Title: MarioKart Victory Lane
One problem with that... If you fail to destroy it in time, just could take it out of your real wii, thus wanting to commit suicide afterwards.Originally Posted by ericlewis91
Title: MarioKart Victory Lane
Genre: Climbing/Slipping Adventure
Controls: use the wii-mote to climb the tower
Title: Save the princess in the tower
Storyline: Saving the princess held in the tower
The key to immortality is first living a life
worth remembering. - Bruce Lee
PSN ID: Byuakuya
It's a game where you do someone... the best you can.
Nah that was my friend's idea.
I would say they should remake OoT. Fix the graphics and sound up, maybe add some dungeons, and add Wiimote controls. I've been playing OoT through emulation on my computer with the Wiimote and it's mad fun. There's no need to post genre and whatnot in this case because everyone knows Zelda Ocarina of Time.
MOH:H2 Persona: KCBlack
If anyone wants to play (total nub btw lol), just IM me and we can set something up.
I wanna see a wicked Old West game. The Last Cowboy or something like that. Where you Ride horses, Rob Trains, get into Gun fights you have to quick draw your Wii-mote.
wii# 2423 9173 1979 3796
User Johnny Rocket
Controls: Use to the full power...
Storyline: Live the life of ...a person ... make this game sooo massive that you can travel around the world pic a house etc. etc. all in 1st/3rd person view and then get a job sooo if you chose a job as a fireman you would have to be a fireman if you chose a job as a policeman u hav2 do that stuff etc...
yes this game would be tooo hard to create and be tooo big but how awesome would it be... Just imagine the possibilities
That is the paradox of gaming. If you make it too realistic, you might as well just do it in real life.
use the wii-mote hack for ur comp, downlaod gamemaker (google it, it by matt ovars or sumthing liek that) and maek a game! i do that
lol awesome i hope they make a mario kart sooon lolOriginally Posted by spoleweski
ok my game now
Megaman X(working title lol)
Genre-FPS third person-RPG-ACTION
Controls- u can use first person where u point and shoot and third person u move with the nunchuck and jump and shoot using a and b
-you can customize megaman Axl And of course Zero with armor weapon upgrades and abillities and it will have online and be AWESOME AND BRING MEGAMAN BACK TO GREATNESS
GENRE: Third-person Shooter / Survival Horror
TITLE: Dead End
Manhattan, New York City, 2013. The island had become isolated. Bridges are blocked by pile-ups and disintegration. Ferries sunk and tunnels demolished. A biological weapon was detonated, turning its inhabitants into walking dead. The military had secured the veins leading to the city. But the military are completely outnumbered with 1.5 million zombies rampaging the city.
As one of the survivors, you'll drive around town to search for other survivors, rip through or shoot down the undead. Find routes to freedom...
...that's the working story.
(So it's like a mash between "Grand Theft Auto" and "Dead Rising")
I have an idea for a control scheme that the wii could utilize. You know how some FPS games on the wii gets irritating when you over-turn and in turn sending your whole screen turning around by itself (Red Steel, sometimes Elebits.) Where Zelda came as a success is that the bounding box only works from top to bottom, not left and right. It also gave a warning that the cursor is out of its bounding box when you over-turn. But the confusing part about that scheme is that you need to use the joystick to turn left and right.
Now, my idea is somehow similar to that of a mouse. When you move the mouse and it's near the edge of the mousepad, you simply lifted it up and then moved it back to the other side. So how could this be applied to the wii?
Think about your fps shooter without the bounding box. Plus, it will not be a fixed reticule either. So the fps would look like one of those arcade shooters (i.e. Time Crisis, House of the Dead and etc.) But how would you turn? Press and Hold the A button to grab the screen and move the wiimote to move the screen. Something similar to Zelda when you grab and move the map.
Also, the D-Pad becomes the controller for inventory. Up Arrow is Grab Action (grabbing, opening doors/cars, lifting). Down Arrow is Firearms Action (Guns, Sub-Machine Guns, Machine Guns). Left Arrow is Melee Action (Fists, Melee Weapon, Knife). Right Arrow is Throw Action (Grenades, Molotov or anything you grabbed.)
With this, you can "grab" a gun, "shoot" the gun, use the gun as a "melee" weapon and "throw" the gun when its out of bullets...
Last edited by Jayman; 01-25-2007 at 06:11 PM.
Thinking without action is a daydream.
Action without thinking is a nightmare.