"If all our games mirror games like Wii Sports or Wii Fit, our gamers would soon grow bored," said Iwata, in a recent interview published to Wii.com. Masahiro Sakurai, the creative force behind Kirby and Super Smash Bros., quickly agreed with Iwata.
Despite Nintendo's dominant popularity since Wii's release in November 2006, many long-time gamers have expressed concern that the added focus on mainstream consumers comes at the expense of fewer traditional games.
Nintendo on Thursday said its profits have doubled over the previous year, thanks to Wii's broad appeal. According to estimates, the company has sold 20 million Wiis worldwide, followed by 16.6 million Xbox 360s, and 9.4 million PS3s.
seriously, its about time the finally admit it.