The first time most people play tennis on the wii they use a full motion to "swing the racket." It doesn't take long to learn that no matter how hard you swing the wiimote using the full swing they can never hit it faster than my little flick.
Throwing the bullet football in madden or the fastest pitch in the Bigs is only possible with the wiimote flick.
Doesn't it seem that the more we all get used to the wiimote the more it's really just like a two part typical console remote?
It's still more fun for me having the accelerometers and the pointer is terrific. I just think that the games need to use more subtly than they currently are using.
Either that or the first gen accelerometer controls themselves aren't that sophisticated yet.
I guess I should read this first http://www.beyond3d.com/content/news/285