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  1. #1
    ATHF KungFuDevil's Avatar
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    Resident Evil: Umbrella Chronicles Details and Ideas

    -The game consists of 4 chapters: RE1's mansion, RE2's RPD, RE3's city areas and RE4's village and surrounding locations.
    -Each chapter has 2 selectable characters. RE1 includes Jill and Chris, RE2 has Leon and Claire, RE3 has Jill and Carlos, while RE4 has Leon and Ada.
    -There are several characters that can be unlocked by playing through the game, including Rebecca Chambers, Hunk, and Albert Wesker.
    -The game features Quick Time Events ala RE4, but rather than pushing buttons they require motioning with the Wiimote.
    -All characters will have melee attacks, just like RE4.
    -To encourage replayablility, each character has strengths and weaknesses, with variations in health, speed, and other factors.
    -New content will be added to the individual chapters, with a primary aim to include more of an Umbrella connection to the RE4 story.
    -Ammo conservation will play a part in the gameplay, harkening back to the pre-RE4 games.
    -Each character will have a unique set of weapons, and may hold a maximum of 2 weapons at any one time. Chris, for example, gets a pistol and shotgun whilst Jill gets a pistol and grenade launcher.
    -Each stage will feature new weapons such as Richard's shotgun (RE1), the Desert Eagle (RE2), and the Chicago Typewriter and Krauser's anti-personnel robots (both RE4).
    -After each chapter your data can be saved, unlocking these new weapons for Arcade Mode.
    -Arcade Mode will be based on the Mercenaries minigame, where you pick a character and stage and blast your way through it.
    -Scenario mode will feature a large number of in-game cutscenes.

  2. #2
    Del fuego he resurgido... Axtlar's Avatar
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    that sounds good, I'm sure they will apply those ideas and much more to the game

  3. #3
    Senior Member CantGetAWii's Avatar
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    Yeah sounds really good. Not what I was thinking of it being but it still sounds like fun. Good find man.

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