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  1. #11
    prez , you suck :p in touch with the wii's Avatar
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    belongs to rare soz

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  3. #12
    Certified Public Asshole Kamikaze's Avatar
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    Donkey Kong hasn't had a platformer game till the N64, and I think they should stop the gimmick style party games and actually do an SNES style Donkey Kong game, similar to what they have done with New Super Mario Bros. Same goes with Kirby, his last actual adventure ended on the N64.

  4. #13
    WiiChat Member Cyan Winters's Avatar
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    Quote Originally Posted by Kamikaze
    I know Nintendo owns Donkey Kong, Rare just happened to assist them in the Donkey Kong Country series.
    And owns the rights to the character adaptations in that game, including the various other Kongs added in.

    Nintendo owns the name Donkey Kong, and the giant monkey himself.

    Wii Inventory: Wii, Zelda, Red Steel

  5. #14
    prez , you suck :p in touch with the wii's Avatar
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    thenthey will just make diddy kong on xbox 360 lol

  6. #15
    Happy Wii Owner pvtjohndoe's Avatar
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    I think it would be awesome to have ANY game that translates the Wiimote's movements directly into on-screen movements (besides an FPS or racing game). Right now most of the games can only recognize gestures.

    Here's an example of what I mean:

    In Wii sports boxing, the game only recognizes that you've thrown a punch, and throws a punch on-screen. It would be great to have a boxing game where the on-screen arms actually follow whatever you're doing with your Wiimote/Nunchuk. For instance, you can simply raise your real arms to block an on-screen punch.

    I don't know if I'm explaining myself well but hopefully someone gets it.


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  7. #16
    Certified Public Asshole Kamikaze's Avatar
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    That would be cool, but it's too retro now and not many gamers would be into that. You're talking about the type of boxing game in which it's in the arcade and you put on the gloves and shadow box a computer, correct?

  8. #17
    Happy Wii Owner pvtjohndoe's Avatar
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    Yeah, that's kind of the thing I'm talking about. I don't mean specifically boxing though. I'm just talking about any game that goes beyond simple gesture-recognition. I guess Excite Truck is a good example...You use the Wiimote as if it was a real-world steering wheel.


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  9. #18
    WiiChat Member SoloSebo's Avatar
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    Strat Games

    was just thinking that the wiimote functions pretty much like a mouse
    they can get some pretty wicked strat games that have you using the remote for example.

    move player etc...
    but special unit moves can be done by the wiimote EXAMPLE:
    Special unit ( Catapult ) first thing that came to my head
    you can take control of the power of the catapult etc etc. im just spitting out ideas if you linger on one for long enough you can see great possiblitie.

  10. #19
    WiiChat Member SoloSebo's Avatar
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    Quote Originally Posted by pvtjohndoe
    I think it would be awesome to have ANY game that translates the Wiimote's movements directly into on-screen movements (besides an FPS or racing game). Right now most of the games can only recognize gestures.

    Here's an example of what I mean:

    In Wii sports boxing, the game only recognizes that you've thrown a punch, and throws a punch on-screen. It would be great to have a boxing game where the on-screen arms actually follow whatever you're doing with your Wiimote/Nunchuk. For instance, you can simply raise your real arms to block an on-screen punch.

    I don't know if I'm explaining myself well but hopefully someone gets it.
    FIGHT NIGHT ROUND 4 ONLY ON THE WII( CROSSED FINGERS )
    OR SUPER PUNCH OUT REDONE REMOD using Wiimote!

  11. #20
    Certified Public Asshole Kamikaze's Avatar
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    If anyone had been alive around this time (I'm not an old fart now), they should revive and revamp Mario Paint. It was pretty cool how you can do so many things such as draw, paint and create music at the same time, as well as playing a swatting flies mini-game.

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