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![Wii Friend Code: $post[field5]](http://www.wiichat.com/images/misc/gf_wii.gif)
so far...only ghostbusters wii.
resident evil 4 also but i got it for 10bucks.
Wii Games: Mario Glaxay 1&2, Smash Bros Brawl, Mario Kart wii, wii sports, wii play, Wii Party, Force Unleashed 1, Godzilla Unleashed, indiana jones:SoK Wii, Metriod:Trilogy, TMNT:Smash-Up, CoD:Reflex&black ops,NSMBwii, Link's zapper training,goldeneye,tomb raider anniversary,metroid otherM.
In 2007 I predicted Wii Fit would sell more than Super Smash Bros. Brawl.
EVERYONE at wiichat.com disagreed with me.
As it stands today:
Super Smash Bros. Brawl: 9.49 Million
Wii Fit: 35 Million
House Of The Dead and that Squad Recon or something. Those arcade shooters. Not gd
![Wii Friend Code: $post[field5]](http://www.wiichat.com/images/misc/gf_wii.gif)
Sonic and the Secret Rings (aka Sonic Wild Fire - some regions)
-control response was/is a joke!
-storyline is hard to follow correctly
-if hit in the air (over nothing) you will die (no recovery even with a skill)
-leveling system is too easy (repeat lvl 1 - can get 4000 pts every time)
-etc
Red Steel
-sensor controls need a bit of tweaking
-health bar LIES!!!!!
-need percision aim for certain missions
-storyline wasn't all bad, but needs work
-can't use sword whenever you chose (only in sword fights)
Click the 'Show' button to see THE best signature you'll EVER see.
Spoiler Alert!
Sounds bad :L
hey,
yea man, i got it because of the hype but i dont like the controls..in metroid prime where you aim is where the guy turns...here its a bit awkward for me..you push A just to lift your gun. classic controller is a bit better i guess.
also the game seems to hard..like 5 hits and your dead..also...you run out of bullets unless you keep finding ammo which i dont like..
Wii Games: Mario Glaxay 1&2, Smash Bros Brawl, Mario Kart wii, wii sports, wii play, Wii Party, Force Unleashed 1, Godzilla Unleashed, indiana jones:SoK Wii, Metriod:Trilogy, TMNT:Smash-Up, CoD:Reflex&black ops,NSMBwii, Link's zapper training,goldeneye,tomb raider anniversary,metroid otherM.
Like Conduit. The clip size is like 5 bullets for a machine gun :L
Hey good points. in all reality the game was extremely well developed. Best Resident Evil storyline, new exciting gameplay standard for the series, complete zombie makeover and it was still very scary, the scariest in my opinion and the most action packed.
But my biggest gripe about the game is that the port was so lazy. They didn't improve the graphics/textures at all. It was just the gamecube version with tacked on motion control. They had about a year of development time to improve the game and they release it in the middle of the year.
They could have pushed the Wiis capabilities like they did the Gamaecube and release the game in October and the game would have sold twice as much. It would have even sold consoles. But I guess Capcom needed their money NOW!!
I highly disagree with your perspective on difficulty. The game is supposed to be realistic, meaning if you don't dodge an axe to your head you'll probably die. And the Wii version had waaaay too much ammo making the game easier and making you feel safe. The lack of ammo on other versions made it a true SURVIVAL horror game. It kept you on the edge of your seat forced you to aim for head shots and encouraged you to manage your weapons. The thrill of running low on ammo increased the feeling of paranoia and claustrophobia.
In 2007 I predicted Wii Fit would sell more than Super Smash Bros. Brawl.
EVERYONE at wiichat.com disagreed with me.
As it stands today:
Super Smash Bros. Brawl: 9.49 Million
Wii Fit: 35 Million