Originally Posted by austinAlanThe WII appears to be profitable (which is a pretty objective metric) and given the rate at which they've been selling, I would be inclined to believe it is also "Fun and Affordable" (that latter of which I believe is the thorn in Sony's side - perceived or real by the consumer).Originally Posted by LevesqueIsKing
You keep suggesting that the WII wasn't engineered to a specific requirement - that it's some kind of interim "pre-release" version (your use of the word prototype) for testing the viability of the platform? I'll refer back to myself:
It's as simple as that. Videogames have projected life cycles, target demographics, etc., and I think trying to make something more complex out of the machine is off base. This machine is only as interim as any ongoing incremental model upgrade cycle.Originally Posted by ME
Take cars for instance - is the current C6 Corvette a prototype? Of course not - it's a self-contained model with a targeted life cycle, demographic, price and performance point. Will there be things GM learns from it? Of course! It was the first Vette to implement push-button start, factory HID, the new LS2/LS7 engines, etc., the next model will be better as a result of the current generation, but it's not some placeholder/prototype.
FYI, it can't. Introduction of new concepts, features and technology into a +production+ product with the understanding that the next generation might make use of them as well as *improve* on them isn't really a prototype.Originally Posted by LevesqueIsKing