The number of preorders is a variable, the amount corporate defaults to is not.Originally Posted by Jeremy Day
How is that inaccurate?
I don't see how supply and demand is an issue here, because unlike the XBOX 360 fiasco, they aren't selling more preorders than they can account for.Originally Posted by Cyan Winters
Instead, they're selling the number corporate defaults to plus the amount they elect to allow customers to preorder, because that's the amount they can guarantee.
As far as they're concerned, that's their quota.
I suppose you believe Nintendo should do the same before making any consoles. After all, we don't want them making too few, but too many would be just as bad, because corporations never like excess of a good thing, right?If Preorders were used simply for getting an idea of how many the store needs, preorders would be limited to a day or time, not number of preorders.
So whoever arrives at an electronics store by 6AM on a Friday will have a Wii reserved for them. Sounds like a good plan to me.
Hence the reason they turn people away at a certain count, despite some of them having waited the same amount of time as the people in front of them.The reason that these stores only have 10-30 preorder slots is because that's all they can be sure of having. Sure they might have MORE than that, but they are probably sure that they won't have any less. So that way on November 19 when 11 units come in, the 10 preorderers will get one and one will go to a lucky first-comer.
What do you suppose they would do if they took everyone who arrived by a certain time? Sorry, this isn't Communism.
It's more Democratic to provide service on a first come, first serve basis.