LoginRegister
Nintendo Wii / Wii U Forum
+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19
  1. #11
    WiiChat Member RichardC01's Avatar
    Member #
    2939
    Join Date
    Nov 2006
    Location
    UK
    Posts
    129
    Friends
    0
    Wii Friend Code: $post[field5]
    1066-4321-0519-7062
    The concept art work looks great, can't wait to see some gameplay videos.
    -Nintendo DS Friend Codes-
    Mario Kart - 021553650154

  2. Ads


  3. #12
    I like my Wii Wii MorningStar's Avatar
    Member #
    6452
    Join Date
    Dec 2006
    Posts
    110
    Friends
    0
    Wii Friend Code: $post[field5]
    1998-8197-1041-0485
    Quote Originally Posted by Cap'n Meow
    There is so much potential of this being really good. I've read news reports lately that 3rd party developers are having a hard time selling as many titles on the Wii as Nintendo does. This developer could be Nintendos Bungie.

    EVERY game and i will say again EVERY game has the potential to be good but alot of developers/publishers don't work on what the consumer wants but what they want and/think we want and the result is usually some half baked crappy game that no one will play....

  4. #13
    WiiChat Member Deathmetalmaster's Avatar
    Member #
    4774
    Join Date
    Nov 2006
    Location
    Lorton, Virginia
    Posts
    268
    Friends
    0
    Wii Friend Code: $post[field5]
    some one has an unhappy additude :P
    Death to false metal!

    Hail Nintendo!

    wii code: 6051-7035-5717-2964

    User Name: Shinden

  5. #14
    I like my Wii Wii MorningStar's Avatar
    Member #
    6452
    Join Date
    Dec 2006
    Posts
    110
    Friends
    0
    Wii Friend Code: $post[field5]
    1998-8197-1041-0485
    Quote Originally Posted by Deathmetalmaster
    some one has an unhappy additude :P
    huh? did i miss something? lol yea on that note i almost broke my ceiling fan playing with my Wii last night smashed the light cover to hell lol nothing like raining glass

  6. #15
    Banned Redan499's Avatar
    Member #
    5895
    Join Date
    Dec 2006
    Location
    PA
    Posts
    687
    Friends
    0
    Wii Friend Code: $post[field5]
    0213-2291-6794-7610
    That game looks awesome, im not much of a horror game type person but i was a fan of Condemned: Criminal Origins.. so hopefully this will be fun.

  7. #16
    No posting ban xbandaidx's Avatar
    Member #
    4915
    Join Date
    Nov 2006
    Location
    Wisconsin
    Posts
    934
    Friends
    0
    Wii Friend Code: $post[field5]
    4857-5695-0490-5844
    It should be great, using grayscale as graphics will allow for less processing for the GPU, and because of that they can really bump up the graphics quality in this game. If they don't take advantage of this, I will consider Nibris the dumbest game developer of all time.

  8. #17
    I like my Wii Wii MorningStar's Avatar
    Member #
    6452
    Join Date
    Dec 2006
    Posts
    110
    Friends
    0
    Wii Friend Code: $post[field5]
    1998-8197-1041-0485
    GreyScale really has nothign to do with Gfx processing it still uses the same only thing that takes more is the space on the DVD if they use color vs Greyscale lol

  9. #18
    WiiChat Member kenn's Avatar
    Member #
    3081
    Join Date
    Nov 2006
    Posts
    62
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by MorningStar
    GreyScale really has nothign to do with Gfx processing it still uses the same only thing that takes more is the space on the DVD if they use color vs Greyscale lol
    While that is more or less true for rasterized images and stored video, video game images are far from static. They are dynamic, vector images where colors and textures are, for the most part, drawn entirely on the fly. You might want to spend some more time in school studying. Following is a good place to start your research...

    http://en.wikipedia.org/wiki/Bits_per_pixel

    "In graphics intensive applications such as computer games, a tradeoff of performance and quality can be achieved by lowering the color depth of the display; graphics with lower color depths do not require as much frame buffer memory or display bandwidth, allowing them to be generated and displayed more quickly. Increasing color depth results in higher color quality at the expense of display speed and responsiveness."

    8 bit resolution provides 256 unique color shades. In grayscale, that means 256 shades of gray. Generally that 256 shades of gray is sufficient to produce quite sharp black and white images. In color mode, though, at least 12 bits per pixel -- preferably 16 bits per pixel -- are need for smooth rendering. Understanding that, this game could potentially run using 8 bits per pixel.

    http://www.cambridgeincolour.com/tut.../bit-depth.htm

    That site has a neat 8, 16, and 24 bit mouseover utility that illustrates bit depth -- albeit only in color.

    The higher the bits per pixel, the more general overhead required to process the image as it is manipulated, redrawn, textured, etc. (in other words, the screen constantly being updated as in a moving videogame screen).

    This is, of course, just one element of the overall performance picture. Resolution or total number of pixels making up the entire screen image are important, too as are bus speeds, memory speeds, floating point arithmetic capabilities, etc. etc. etc.

  10. #19
    Wiiman ronin89's Avatar
    Member #
    4178
    Join Date
    Nov 2006
    Location
    Boise, Idaho
    Posts
    157
    Friends
    0
    Wii Friend Code: $post[field5]
    4378-1687-7846-0698
    Awesome! I cannot wait for this game. I hope it is as sweet as it looks

    Please add me and PM if you do

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Similar Threads

  1. Replies: 13
    Last Post: 07-21-2009, 05:51 AM
  2. Timeline for Sadness
    By CantGetAWii in forum Nintendo Wii Gaming
    Replies: 0
    Last Post: 01-03-2008, 12:04 PM
  3. ATTENTION to those interested in the game 'Sadness'...
    By Homesrfan in forum Nintendo Wii Chat
    Replies: 29
    Last Post: 02-23-2007, 03:21 PM
  4. Sadness IN-GAME Screenshot
    By Homesrfan in forum Nintendo Wii Gaming
    Replies: 34
    Last Post: 12-01-2006, 09:06 PM
  5. Sadness Info:
    By Homicidal_Gamer in forum Wii News
    Replies: 11
    Last Post: 08-01-2006, 08:04 AM

Search tags for this page

sadness screenshot

Click on a term to search for related topics.