Formation of Retro Studios
Retro Studios was created as part of an alliance between Jeff Spangenburg and Nintendo in 1998. As part of the deal, Nintendo asked the new company to produce games for the new console Nintendo was developing, the Gamecube. Apparently though, Retro had been negotiating for the rights to creating Metroid games. When it was announced to the public, the Metroid fans were skeptical of the company's ability to produce a quality Metroid game. Ideas began to develop, and Retro began to work on its games, however, as time progressed it was clear that they wern't progressing, and Nintendo began to step in, Jeff Spangenburg didn't like this and eventually left the company. Nintendo then bought Retro Studios, thus Retro becoming a first-party developer.
Developement of Prime
Not wanting the Metroid franchise to burn to peices, Nintendo sent in Mr. Miyamoto to take control of the Metroid project, including scrapping all other projects to concentrate more on Prime and constantly firing and hiring people. At this point, Metroid fans saw this as the end of Metroid, they apparently found leaked pics of the game, with terrible graphics, not looking at all like the finished product. Miyamoto and Retro worked hard to save the game. Metroid fans continued to boycott the game, what with the constant reshuffuleing of the staff and was growing increasing violent on the forums. The situation looked increasingly grim for Retro and Nintendo.
In 2002, Metroid Prime was released to the US and Canada, and took the industry by storm and completely laid all the critisims to rest. Maintaining the Metroid look and feel, it became hailed by the fans and the critics as the greatest game in the Metroid franchise.
So there's the history of Metroid Prime, feel free to comment, this is my first true article.