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  1. #1
    WiiChat Member stickmode's Avatar
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    Next-gen engines that offer Wii support

    Hello, I was post last year a thread called "next-gen engines on Wii", do you remember it?

    Well, now I list the next-gen engines that offer Wii support and we (the Wii owners) want to see future Wii games using these engines pushing the Wii hardware to the limit, Why?
    Becose, we don't see the new consoles coming until 2013. Yes, 4 years rest to this happen, is a long way. And in these coming years we need to see a huge improvement in the Wii development to at the end of 2012 the first-party and third-party developers really reach the limits of the console, the Wii can do so much more than you can think and is responsability of the developers take total advantage of the hardware. To date, the only two companies that really push the Wii hardware are Capcom (REC&Spyborgs) and High voltage Software, but what happen with the other developers?
    Here's the list of the engines that can help them to improve the Wii development.

    Gamebryo Engine
    From Emergent

    Torque Engine
    From GarageGames

    Q 2.0 Engine
    From Qubesoft

    Vision Engine
    From Trinigy

    Source Engine (half-support)
    from Valve

    Vicious Engine ver. 2
    From Vicious Cycle

    Havok Behavior engine
    From Havok

    Infernal Engine
    From Terminal Reality

    There's other engines that will support Wii (currently in development).

    Link:
    http://www.gamasutra.com/view/featur...ew_.php?page=1

    Do you know any Wii game that uses one of these engines?

    The core question is: When the developers will start to using these engines to improve future Wii games?
    The development for the xbox360 and ps3 is very advanced with so many engines support games on these consoles. Come-on developers these engines are created to help the Wii development, JUST USE THESE ENGINES FOR Wii!!
    Last edited by stickmode; 07-13-2009 at 07:20 AM.

  2. #2
    Bringer of meaty goodness DBloke's Avatar
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    What about the Thomas engine?
    Ok so it's a tank engine but still its a engine


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  3. #3
    WiiChat Member Godwind's Avatar
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    The Conduit is garbage and so is the quantum 3 engine.

  4. #4
    WiiChat Member =Sixpack='s Avatar
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    Quote Originally Posted by Godwind View Post
    The Conduit is garbage and so is the quantum 3 engine.
    I dont think that remark was fair or even well thought out,The Conduit is a gigantic step in the right direction and many many people are having tons of fun playing the game.

  5. #5
    WiiChat Member raisinghelen's Avatar
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    Quote Originally Posted by Godwind View Post
    The Conduit is garbage and so is the quantum 3 engine.
    The Conduit may be a run of the mill FPS but it certainly isn't 'garbage'. The quantum 3 engine is also reasonably impressive, throwing out a lot of effects that haven't been seen before in Wii games.

    The only other engine that has made any real news on the Wii is the COD4 engine, having been ported to the Wii for COD: WAW and QOS.
    Wii games - SMG, Zelda TP, Mario Kart, SSBB, Wii Sports, Wii Play, Endless Ocean, Blue World, Wii Fit, Super Monkeyball, Rogue Trooper, Shaun White, NMH, NMH2, GH: WT, Aerosmith, Zack&Wiki, Okami, RE4, Force Unleashed, Clone Wars, Scarface, PES, Tenchu, Trauma Centre NB, Madworld, Rune Factory, Wii Sports Resort, Metroid Prime Trilogy, Muramasa, COD Reflex, Obscure, Silent Hill, Rabbids Go Home, NSMB, Bully, Tatsunoko vs Capcom, Red Steel 2, Monster Hunter Tri

  6. #6
    Super Moderator RivalDestiny's Avatar
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    The one problem I have with the Wii is the range of creativity. You might say motion controls help, but in the end, it comes down to the developers. With the Wii's graphical and hardware issues, the amount of quality content has to be shimmered down. This was probably the case when Suda announced NMH2 will be his last release on a Wii console.

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  7. #7
    WiiChat Member =Sixpack='s Avatar
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    Suda should get NMH2 out of the way before talking about Ignoring the Wii fans.
    Last edited by =Sixpack=; 07-14-2009 at 01:18 AM.

  8. #8
    WiiChat Member Godwind's Avatar
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    Quote Originally Posted by =Sixpack= View Post
    I dont think that remark was fair or even well thought out,The Conduit is a gigantic step in the right direction and many many people are having tons of fun playing the game.
    Quote Originally Posted by raisinghelen View Post
    The Conduit may be a run of the mill FPS but it certainly isn't 'garbage'. The quantum 3 engine is also reasonably impressive, throwing out a lot of effects that haven't been seen before in Wii games.

    The only other engine that has made any real news on the Wii is the COD4 engine, having been ported to the Wii for COD: WAW and QOS.
    It really doesn't matter, you can add all the technologies you want, the conduit doesn't even look that great for a Wii game. Of course, Graphics aren't a big deal but there is gameplay, which still sucks. The game controls beautifully, everything else about the game was poorly done. There were some cool weapons but it really isn't the saving grace of a bad game.

  9. #9
    WiiChat Member =Sixpack='s Avatar
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    I just had to come away from the game to cook dinner,was playing Capture the flag (ASE) online,great fun,looks good enough to me and more importantly it plays like a dream.

    Gets my thumbs up

  10. #10
    WiiChat Member Andy247's Avatar
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    2 more yearsto go for the Wii2
    wii is a 5 year play
    Xbox was a sh!t plan
    PS3 was a 10 year plan

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