LoginRegister
Nintendo Wii / Wii U Forum
+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 26
  1. #1
    WiiChat Member BrentNewhall's Avatar
    Member #
    23209
    Join Date
    May 2007
    Posts
    34
    Friends
    0
    Wii Friend Code: $post[field5]
    1678-4857-1511-1727

    The Wii's "poor graphics"

    On a thread about Godzilla: Unleashed, there was a debate about why the Wii doesn't have as good graphics as other consoles but some games have lovely lighting effects, etc. As a hobby game developer, I wanted to shed some light on this.

    (Disclaimers: I've never written a game for consoles. This is all just my opinion. I could be wrong.)

    At the lowest level, every console is a computer. Every computer is theoretically capable of the same things; it's just a matter of how long it will take to do it, and what specific hardware is used for input (mice, keyboards, etc.) and output (graphics, sound, etc.).

    So, within a given console or computer you have basically three kinds of hardware that determine graphics:
    • The processor itself (faster is better)
    • Memory (more is better)
    • Additional hardware like math processors and graphics accelerators, which make certain operations quicker
    An X-Box 360 probably has more graphics accelerators than a Wii. However, this will only affect certain kinds of graphics.

    Textures are textures. They're just flat images. If one game has better textures than another, it's not the hardware's fault; it's because one developer spent more time or money or talent creating better textures.

    I agree that Wii games seem to have excellent lighting effects. If the Wii is graphically underpowered, that's strange, because lighting effects require a lot of processor power. This suggests that the Wii isn't as underpowered as people think.

    So, the Wii is capable of quite a lot graphically. I think it's up to developers to fully harness the graphical capabilities of the Wii.

    (Which is certainly a challenge; game development is hard, and learning a new console is even harder. Developers have it tough, and it'll take them a while to figure out how to use the Wii's graphics best.)
    Brent P. Newhall
    brentnewhall.com
    I own Zelda: Twilight Princess, Trauma Center, and Tiger Woods '07

  2. #2
    Definately something. Star Striker's Avatar
    Member #
    25899
    Join Date
    May 2007
    Location
    Newry, Co. Down
    Posts
    864
    Friends
    0
    Wii Friend Code: $post[field5]
    Yup!

    It's all up to the game developers.

    Not all XBox 360 game's graphics are at the same standard as Gears of War.....

    Stevie


    Quote Originally Posted by The_Loose_Cannon
    omg
    i hate my life......
    if its not a vowel....its a consonant


  3. #3
    adf3424sdff
    Guest adf3424sdff's Avatar
    Good point you have there! reppage anyone?

  4. #4
    No.1 Smurf Wii_Smurf's Avatar
    Member #
    6200
    Join Date
    Dec 2006
    Location
    Manchester
    Posts
    3,952
    Friends
    0
    Wii Friend Code: $post[field5]
    0000-0000-0000-0000
    Apparently, Mario Galaxy will be using the full limitations of the Wii's GFX, And they do look amazing, But we need to see what it can pull out in the Real world GFX, FIFA will definatly be a game to help us with this



    No Longer Have A Wii


  5. #5
    Wii Player Retman's Avatar
    Member #
    20990
    Join Date
    Apr 2007
    Posts
    418
    Friends
    0
    Wii Friend Code: $post[field5]
    7002-2691-0805-1516
    I hope developers will sit down and talk through the wii and make a game which does push the wii in terms of Graphics.

    i'm sure they could get something up to the standards of Twilight Princess and maybe a little more.

    Since Nintendo made Twilight Princess and the wii they knew what the wii was able to do in terms of Graphics. Hence the reason Twilight Princess is such a lovely game to play and to see.

    But i'm almost certain the wii could go above the Graphics of Twilight Princess. I don't mean the standards of the ps3 and 360 but up to a level where it is better than the ps2/gamecube/xbox.

    That is my two-cents.


    Pokemon Diamond: 3608 8338 6172

    Spoiler Alert!

  6. #6
    Half-leprechaun gamer Valley's Avatar
    Member #
    24154
    Join Date
    May 2007
    Location
    Ohio
    Posts
    221
    Friends
    0
    Wii Friend Code: $post[field5]
    1988-5901-7210-6575
    Well, I'd rather the devs concentrate on good gameplay rather than graphics. I bought my Wii for gaming, not to look at pretty pictures

    Good points there.

    Video games: My anti-drug
    KIS, Keep It Simple


  7. #7
    WiiChat Member DazzeL's Avatar
    Member #
    25293
    Join Date
    May 2007
    Posts
    138
    Friends
    0
    Wii Friend Code: $post[field5]
    It's just a matter of time. Clearly is is far more powerful than the cube. ATM it's not helped as no real standard has been set. Alongside this, whilst the ps2 sells well it will continue to be tantalising for devs to simply port ps2 games to Wii. Hence the poor graphics.

    I think this will on change once Metriod, Mario and Smash are out. They'll set the benchmark we're all lacking. Once these games, which frankly are graphically very pretty, are out the 3rd party devs will need to keep up.

  8. #8
    Yusuke Urameshi Spiritshotgun's Avatar
    Member #
    23864
    Join Date
    May 2007
    Location
    temple, tx
    Posts
    214
    Friends
    0
    Wii Friend Code: $post[field5]
    3529-3597-6053-6688
    hahaha...faster is better...no, its not at all about speed, it's about the architecture used on the processors that includes the video processor (gpu) as well. the wii isnt meant to be a powerful system, if it was, it wouldve been 400 dollars.
    IM CHARGIN MAH LASERZ!!!

  9. #9
    Wii 4 teh Wiin George's Avatar
    Member #
    1936
    Join Date
    Sep 2006
    Location
    over there
    Posts
    531
    Friends
    0
    Wii Friend Code: $post[field5]
    4877-3286-3608-7887
    Umm, 400 dollers isnt that much right? As for Brent, i think u have made a really good point and you put it well, i agree with you aswell but are you sure that as along as something has a CPU, it can do anything that another can, just in a longer time?

  10. #10
    WiiChat Member dreamcastninja's Avatar
    Member #
    25463
    Join Date
    May 2007
    Location
    Virginia Beach, VA
    Posts
    203
    Friends
    0
    Wii Friend Code: $post[field5]
    You're wrong!

    "If one game has better textures than another, it's not the hardware's fault; it's because one developer spent more time or money or talent creating better textures."

    Textures have to be able to fit in memory, it takes ram to load textures and keep them in memory to be displayed. 360 and ps3 can display a lot more textures, and complicated textures at one time. WHen you increase polly count, you increase the number of textures, and usually you have to increase the quality of the texture since there is more detail to be had. All in all, the wii is a weak system when it comes to graphics. It's very fun and I bought one. But at the end of the day, the wii is not a graphics machine, so don't make it one.
    I HACKED THE WII. MY COLLECTION IS LARGE. I OWN ALL. EMULATORS ARE MY FRIEND.

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Search tags for this page

poor graphics in wii

,

poor graphics on all wii games

,

poor wii graphics

,

twilight princess poor graphics

,

why wii is poor in graphics

,

wii poor graphics

Click on a term to search for related topics.