"I hope it uses teh wiimote because itz teh wii game!! NO EXCEPTIONS NINTENDO, I DON'T CARE HOW SACRIFICIAL THE GAMEPLAY IS, GIVE IT WII CONTROLS!"
What's more is that people are actually saying that nothing has been confirmed, at least from Nintendo. Wow, I could've swore that Sakurai said:
"We found that trying to implement too much motion-sensory functionality can get in the way of the game. We're looking at keeping the control simple, as it has been. The Wii hardware has sockets for the GameCube controller, too. So I'll just say now that you may not want to throw away your GCN controller yet."
From the article:
The game will use the Wii to its fullest, except for one large exception: Brawl will not take advantage of the Wiimote ."
End of story. End of discussion. End of "but wii controls CAN work!"
Of course they can work..............just worse than GC/classic controls. First off the d-pad is in a more awkward position. Secondly, the buttons are more spread out and further apart, and the button count has been seperated on both the nunchuck and wiimote making a steep learning curve. And thirdly they would have to slow down the game entirely for the motion-sensing to be detected and work efficiently.
Why not include less motion-sensing, you ask? Well then it would feel gimmicky and almost defeats the purpose of the wiimote's drawcard in Brawl. Plus fans will rave on saying "Well, if you were to include such low amount of wii functionality, why just put in classic controls?" Fanboys are never pleased and the game would have to be adjusted for both control schemes to work in the game. Otherwise everyone would favor the classic control scheme and including the wiimote scheme would just be a waste of time. "But in Dragon Ball Z Tenkaichi 2 it worked!", ah but you see that was a 3D fighting game. Key word highlighted. The cheap energy tactics, evasion teleport manoevers and special cinematic moves are almost non-existent in Brawl. Not to mention DBZ has a steep learning curve.
"But, I'd have to disk out hundreds of bucks!!!" O Rly? Brawl is mainly for the Melee/GC fan. That's a fan base of almost 7 million worldwide. How many of the 7 million would throw away their GC controllers? As for the newcomers or the air-heads who sold everything GC wise to buy a Wii, why not bundle 2 classic controllers or GC controllers with the game, or re-release GC controllers at a heavily discounted price or buy 2nd hand ones? It's shoould be between the $50-$100 range to buy 4 able controllers for Brawl. And for Brawl, it is worth it alone. Melee is just as fun as it was in 2002 for me. And that's not coutning the limitless multiplayer.
So there you have it. Brawl is using the classic control scheme. I will linky and even put this in my favorites to any other thread that'll pop up of its nature. I hope some of you bump this, agree or even argue as I enjoy a good debate as much as a good agreement.
Quote off Optusnet from Gamespot. It was well needed here too.