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  1. #61
    WiiChat Member Shady41's Avatar
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    Quote Originally Posted by Caliko View Post
    I can GUARANTEE PS3 and 360 loyalists have already bought a Wii ahead of time and it will only get worst come release day.<<< THERE YOU HAVE IT
    Yes well, too bad a majority of them will most likely be disappointed.

  2. #62
    I am Casual Caliko's Avatar
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    Quote Originally Posted by Shady41 View Post
    Quote Originally Posted by Caliko View Post
    I can GUARANTEE PS3 and 360 loyalists have already bought a Wii ahead of time and it will only get worst come release day.<<< THERE YOU HAVE IT
    Yes well, too bad a majority of them will most likely be disappointed.
    My point still stands whether you troll it or not and judging by your attempt to knock me down it proves you understood that my point is real and will work.

    THIS HAS NOTHING to do with whether they will be disapointed or not, thanks for proving my point.
    In 2007 I predicted Wii Fit would sell more than Super Smash Bros. Brawl.

    EVERYONE at wiichat.com disagreed with me.

    As it stands today:

    Super Smash Bros. Brawl: 9.49 Million

    Wii Fit: 35 Million

  3. #63
    Senior Member Skippy's Avatar
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    Quote Originally Posted by Caliko View Post
    WOW! So many lame posts me don't know where to start.

    Ok this one takes the cake:

    Quote Originally Posted by Skippy View Post
    Out of all this, no one's mentioned the REAL reason why GoldenEye will fail on the Wii: that sort of game just does not sell well on the Wii. The players who want that sort of experience play those games on the 360 or PS3.
    Please take a business class sir!
    The sales history of that sort of game on the Wii speaks for itself. Yes some have sold decently, but nowhere near the sales of those games on other consoles, especially when you consider how many more Wii consoles are out there than the others. With limited development resources, it's not worth it for most developers to spend the time, money, and effort to develop that sort of game for the Wii knowing that it's not going to sell as well as if they had spent that effort on the 360/PS3 instead.


    That's EXACTLY why Nintendo decided to publish this game!
    ...
    Nintendo saw an empty void and filled it,

    It's being developed by Eurocom and published by Activision. Nintendo's not really involved.

  4. #64
    I am Casual Caliko's Avatar
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    [QUOTE=Skippy;1123637]
    Quote Originally Posted by Caliko View Post
    WOW! So many lame posts me don't know where to start.

    Ok this one takes the cake:

    Quote Originally Posted by Skippy View Post
    Out of all this, no one's mentioned the REAL reason why GoldenEye will fail on the Wii: that sort of game just does not sell well on the Wii. The players who want that sort of experience play those games on the 360 or PS3.
    Please take a business class sir!
    The sales history of that sort of game on the Wii speaks for itself. Yes some have sold decently, but nowhere near the sales of those games on other consoles, especially when you consider how many more Wii consoles are out there than the others. With limited development resources, it's not worth it for most developers to spend the time, money, and effort to develop that sort of game for the Wii knowing that it's not going to sell as well as if they had spent that effort on the 360/PS3 instead.

    Read my first post. The point isn't so much to sell new software but moreso to sell new hardware. It will encourage the FPS crazed fans to buy a Wii. Now I'm not saying that all PS3/360 users will run to the store to buy a Wii, but with an FPS standard like Goldeneye coming exclusive to the console, there will be fans buying a Wii solely for this game.



    That's EXACTLY why Nintendo decided to publish this game!
    ...
    Nintendo saw an empty void and filled it,
    It's being developed by Eurocom and published by Activision. Nintendo's not really involved.
    Nintendo IS involved. They have exclusive rights to this game and I'm more than sure they will provide creative input. A 2nd/3rd party exclusive is never made without the first party being involved.
    In 2007 I predicted Wii Fit would sell more than Super Smash Bros. Brawl.

    EVERYONE at wiichat.com disagreed with me.

    As it stands today:

    Super Smash Bros. Brawl: 9.49 Million

    Wii Fit: 35 Million

  5. #65
    WiiChat Member Shady41's Avatar
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    Quote Originally Posted by Caliko View Post
    Quote Originally Posted by Shady41 View Post
    Quote Originally Posted by Caliko View Post
    I can GUARANTEE PS3 and 360 loyalists have already bought a Wii ahead of time and it will only get worst come release day.<<< THERE YOU HAVE IT
    Yes well, too bad a majority of them will most likely be disappointed.
    THIS HAS NOTHING to do with whether they will be disapointed or not, thanks for proving my point.
    Actually you do have a somewhat valid point. There are some gamers who bought a Xbox360 right when Perfect Dark XBLA was announced. So I'm not too surprised when the same is happening here with Goldeneye.

    They're not even including the original multiplayer maps. I honestly wish they'd just toss the whole game in the garbage and just get Rare to have 4J Studios finish porting Goldeneye007 to both consoles.

  6. #66
    WiiChat Member raisinghelen's Avatar
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    Quote Originally Posted by Shady41 View Post
    They're not even including the original multiplayer maps. I honestly wish they'd just toss the whole game in the garbage and just get Rare to have 4J Studios finish porting Goldeneye007 to both consoles.
    Blame Microsoft. They could have stepped up and got this as an Xbox exclusive but obviously Nintendo beat them to the punch and made a better offer to Activision. It would have been really easy for them too as they could have provided the original source code.

    While the levels won't be exactly the same I'd hope for some familiarity because they'll be based on the designs from the movie, just like the originals were.

    Again, the hands on have been very positive so far and have said that the multiplayer feels a lot like the original (some actually thought it was too much like it). With all the positive feedback from people who have actually played the game (many who were Goldeneye fans) I don't understand why people ignore the praise it has received and insist on writing the game off.
    Wii games - SMG, Zelda TP, Mario Kart, SSBB, Wii Sports, Wii Play, Endless Ocean, Blue World, Wii Fit, Super Monkeyball, Rogue Trooper, Shaun White, NMH, NMH2, GH: WT, Aerosmith, Zack&Wiki, Okami, RE4, Force Unleashed, Clone Wars, Scarface, PES, Tenchu, Trauma Centre NB, Madworld, Rune Factory, Wii Sports Resort, Metroid Prime Trilogy, Muramasa, COD Reflex, Obscure, Silent Hill, Rabbids Go Home, NSMB, Bully, Tatsunoko vs Capcom, Red Steel 2, Monster Hunter Tri

  7. #67
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    I have to say I'm pretty damn excited over the new Goldeneye. **** off shady, youre ruining my moment

  8. #68
    WiiChat Member Shady41's Avatar
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    Quote Originally Posted by raisinghelen View Post
    Quote Originally Posted by Shady41 View Post
    They're not even including the original multiplayer maps. I honestly wish they'd just toss the whole game in the garbage and just get Rare to have 4J Studios finish porting Goldeneye007 to both consoles.
    Blame Microsoft. They could have stepped up and got this as an Xbox exclusive but obviously Nintendo beat them to the punch and made a better offer to Activision. It would have been really easy for them too as they could have provided the original source code.
    I rather blame all three, Microsoft for reducing Rare to Kinect and Avatar making, Activision for being greedy and seeing where to make a quick buck, and Nintendo for allegedly not allowing the first GE007 deal to go through.

  9. #69
    WiiChat Member crazytimes's Avatar
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    Quote Originally Posted by raisinghelen View Post
    Quote Originally Posted by Shady41 View Post
    They're not even including the original multiplayer maps. I honestly wish they'd just toss the whole game in the garbage and just get Rare to have 4J Studios finish porting Goldeneye007 to both consoles.
    Blame Microsoft. They could have stepped up and got this as an Xbox exclusive but obviously Nintendo beat them to the punch and made a better offer to Activision. It would have been really easy for them too as they could have provided the original source code.

    While the levels won't be exactly the same I'd hope for some familiarity because they'll be based on the designs from the movie, just like the originals were.

    Again, the hands on have been very positive so far and have said that the multiplayer feels a lot like the original (some actually thought it was too much like it). With all the positive feedback from people who have actually played the game (many who were Goldeneye fans) I don't understand why people ignore the praise it has received and insist on writing the game off.
    HOW IGNORANT ARE YOU! Microsoft and Activision went to Nintendo for the direct port with hi-res textures of Goldeneye, the source code you speak of and Nintendo said no because their greedy. Give me a break. Blame Nintendo that this abomination of Goldeneye is coming out rather than Goldeneye XBLA.

  10. #70
    WiiChat Member raisinghelen's Avatar
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    Quote Originally Posted by crazytimes View Post
    HOW IGNORANT ARE YOU! Microsoft and Activision went to Nintendo for the direct port with hi-res textures of Goldeneye, the source code you speak of and Nintendo said no because their greedy. Give me a break. Blame Nintendo that this abomination of Goldeneye is coming out rather than Goldeneye XBLA.
    Are you really crazy? Why would Activision go to Nintendo? Activision are the current license holders, so it would have been Nintendo going to them. Other than publishing the original game and doing product testing Nintendo has no other involvement in the original, so they couldn't have the final say, ultimately Activision would have (hence the new game being published by them). It is more likely that Nintendo went to Activision and blocked any Microsoft exclusive deal with a better offer. If Microsoft had really wanted the game then they could have gone to Activision and thrown a ton of money at them to give them an exclusive license and Nintendo couldn't have done anything to stop them (as they don't own the license). Microsoft throw money at big retail releases all the time, but obviously didn't think that Goldeneye was worth that kind of effort. You can point the finger at Nintendo or Activision being greedy but you cannot really blame companies for wanting to make money, they are after all businesses. So don't blame Nintendo for wanting a slice of a lucrative property, blame Microsoft for being tight-wads!

    Anyway, crying over past legal issues is irrelevant now. It was all done and finished; no Goldeneye game would ever see the light of day. Accept it. Now rather than have nothing Nintendo/Activision give us the next best possible thing - a remake. With the choice being a remake or nothing I'll take the remake, if it sucks then I don't have to buy it and have lost nothing. All you need to do is totally ignore that the remake exists and then you are no different off than you were before it was announced. The existance of the remake is not going to magically corrupt your N64 cartridge or leave you with emotional scars that you'll never recover from. It's just a game, get over it and stop being such a drama queen.
    Wii games - SMG, Zelda TP, Mario Kart, SSBB, Wii Sports, Wii Play, Endless Ocean, Blue World, Wii Fit, Super Monkeyball, Rogue Trooper, Shaun White, NMH, NMH2, GH: WT, Aerosmith, Zack&Wiki, Okami, RE4, Force Unleashed, Clone Wars, Scarface, PES, Tenchu, Trauma Centre NB, Madworld, Rune Factory, Wii Sports Resort, Metroid Prime Trilogy, Muramasa, COD Reflex, Obscure, Silent Hill, Rabbids Go Home, NSMB, Bully, Tatsunoko vs Capcom, Red Steel 2, Monster Hunter Tri

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