Sure. DLC like Undead Nightmare are the epitome of evil especially. Who the hell would want another 24 hours of full-on single player content for a massive $10 (I got it for $5)? Blasphemous indeed. Oh, and that extra stuff added in multiplayer was utter rubbish too. It's not like I've played another 24 hours of Undead Overrun either. Terrible game mode.
Oh-so rarely is priced DLC done correctly; which is to say, post-developed new content beyond unlockables or skins. But when said properly done DLC is released for a good price, it's a bloody godsend. Do the few developers that release good DLC make up for what companies like Capcom now have the excuse to do? No, I sure as shit can't defend that. DLC has an awful evil side the game industry over. It ain't entirely evil, is my point.
... Not that I don't prefer the times when DLC didn't exist... 'N good games were released with next-to-no issues 'n glitches since ya can't just patch it. When games were released when they were ready, not when idiotic contractors commanded.
Considering Half-Life's Episodes are virtually DLC before it was popularized into what it is now, I'd say it is something that should not be messed with.
Supposedly, Valve switched to an episodic format in order to get the games released faster with shorter development cycles than if they were to release a full-on retail game. Of course, everyone knows the irony of that.
So where is it? We're in the middle of a game's story and have been waiting.
For those who agree that FE 12 should not be a Japanese exclusive
Spoiler Alert!English Translation ROM patch for FE 12 is complete