Oboro Muramasa Youtouden
A 2D action ninja game exclusively designed for the Wii. Choose from two different playable characters, Momohime or Kisuke, as they embark on a journey to find the legendary sword.
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After waiting for nearly a decade between Princess Crown and Odin Sphere, we were prepared to wait a decade longer for Vanillaware’s next hand-drawn masterpiece. Little did we know that it was well into development, and already scheduled for a 2008 release from new publisher Marvelous Interactive.
Oboro Muramasa Youtouden looks a lot like Odin Sphere, but with strong Japanese influences in place of Odin’s European ones. There are a few new twists, such as levels that scroll vertically as well as horizontally, but I think it’s fair to call this one a spiritual sequel, or at least a spiritual cousin. As is the trend with Wii games, initial reports touted the game’s pick-up-and-play aspects, in which frantic waggling and a single button dish out a variety of context-sensitive moves so that casual gamers can feel like pimps when they’re really just button-mashing. Ugh.
But wait—Vanillaware hasn’t abandoned the hardcore gamers that made Odin Sphere such a massive sma… uh, well, let’s say “respectable semi-hit.” For us, they’re promising a “precise mode” that offers full control over the hero’s sword, shuriken, and Ninja techniques via a more complicated and Odin Sphere-esque control scheme. Phew.
Screenshots & Concept Art