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  1. #1
    WiiChat Member jaguard's Avatar
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    Best game to utilitize wiimote so far?

    I wonder, is there any game, which is at least as fun to play with, as the original wii sports? No, i don't mean it has great graphics and such, but it really utilitizes wiimote pretty ok, for a "free" game.
    But it seems that developers either too stupid or they just can't find a way to utilitize it better. Examples:

    We have "the bigs", which is awful - you have to aim with a nunchack's analog pad. They call it baseball? They piss me off .

    I had a big expectation of Pirates of Carribean - but they pissed me off again - it only has one wiimote move. Just like that - you move it somehow - doesn't matter how, but you character will always make the same swing combo. It also have a stupid guard mode, where you (or the AI) just block all the attacks.

    Things like super money ball are not just fun enough - after a few levels it becomes really boring, and you don't want to play ANY "tilt-me" games anymore.

    Next comes the Rayman Raving Rabbits. They are pretty fun at first, but its not realistic enough. For example, when you throw a cow, you just share the wiimote, and that's it. You don't need to follow the angle, just shake and that's it. Boring. I don't mention too many old flash games clones, made with a wiimote's pointer. Wiimote's pointer is NOT FUN. I have a mouse on my PC for about 20 years, I don't want another crappy mouse game on a shiny new nexgen console.

    I really liked the Warioware - it is the best game after the wiisports to utilitize controls, really. But it has two important weaknesses. 1st, it is too simple, and secondly, the minigames are too short. Extremly, mindbogglingly short! Also, it took me 2 hours to complete the game.
    It even has the minigame with a sword - the best one so far. One simple minigame better than this whole stupid Pirrates of Carribean game.

    Another nice game is Mario&Sonic at the Olymic Games. Yes, pretty fun for a few days. But it has the same problem, as all other games - the controls are not deep enough. You just shake the wiimote and nunchuck, and that's about it. Or you just press the buttons shown. I really really liked the archery - it was awesome!, but all other minigames are mostly dull and repetetive.
    What really pissed me off most is fencing - again only ONE move, and again it doesn't matter how exactly do you shake the wiimote - anything will do!

    Or, I should also mention the Rockstar table tennis. It's a total pissoff. The way your character moves and strikes has nothing to do with a real movements of your wiimote. Another crappy idea - just swing the mote, doesn't matter how, the game will do the rest.
    It could as well be a PC game, it would lose nothing without the wiimote!

    So post your examples. Will there EVER be a game with a real fencing? At least give me 10 different moves, not just f%#ing ONE!

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  3. #2
    WiiChat Member raisinghelen's Avatar
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    Metroid Prime 3: Corruption, Trauma Center and Mario Galaxy all use the Wiimote very well imo.

  4. #3
    God Complex Frogger's Avatar
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    Wow, you're one very pissy person.

    There's games that use the Wiimote and it turns into overkill, just because the wiimote is there to be thrown about and whatever doesn't mean that they should rise on every opportunity to do so. There are games such as Zelda which I had fun with because of the amount of times they used the controls, it was indeed quite simple, but it didn't make the game repetitive or tiring.

    Mario and Sonic at the Olympic games is one of the worst, in fact, the worst title I won for the Wii because of the amount you use the controls. First off, you think it's cool and pretty fun, but then after five minutes you just want to sit down and have a rest. They've tried way too much with the controls, it turned out to be quite fiddly in some parts and just lacks to the flow of the event, I suggest Athens 2004 for the PS2, it's a much better game without ANY motion sensing.

    I disgaree with you with Rayman, I absolutely love both of those games, I think it's the only game that offers variety and depth with the controls. There's Wario Ware but that doesn't last very long, it's the same game time after time and very short lived. There are way more offers with Rayman, the french actually did something right.

    Now, yeah, the tilting thing has got very awkward with Monkey Ball, my mum bought me this game and I wasn't very happy with her. The games I actually liked just involved pointing, I think they're trying too hard in the wrong areas. Of course, it's way too easily, it's clearly a childrens' game because of the way they have mutillated the poor monkeys. The Super Monkey Ball series was brilliant. but, neh, this game just fails so much.

    Galaxy is a brilliant use of the controls, uses them only when needed and pulls them off excellently. So I'm expecting other titles like this. However, third party, I guess they're just a lost cause.
    I love you, Adam.


  5. #4
    Senior Member CantGetAWii's Avatar
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    Metroid Prime 3 and Super Mario Galaxy are the two games that best use the controls.

    I would rant about some others, but Emma beat me to it

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  6. #5
    God Complex Frogger's Avatar
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    Quote Originally Posted by CantGetAWii
    Metroid Prime 3 and Super Mario Galaxy are the two games that best use the controls.

    I would rant about some others, but Emma beat me to it
    I haven't had a good moan lately.
    I love you, Adam.


  7. #6
    Hardcore SEGA Gamer Wamoo's Avatar
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    Mario & Sonic @ the Olympig Games for me, It captures excelent hand and body movements with the Wii mote perfectly. It keeps the concept of real video gaming. Having fun. And ya also got a love MP3 Corruption, I like how Samus uses her hands to make technological functions on her ship and other cool switches. Its a perfect shooter for the Wii remote. Point, Click, Kill...

    Sonic's back with his old voice on Brawl, what more could you ask for.

    GAMES
    Wii: Metroid Prime 3, Zelda TP,Sonic and The Secret Rings
    Gamecube: Sonic Adventure Battle 2, Timesplitters Future Perfect, SSB Melee, Metroid Prime 2.
    Virtual Console: Super Mario 64, Super Mario Bros 3,DK Country 3,Super Metroid.
    PS2:Metal Gear Solid 2 and 3.

  8. #7
    Pwnage Master LiquidD's Avatar
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    You should play Manhunt 2...
    Spoiler Alert!

  9. #8
    Meta-Knight's # 1 Fan SSBBFan101's Avatar
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    i like the godfather, it utilizes both nunchuk and wiimote very well.

    Thanks idjut for the sig.
    -=Join The Waluigi Fan Club (WFC)=-

  10. #9
    WiiChat Member Kendrik's Avatar
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    The new Medal of Honor really does control like a dream. It's absolutely amazing for that. The aiming is precise and as fast as you want it to be. The gesture system is actually very solid; pumping between shotgun blasts is actually cool thing that adds to realism instead of being an obnoxious addition.

    Honestly, my geek out moments enjoy the latest Dragon Ball Z game. As foolish as I look, it is fun to motion a Kamehameha.

  11. #10
    Get Money Dummy yungblood6's Avatar
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    ok first off i like mario and sonic at the olympics but it is true it gets boring. the archery is the only thing that is original and not repetitive. every thing else is either drum roll or clap or spin. That is not trying real hard with the wiimote.

    You have games like wii sports, Metroid, RE4, and mario galaxy use it exceptionaly well, exp galaxy where you are on the ball or the stingray race.
    I have to say another game that did ok but is extreamly kiddy, and gets old fast is the Ea playground. The paper airplane is a great example of what motion sensing is about when done right, unfortunatly its real short and doesnt realy have depth.

    Its alot of ways the wiimote can be used and done right but no one other than nintendo wants to take the time to do it.

    I realy think its time for someone to be original and come up with a charector and a franchise that is specificaly made for the wiimote.
    Last edited by yungblood6; 12-22-2007 at 11:08 AM.
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