Remember back in the NES days, where you could play a game using a glove, gun, power pad, or a standard controller?
Remember when SNES introduced a mouse to use with Mario Paint? Remember when all of this dwindled to specific games, with DDR having its own pad, and Guitar Hero working on a guitar-like controller?
It seems like gaming companies have started taking their peripherals for granted, and Nintendo is obviously coming back.
Up until this year's E3, it's seemed to me like everything with the Wii has been based around its motion-sensing remote. I had no idea that Nintendo wanted to take me back to the days of World Class Track Meet, and then some.
Now Nintendo is talking about a "new power pad," one that senses the distributed pressure of your body to a "T." They've announced new attachments and control-ideas, like a light-gun and a steering wheel.
The question is... will any of this matter in the long run? Are we going to see these controllers be devoted to a few games, and contribute little to the advancement of the Wii, or can all of these peripherals, like the Classic Controller and Nunchuk, be used to help us experience a broad array of games in new and exciting ways?
I, for one, can't wait to see new games roll out with support for the Classic Controller. This could potentially allow me to use a single system for my button mashing, and my arm flailing.