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  1. #1
    Banned Sovieto's Avatar
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    Never-Ending Mario

    This is not so much about the Wii, but with it's CD's storage it would work best on it. So anyone else think they should like create a Mario game that never ends? You use the Wiimote on its side like a classic NES controller. You only have the old school moves and everything. But the game includes every level from the previous marios, tons of new ones, and even some meh ones made up, as long as their good levels. There would be no cheats or level skips, but still loads of secrets. It would be like that game where in your sig it would say: Mario - World 32-11. I just always wanted one of these, imagine the impact it could make! Just have 100s of people each create their own levels, let them give a "difficulty" on it, have its theme, then have testers give a "difficulty" then that all determines where it is in the game. Anyone else??

    Everything in this signature except for this text was made by Wiired, he is my creator and almighty.

  2. #2
    Only took 4 years to get1 MetroidZ's Avatar
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    impossible to make a never ending game, unless it just keeps looping the same thing, which is just stupid. the jumbo mario game would be cool, maybe something for virtual console (sinse i heard they will be making new VC games)

  3. #3
    Komio-Wii komio's Avatar
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    they could make it very long and then keep updating it via wiiconnect24 :-p FTW

  4. #4
    Banned Sovieto's Avatar
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    I meant never-ending as in an extremely long game, I meant to say Like never ending. But yah komio! Yet another great idea!!

    Everything in this signature except for this text was made by Wiired, he is my creator and almighty.

  5. #5
    Only took 4 years to get1 MetroidZ's Avatar
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    Quote Originally Posted by Sovieto
    I meant never-ending as in an extremely long game, I meant to say Like never ending. But yah komio! Yet another great idea!!
    oh, lol. yeh, komio, that was a good idea.

  6. #6
    WiiChat Member Flip's Avatar
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    No. This wouldn't be recieved well. Game Design is a process of "Risk versus Reward". Basically, after accomplishing some sort of difficult task or challenge, the player needs to be rewarded accordingly. There is no way they would have enough rewards for a game this large. People would get very very bored after a long way through, and only the hardcore Nintendo fans would play the game all the way through.
    *Image Removed By Moderator*

  7. #7
    breakpointuk.com breakpoint's Avatar
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    it wouldn't be hard to create random 3d levels for an updated mario64 for wii

    there would have to be some basic rules for each level:-

    start<>end
    enemy generation
    tasks (ie. how you receive stars)

    but the actual level design could generated on the fly

  8. #8
    WiiChat Member Avais100's Avatar
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    Quote Originally Posted by MetroidZ
    impossible to make a never ending game, unless it just keeps looping the same thing, which is just stupid. the jumbo mario game would be cool, maybe something for virtual console (sinse i heard they will be making new VC games)
    the bomberman for snes was never ending. You could never beat the boss at the end you just have to collect the stamp things. Im sure there is a way to beat him but i could never do it and even my dad (he was a bomberman legend) couldnt beat it and told me it was impossible...so there you go a never ending game. Although it kinda sux

  9. #9
    WII-19-VI Equis's Avatar
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    that would be good for it to fit more they would have to bring the graphics down to may be like the new super mario bro for des.

    In the making

  10. #10
    Banned Sovieto's Avatar
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    People dont get bored of or stop playing WoW

    Everything in this signature except for this text was made by Wiired, he is my creator and almighty.

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