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  1. #41
    WiiChat Member therook's Avatar
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    2: Think about the scenario and you will see that a person need not have a 150 millisecond reaction time. Let's say you're pointing the Wiimote at spot A. You're watching a ten-second countdown. At the end of this countdown, you are going to immediately aim and fire at point B. Before the countdown reaches zero, you will NOT be aiming at point B. The countdown reaches zero. You aim-and-fire! Bad news. The Wii thinks you're aiming somewhere between points B and A. Maybe even at point A, still. There is nothing that can be done to compensate for this. If the game "caches" trigger presses to equate the Wiimote's latency, the risk shifts to a new problem: the strong likelihood that the player will have moved to a different target by that time.
    how about you use your eyes... and fire when the cursor/crosshair is over the target? your problem their is YOUR firing too early... what YOU think is lag caused by a slow moving target is that you have to realise that your wiimote may be pointing at that exact spot and moving...

    I played Wii Play (the duck hunt style one)

    which involved quick response times as your playing against someone else..

    and after I got used to it... I had no problem...

    I am a twitch gamer at heart I play PC fps's and I can tell when lag is being an influence...

    and being 100% honest... once I got used to the sensitivity I was perfectly fine hitting my targets...

    theRook

    edit I will also point out that when playing FPS on the PC (usign a mouse) you dont stare at the mouse trying to work out if their is lag on the cursor...

    you look at the cursor and when its over your target you fire... or a split second before if your "spraying"
    Last edited by therook; 11-29-2006 at 07:06 AM.

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  3. #42
    WiiChat Member therook's Avatar
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    Quote Originally Posted by jus.
    To the OP:

    IR *only* controls the onscreen pointer.

    Your mouse doesn't use a pixel perfect pointer, it picks it's initial spot on your desk and bases it's movements around where it goes from there. Same with the wii mote. I've been in the bathroom taking a leak and bowled a frame. Sure I couldn't see, but you don't need to. The data from shaking your Wiimote is sent the same as the buttons and game pad. Bluetooth.

    This is why you are full of shit. Even if everything you said is true, you lack a basic understanding of what it is you are speaking.

    while using a few rude words he is exactly right... the IR only detects the position of the cursor on the screen...

    IR is only used for position and as such would never be used to STEER in a racing game... that is the point of teh accelerometers & motion sensors...

    TheRook

    p.s. jus... if I ever meet you I will not use your Wiimote I'll bring my own

  4. #43
    WiiChat Member jus.'s Avatar
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    haha rook that's what water(and pee)tight skins are for! haha


    who said they played wii play? did you mean wii sports? if not how?

  5. #44
    WiiChat Member therook's Avatar
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    I played the Wii down in brighton on the Nintendo travelling show...

    I played Tennis & Wii Play (the duck hunt style minigame)

    Tennis doesn't use the IR and the racket moved as I did.. so no problem there

    and other than the sensitivity being too high for my liking on the other Wii playing Wii Play the accuracy was fine and I fired once the crosshair was over the target... not when I thought the wiimote was pointing at the target...
    so I experience no "lag"

    TheRook

  6. #45
    WiiChat Member jus.'s Avatar
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    Neat.

    I took it to the bathroom mostly to make a Wii/Wee pun. Nobody laughed and I only hit like 6 pins.

  7. #46
    A li'l bit different Squall7's Avatar
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    8420-0141-9022-6948
    Quote Originally Posted by Colmino
    Read earlier posts.
    I'll forget the rest of the arguement for now, and just focus on this one point. What I'm after is the particulars - Which videos did you use, what are your calculations for coming up with the 0.15 seconds lag and everything else you've researched on the matter. I don't want your conclusion, I want your evidence. You may use this site to post up videos/pictures from various websites, so if I could just have some of the evidence, that'd be nice. Ta!


    Mail me if you want to add me on either the Wii or the 360.


  8. #47
    WiiChat Member jus.'s Avatar
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    not gonna happen.

    that would require this whole fabrication not having been pulled from his ass.

  9. #48
    wii wii_fanatic's Avatar
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    i coudnt understand a word of that big words make my brain hurt.








    Yay got my wii

  10. #49
    WiiChat Member jus.'s Avatar
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    sorry. what i meant was he can't post proof because he made it up.

  11. #50
    Wii Would Like To Play martin8768's Avatar
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    man how can 150ms make a difference, your like a robot or Jean Cretien ""No, a proof is a proof. What kind of a proof? It's a proof. A proof is a proof, and when you have a good proof, it's because it's proven."
    cuz no human eye can tell the difference and i think who cares wireless devices will always have a little lag, but not noticable

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