LoginRegister
Nintendo Wii / Wii U Forum
+ Reply to Thread
Results 1 to 4 of 4
  1. #1
    :eek: i0n's Avatar
    Member #
    1
    Join Date
    Apr 2006
    Location
    UK
    Posts
    2,458
    Friends
    14
    Wii Friend Code: $post[field5]

    GI interview Mortal Kombat co-creator Ed Boon

    Since it was officially announced last week that Mortal Kombat Armageddon will be making its way to the Wii there has been much speculation over the features and use it will make of the Wii controller. Much gossip and debate has ensued over such topics as 'Will it have motion sensing fatalities' and what not that Ed Boon (co-developer of the series) has taken time out of his busy dev schedule to answer some questions for the guys over at gameinformer.com.

    Here's the passage from the gameinformer interview with Ed Boon:

    ------------------------------------------


    Game Informer: Letís get this out of the way first thing Ė Will Mortal Kombat: Armageddon utilize the Wii remote for some kind of motion control or will it focus on the traditional controller?

    Ed Boon: Without a doubt, I would love to use the Wii remote in MK: Armageddon. Obviously, a million ideas come to mind but I would much rather come up with a new fighting mechanic and/or perspective (that could take FULL advantage of that unique controller) rather than to shoe horn the controller into a fighting scheme that was originally made for the standard controller weíve been using for so many years. Unfortunately, time is an issue and we donít have time to redesign the fighting system from the ground up.

    GI: Will the Wii version look any better than the current-gen versions?

    Boon: I think if there are new tricks that the Wii hardware can do in displaying our characters and backgrounds, then we will certainly try to use them in making Armageddon look as good as it can. But to me the most important aspect of this version I want to concentrate on is the game play and what innovations we can add using the new controller.

    GI: Any additional characters or features?

    Boon: With over 60 characters, I donít think there will be a feeling that we are lacking in that department. However, if we are going to be using the new controller then we definitely want to add a new feature to showcase it.

    GI: Any plans to utilize Nintendoís WiiConnect24 for downloadable content?

    Boon: Probably not this time around, but itís certainly a probability for any future MK games.

    GI: Will you utilize the Nintendo Wi-Fi connection for online play?

    Boon: I donít know yet. We donít have a lot of information about Nintendoís online plans so its hard to give a very definitive answer as far as online is concerned.

    GI: Does this open the door to a Virtual Console relationship for classic Mortal Kombat titles?Boon: If you mean, is there a chance that a classic MK title might appear on the Wii, that would be great. I would love to see that happen.

    ------------------------------------------


    Although not going into any specifics, it certainly sounds like the dev team are really making a big push for features to maximise the wiimote and really use its new creativity to set this MK edition above the rest.

    source: http://www.gameinformer.com/News/Sto...1112.22861.htm

  2. #2
    Guru Brokine's Avatar
    Member #
    848
    Join Date
    Aug 2006
    Location
    USA
    Posts
    278
    Friends
    0
    Wii Friend Code: $post[field5]
    8826-8349-3532-8529
    This is going to be a little weird with the Wiimote. We have to wait and see how it plays out. Hope the fatalities are fun to watch.

  3. #3
    I have returned Lord Haku's Avatar
    Member #
    531
    Join Date
    Jul 2006
    Location
    Village Hidden in the Mist
    Posts
    638
    Friends
    4
    Wii Friend Code: $post[field5]
    1234-1234-1234-1234
    iOn you should checked out my post on Haku Gaming I talked about this very game
    -No Videos in SigAs it now we will know each other till nothing remains

  4. #4
    WiiChat Member Supermariomp3's Avatar
    Member #
    526
    Join Date
    Jul 2006
    Posts
    695
    Friends
    0
    Wii Friend Code: $post[field5]
    cool that'll be exciting but i wonder how the controls would be like for the game.

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Similar Threads

  1. Midway sued by movie producer over Mortal Kombat IP rights
    By castlezelda in forum Nintendo Wii Gaming
    Replies: 1
    Last Post: 06-25-2009, 03:51 PM
  2. Next Mortal Kombat to bring back the blood and gore
    By castlezelda in forum Nintendo Wii Gaming
    Replies: 4
    Last Post: 06-22-2009, 09:19 AM
  3. Mortal Kombat: Armageddon INFO!!!
    By dazz159 in forum Nintendo Wii Gaming
    Replies: 4
    Last Post: 02-26-2007, 03:44 PM
  4. IGN interview Ed Boon
    By i0n in forum Wii News
    Replies: 3
    Last Post: 09-13-2006, 05:47 PM
  5. Mortal Kombat: Armageddon for Wii
    By archie in forum Nintendo Wii Chat
    Replies: 5
    Last Post: 08-02-2006, 03:39 PM