Monster Hunter Tri is a hands-on role-playing game. It has all the variables of a Dragon Quest or Pokémon, but none of the distance. Everything is here and now and in your hands. Stats don't whirr away under the hood. Hits count when they connect. Potions are drunk if you find time to drink them. By all means craft a defensive blade, but the description means nothing if you don't time the block. Think a monster would be safer sans teeth? Better sock him in the jaw, then. This is a manual RPG, freeing actions from a menu selection. What menus there are exist in real-time; monsters pause for no menu.