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  1. #1
    Senior Member CantGetAWii's Avatar
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    Third Party Wii Games That Sold A Million


    While itís true that Nintendo dominates the sales charts when it comes to Wii software, there are a number of 3rd Party offerings that have been able to achieve million seller status. Hereís a rundown of those games starting with the biggest sellers, and finishing with those that will hit the magical mark in the coming months.


    Mario & Sonic at the Olympic Games (3.4 mil)

    Developer: Sega
    Publisher: Sega/Nintendo

    Published by Nintendo in Japan, but by Sega in Europe and the U.S., the game has predictably become a monster hit. The triple whammy of Mario, Sonic and the Beijing Olympics has proven too hard for Wii gamers to resist. The fact that it was a decent game did it no harm either. The scary thing is the scope for improvement in quality and subsequent sales with the inevitable sequel.

    Guitar Hero III: Legends of Rock (1.8 mil)

    Developer: RedOctane
    Publisher: Activision

    Guitar Heroís main draw is its innovative and immersing peripheral; sound familiar? Also unlike Dance Dance Revolution, the franchise is still at the height of its popularity. However if the future of the series is downloadable content, then it will be interesting to see how future Wii versions will accommodate and even counter this.

    Resident Evil 4: Wii Edition (1.6 mil)

    Developer: Capcom
    Publisher: Capcom

    Capcomís port of their multi-million selling game of 2005 has been a stunning success. Two factors seem to be at the heart of this: great controls and budget pricing. The accuracy and joy of aiming with the Wii pointer seems to have spread through word-of-mouth alone, and has given the game real Ďlegsí.

    Rayman Raving Rabbids (1.2 mil)

    Developer: Ubisoft
    Publisher: Ubisoft

    Ubisoft showed some early genius with this title and leveraged their Rayman license to create a collection of above average mini-games starring a likable and deranged cast. While itís clear to everyone now just how successful mini-game collections can be on Wii in terms of sales and development time, Ubisoft showed true foresight.

    Carnival Games (1.2 mil)

    Developer: Cat Daddy Games
    Publisher: 2K Games/Global Star Software

    Carnival Games more than any other title has become the bat with which Wii is bludgeoned so regularly by the hardcore. Its success is a bit of a mystery no doubt, but it really is an accessible piece of software that captures much of the magic that Wii Sports had at launch.

    Sonic and the Secret Rings (1.2 mil)


    Developer: Sega
    Publisher: Sega

    For a hero who seemed to be in terminal decline, Sonic and Secret Rings was a minor triumph; in that it wasnít terrible. In fact after the first few levels the game improved quite drastically. It still suffered from the typical modern Sega design flaws though, but the license was enough to part Wii gamers with their cash.

    Red Steel (1 mil)

    Developer: Ubisoft
    Publisher: Ubisoft

    Has there ever been a more polarizing launch game than Red Steel? Marketing muscle seems to have won out here as the gameís most promising feature: sword fighting, was actually its weakest aspect. A much rumored sequel still holds great promise though as its development will not be as time constrained as the first.


    Games on their way to becoming Million SellersÖ

    Resident Evil: Umbrella Chronicles (900k)

    Developer: Capcom
    Publisher: Capcom

    When hardcore gamers first learned that Umbrella Chronicles was to be a light-gun game, internet forums all over the web very nearly burst with indignation. Capcom eventually won them over with copious amounts of fan service and cooperative play with a surprisingly fun and meaty title.

    LEGO Star Wars: The Complete Saga (900k)

    Developer: Travelerís Tales
    Publisher: LucasArts

    LEGO Star Wars: The Complete Saga has become a permanent fixture in the U.S. sales chart since its release in Nov Ď07. Quality and value are clearly the main draws here, and the titleís success should lead to Travelerís Tales investing real effort in Wii versions of their two upcoming LEGO games.

    MySims (850k)

    Developer: EA
    Publisher: EA

    Itís interesting to compare the fates of two original IPs created by EA for Wii and released within a month of each other: MySims and Boogie. One was a poorly conceived casual waggle-fest that bombed at retail, and the other was an intelligent re-imagining of a popular series that is now quickly approaching a million sales. Thereís definitely a lesson here.
    Source

    Clearly Resident Evil does well on Wii, why we can not get a more serious effort from Capcom surprises me. Forget the issues with Hardware and what not, the fanbase is here, its time for a true Resident Evil game on Wii.

    Your thoughts?

    CantGetAWii
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  3. #2
    WiiChat Member Fillieto's Avatar
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    nice find. RE5 would bring alot of people to wii, and i want it too.
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  4. #3
    Super Ninjarator Foxy's Avatar
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    That's lies..RE:UC sold a Mill a while back.

  5. #4
    I GOT A JAR OF DIRT. surfinrach90's Avatar
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    Great find.

    Quite surprised at how many Mario & Sonic sold, but the more the better. Also surprised at how many Resident Evil 4: Wii Edition had, for some reason I thought it would have more, but maybe I just got them mixed with the other Resi games.

    Great news for third part companies.

  6. #5
    Super Ninjarator Foxy's Avatar
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    Quote Originally Posted by surfinrach90
    Great find.

    Quite surprised at how many Mario & Sonic sold, but the more the better. Also surprised at how many Resident Evil 4: Wii Edition had, for some reason I thought it would have more, but maybe I just got them mixed with the other Resi games.

    Great news for third part companies.
    Yeah, the problem with RE4 was that literally everyone got the GC/PS2/PC version so they didn't see the point in the Wii Edition...shame...was a brilliant game.

  7. #6
    Senior Member CantGetAWii's Avatar
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    I got RE4 Wii Edition because the memory card I had was corrupted, the one I used to save the Data on the Gamecube version. So I never got to finish the game, I didn't even make it to the second disc. After getting the Wii version I was able to finally go through the whole game, and what a game it was.

    That experience made me buy Umbrella Chronicles as well, and now I would love to see a true Wii Resident Evil title.

    CantGetAWii
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    So all we have to do to become mods is be online all time I can do that on break which is now

  8. #7
    Super Ninjarator Foxy's Avatar
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    Quote Originally Posted by CantGetAWii
    I got RE4 Wii Edition because the memory card I had was corrupted, the one I used to save the Data on the Gamecube version. So I never got to finish the game, I didn't even make it to the second disc. After getting the Wii version I was able to finally go through the whole game, and what a game it was.

    That experience made me buy Umbrella Chronicles as well, and now I would love to see a true Wii Resident Evil title.
    It's not going to be R.E 5 and I'll be damned if we get R.E 6 any time soon.

    We may never see a true 're' again to be honest...they were left behind at 1, 2 and 3. 4's formula was so new and different...

  9. #8
    WiiChat Member Fillieto's Avatar
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    Resident Evil 0 is coming isnt it?
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  10. #9
    WiiChat Member AoWFraggit's Avatar
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    capcom confirmed that re:zero would be exclusive to japan

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  11. #10
    Senior Member CantGetAWii's Avatar
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    Yeah Resident Evil 0 is no loss to me, I got a copy of it with my Gamecube in a bundle and played through it enough. At least with RE4 I never got the chance to beat it.

    What I would like is something thats not re-hashed stuff, no ports or crossovers. Just plain original, maybe a Wii exclusive? It may cause Capcom problems as they could still do the other games for the other systems, but clearly Resident Evil sells well on Wii, imagine what a fresh experience could do sales wise.

    CantGetAWii
    ProudWii60Owner


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    Quote Originally Posted by Sumn0ob
    So all we have to do to become mods is be online all time I can do that on break which is now

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