters, like normal
    playmakers.
    Counters: Don't think he isn't a threat,
    Rating: 9/10, Boo is more of a professional character, if you're just
    starting the game, you should go to toad until you've beaten the Crystal cup
    at least.

    Defense:
    With these guys around, the game becomes suddenly much harder to score in.
    They're quick and have excellent tackling ability, but they don't have much
    skill to shoot, but the dekes make up for that, they usually involve
    warping past the keeper and into the net for an easy goal. I always recommend
    one of these of your team.

    Name: Dry bones
    Skillshot: Shocker, electric ball, touches a player for instant shock, that
    includes the keeper
    Deke: Roll, vanish, appear further ahead.
    Pros: Great anywhere on the field.
    Cons: Lacking scoring ability without the skillshot.
    Wi-fi rarity: Common
    Tactics: Two possibilities, deke past the keeper, and use the shocker for an
    easy goal.
    Counters: Don't let dry bones have the ball past the half way line. He's
    deadly past there.
    Rating: 9/10, absolutely superb, works everywhere on the field.

    Offensive:
    These fellows have great ball control and can score very easily, they're
    usually slow and can't tackle very well, so they're better off up front while
    defensive or playmaker sidekicks set them up. Don't be surprised if you score
    with a yellow ball with these fellows.

    Name: Hammer bro
    Skillshot: Hammer throw, the bro leaps into the air, throw hammers, stunning
    the keeper, easy goal.
    Deke: Jump into the air and throw a giant hammer down, very handy if you're
    trying to pull off his skillshot.
    Pros: Godlike skillshot and deke.
    Cons: None
    Wi-fi rarity: Common
    Tactics: Constantly using his deke, which will give you a nickname like hammer
    spammer, and is frowned upon online, but it works very well in the striker
    cup. Try to go to the corner and skillshot for an easy goal.
    Counters: Don't fall victim to a hammer spammer, time the tackle well so you
    can take him out easily. When he's jumped from a skillshot, the only way to
    stop him is to use an item.
    Rating: 10/10, essential on all teams,

    Power:
    These guys play very similar players to offensive, but sacrifice passing skill
    for tackle skills. They still run at a snails pace, but they have good dekes
    so they will usually survive alone should the rest of the team be put out of
    action.

    Name: Birdo
    Skillshot: Extreme egg, Birdo fires an egg which will be an instant goal if
    unstopped by a player on the field.
    Deke: Birdo does a twirl, knocks away opponents.
    Pros: Instant goal, plus a decent deke.
    Cons: Slow, hard to pass if overwhelmed and unable to pull off the extreme
    egg.
    Wi-fi rarity: Uncommon
    Tactics: Deke anyone close, then Extreme egg.
    Counters: If she starts to charge, do whatever it takes to take her down,
    items, hits, even get in the way of the egg if necessary.
    Rating: 8/10, Handy on any team, but try to give the Mole a chance too.

    Name: Monty mole
    Skillshot: Digger drill, Dig underground, pop out and headbutt the keeper,
    the shoot. Nearly always a goal if you're at the correct distance.
    Deke: Dig under, pop out again, damage players who try and tackle you.
    Pros: Strong, bone crunching tackler, able to score with an uncharged ball.
    Cons: Hard for beginners, very large.
    Wi-fi rarity: Rare
    Tactics: Get the skillshot done, the deke can be used to defend yourself from
    shells if you time it right.
    Counters: Don't let him charge, keep close at all times.
    Rating: 8/10, he's okay,

    This information was taken from: www.gamefaqs.com

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  3. #2
    "And the food? Good?!" BigORhyme's Avatar
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    A bit spammy, but it might help someone. There are many good faqs on gamefaqs, but I think the author might appreciate a shoutout.
    I tend to get on around 8 o'clock PM Eastern time, and mostly play until I get too drunk.

    Quote Originally Posted by King Lain
    "...and not just any challenge, I want to face you in the nude!!!!"
    Strikers FC: 356595-967869
    Name: Big O

    The Carolina Panthers are: 6-9
    Next week: at Tampa Bay ()

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