EA and Steven Spielberg Announce Boom Blox 2
The follow-up to last year's hit, fully titled "Boom Blox Bash Party," is set to ship this Spring.
by Lucas M. Thomas
January 28, 2009 - There's another explosive experience on the way for Wii in 2009, as publisher Electronic Arts and famed film director Steven Spielberg have announced that 2008's hit Boom Blox will soon be seeing a sequel -- Boom Blox Bash Party. A Reuters report on the announcement has said we can expect it soon, too, with a release window given as Spring of this year.
Boom Blox Bash Party will follow in the footsteps of its predecessor, which based its gameplay on exploiting explosives and a realistic physics engine to solve puzzles and topple huge towers of Jenga-like building blocks. The sequel is planned to expand on the original with over 400 fresh levels to tackle, and an increased focus on multiplayer play.
"Boom Blox Bash Party is a wild social gaming experience," Spielberg said. "We know families and friends really enjoyed playing the original Boom Blox together, so we designed more explosive multiplayer experiences with Boom Blox Bash Party."
Players of the first Boom Blox who've been addicted to the game's level creator will also be pleased to know that Bash Party will expand that mode as well, taking it further into the online realm of Nintendo's Wi-Fi Connection. The first Boom Blox allowed you to trade your levels with friends, but users will now additionally be able to download new levels straight from the designers at Electronic Arts, as well as challenges created by other Bash Party players from around the globe. Have a fantastically fun stage you've just engineered? Upload it via Wi-Fi and let the whole world enjoy it.
Stay tuned to IGN Wii for more information on Boom Blox Bash Party, and, in the meanwhile, consider brushing up on your Wii Remote bomb-tossing skills.
Wii Games: Legend of Zelda: Twilight Princess, Heatseeker, Excite Truck, Wii Play, NHL 2k9, Super Mario Galaxy, Super Strikers Charged, Shaun White Snowboarding, The Bigs, Guitar Hero: World Tour, Ghost Squad, Call of Duty: World at War, Wii Sports Resort, Punch-out!
VC: Wave Race 64
Hoping for MotionPlus support.
In 2007 I predicted Wii Fit would sell more than Super Smash Bros. Brawl.
EVERYONE at wiichat.com disagreed with me.
As it stands today:
Super Smash Bros. Brawl: 9.49 Million
Wii Fit: 35 Million
Yeah i just seen this on IGN! I am really happy to hear this! And EA will be making new levels to download. Totally Awesome!!!
Doubt MotionPlus support seeing that Wii Sports Resort is the first game to use it and is a Q2 release~ But it would have been nice i agree.
Im betting BoomBlox Bash Party will be out before that...
Thank God WiiChat is back! It's more addictive then Crack on Toast!
Just found out, this is the game that will not be using friendcodes. I had a hunch that it was going to be another EA game (since they did it with MoH:H2).
Source: http://nintendo.joystiq.com/2009/01/...se-friend-cod/MTV Multiplayer's Stephen Totilo spoke to Amir Rahimi about the new features in the just-announced Boom Blox Bash Party, learning exciting new details that make the sequel sound much more tantalizing than a simple collection of new levels would be.
First off, no friend codes. Players will be able to download and upload new levels, and rate others' work, without being hindered by Nintendo's overblown security measures. Finally, other games are catching up with Blast Works! Totilo suggested that Spielberg should "direct" a level for download, and Rahimi told him to "Consider the request scheduled".
In addition to downloadable levels, Bash Party features a new move: the slingshot. Players will be able to pull the Wiimote back, then release (a button, most likely) and launch items forward. What it won't feature is MotionPlus, because the team didn't get access to the tools soon enough. But it's EA -- just wait a year for the next sequel.