Big N's designers admit that MH3 is visually stunning
It was clear when the first few screenshots of Monster Hunter 3 emerged that the game was stunning, and even Nintendo's best have spelt that out for us. In an 'Iwata Asks' the team behind Zelda said that they really felt the pressure after seeing Monster Hunter 3 in motion; Capcom apparently put everything they had into it, their goal being to make it one of the best looking games on the Wii. Looks like they succeeded.
Iwata also asked MH3 director, Kaname Fujioka about the Wii Remote. Fujioka replied:
“To start off, buttons…” Iwata finished the sentence with “not enough of them.”
Monster Hunter's producer Ryozo Tsujimoto also said that they considered using motion control, but didn’t because players would spend a long time playing the game, and would become tired of all the waggle. News also surfaced that the Classic Controller Pro was thought up halfway through the development process, and was jointly produced by both Nintendo and Capcom.
Monster Hunter 3 certainly looks the part, and hopefully it can deliver a solid gameplay experience as well. Where do you think it fits in the Wii's graphical spectrum?