
Originally Posted by
Sovieto
Red Steel sold a bunch because it was the first major FPS for Wii.
RE4 is a port.
UC, you're counting that? It's an on-rails shooter. Sold well, but its a spin off and sold because it had Resident Evil on it.
Brawl, yes, but this is Nintendo's IP.
Metroid Prime, even though it's Nintendo's, it still sold relatively poorly.
Star Wars.. huh? Still, it didn't sell that amazing, but it's a bad game, not original and a movie IP.
HOTD: 2&3, didn't sell that well, again, on-rail shooters and ports?
CoD:WaW sold relatively poorly.
No More Heroes sold 'well enough', a fair example.
Mad World sold poorly, regardless of what Sega wants to tell themselves. Fact is, other developers aren't going to look at MadWorld and say: "Oh boy, we should try to make a hardcore ground up game for the Wii too!"
Were looking for Wii's Gears of War, Left for Dead or Assassin's Creed. New IPs that sell amazing to very well. These are the games that set examples for other developers to embrace.
IMO, it all means not much until The Conduit comes out, then we will see the true fate of the Wii.