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  1. #11
    Old School Master opitekk's Avatar
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    i have not played it yet either. im excited to try it out. sounds scary!
    Thank God WiiChat is back! It's more addictive then Crack on Toast!

  2. #12
    Muddy MudSkipper #1 Fan ! Gigon's Avatar
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    Yay!

    This is great news! Dead Space has very good reviews for it's PC and 360 version! One on the best of '09, with Wii control it'll be awsome! I just hope they don't screw things up porting the game to Wii...

    Anyone seen "Dead Space: Downfall" the Dead space movie? The animation is a bit retro but it's a cool movie anyway, very gory!

    The Conduit FC : 1118-8035-4857 Onslaught FC : 4082-0957-2143


  3. #13
    WiiChat Member wiipsycho's Avatar
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    Quote Originally Posted by ResEvilWii View Post
    Dead Space + Wiimote controls = vicotry

    Yea, I can't wait for this! Finally some hardcore games for the wii

  4. #14
    (TA) Jr.M0DERATOR palermo716's Avatar
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    Yesssss. Its gana be a good buy!
    - Alec Palermo

  5. #15
    mnehh CrocoLylee's Avatar
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    Quote Originally Posted by Maximo View Post
    I about crapped my pants when I seen this news on GoNintendo.

    I've been wanting it on 360 ,but now i'm glad I waited.

    Okay now 2K needs to step up with Bioshock Wii hehe
    NOOOOOO!!
    Bioshocks stunning visuals are what pretty much made the game.
    I mean, the story would still be good, but no way would the eerie art deco styling and stunning water effects be as good, which is imo, the essence of the game.

  6. #16
    WiiChat Member stickmode's Avatar
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    Great EA, finally a huge step foward!!
    They already have the tech to make graphics as close the Xbox360/Ps3 versions, take a look on NFS:ProStreet and Skate It for example, these games have great graphics!!
    Of course they need to fix all the isuess that appear when they port directly from the next-gen engine to Wii, if they fix it, this game will be amazing!!
    Some tips for you EA: Try to use the Xbox360 developer kit instead the Wii developer kit, becose this secure better sharp, clear and brighter textures. Take a look on Cabela's Big Game Hunter Wii, this game was ported directly from the Xbox360 development kit and the results. A game with awesome gorgeous graphics. Improve the Texture Digitalization Techniques, becose it's better put digitalized elements from high-end textures of a superior system than make it from the ground. In the poligonal camp the Wii has near capabilities, but it's better if you use advanced poligonal tech like Tecmo, Namco and Sega did. See Residdent Evil Remake on Game Cube, this game uses digitalized textures and advanced poligonal tech but the old development kit did opaque textures. Using new techniques and tech that brighter and lightening the textures it's the next step, check the Tailand level of Tom Raider: Underworld Wii. This level is amazing detailed and go along with the other versions.
    KUDOS EA
    And thank you for deliver this great game!!
    Last edited by stickmode; 02-04-2009 at 01:49 PM.

  7. #17
    WiiChat Member Big_League_Slugger's Avatar
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  8. #18
    Banned Sovieto's Avatar
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    Quote Originally Posted by CrocoLylee View Post
    NOOOOOO!!
    Bioshocks stunning visuals are what pretty much made the game.
    I mean, the story would still be good, but no way would the eerie art deco styling and stunning water effects be as good, which is imo, the essence of the game.
    Dead Space held by far a much bigger role in graphics. The Wii won't be able to duplicate the same insane lighting and graphic content as its counterparts.

    Everything in this signature except for this text was made by Wiired, he is my creator and almighty.

  9. #19
    Thinking About Thinking baseclef51's Avatar
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    So the game was only good because it looked good?
    I'll wait for some reviews then, I guess.

  10. #20
    WiiChat Member Big_League_Slugger's Avatar
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    Quote Originally Posted by baseclef51 View Post
    So the game was only good because it looked good?
    I'll wait for some reviews then, I guess.
    The visuals weren't the only reason why it was a good game. It had a good pace, the sounds and mood music was spot on, and the gameplay and controls were near perfect.


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