LoginRegister
Nintendo Wii / Wii U Forum
+ Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 21
  1. #11
    power to the players CYBERKNIGHT's Avatar
    Member #
    12867
    Join Date
    Jan 2007
    Location
    Ohio
    Posts
    28
    Friends
    0
    Wii Friend Code: $post[field5]
    Graphics aren't as important as the gameplay, just remember that... a game's graphics can be flawless and it can still be crap. Nintendo will fix this somehow, so decide:

    Wait and love your Wii or sell it and go to some other console. Those are really the only two options.
    Three reasons you should play Wii:

    *Wii immerses you in games like never before

    *Wii graphics are nice, controls are perfect

    *Come on, be honest, you need to lose a few pounds

  2. Ads


  3. #12
    !SUPERMOD! *blu mushroom* mk_south_london's Avatar
    Member #
    11839
    Join Date
    Jan 2007
    Location
    uk
    Posts
    614
    Friends
    0
    Wii Friend Code: $post[field5]
    7195-7874-4951-1917
    bound to get better as more game develepoers put their new platform to the test so theres no need 2 get a boner over it now... lol

  4. #13
    WiiChat Member deeman's Avatar
    Member #
    13109
    Join Date
    Jan 2007
    Posts
    71
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by 2ZeBeach
    I've had my Wii for about a week now and I love it. The only gripe I have at this point is all of the jaggies that are apparent in every game. This drives me nuts...I'm not sure why they couldn't get smooth edges...it doesn't seem like a difficult task for such an advanced console.

    I was wondering if when the game makers get more used to programming for the system if they will be able to make "smoother" games. Or maybe when the games get more graphically advanced the jaggies will get worse because the Wii hardware cant handle it?

    I'd also love to see an upgrade to 720p...that would make me love nintendo even more....no jaggies...and 720p. my life would be complete.

    I'm not sure the jaggies will improve because, even if the graphics chip does support antialiasing, I'm not sure the console is powerful enough to handle it. I saw my friend playing his X-Box 1 the other day and even that has antialiasing. So whilst I am generally happy with the quality of gxf in games such as SSX Blur and Sonic, I do feel that this would have finished it off nicely. In some cases, such as Red Steel, I feel that this can impair gameplay at certian points as its hard to see enemies far away. I'm not looking for games like Gears of War, otherwise I would have bought a XBox 360, but in 2007 even low end Graphics cards can support 2 x antialiasing to an acceptable level.

  5. #14
    Jounin Member J-Tizzle's Avatar
    Member #
    12395
    Join Date
    Jan 2007
    Location
    Michigan
    Posts
    141
    Friends
    0
    Wii Friend Code: $post[field5]
    It depends if whoever made the game take their time on creating and making the graphics great, like Gran Turismo 3 for Ps2.
    Nintendo Wii

    3 Controllers, 2 Nun-Chuks, 1 VC Controller, Intercooling Fan, Legend of Zelda- Twilight Princess, Redsteel, Warioware: Smooth Moves, Super Paper Mario

    Black Nintendo DS Lite

    New Super Mario Bros., Mario Kart DS, Pokemon Diamond

  6. #15
    WiiChat Member StevenNevets's Avatar
    Member #
    2416
    Join Date
    Oct 2006
    Posts
    1,659
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by deeman
    but in 2007 even low end Graphics cards can support 2 x antialiasing to an acceptable level.
    Ya, I don't see why they can't/arn't doing this on the Wii.

    2x AA will not totaly get rid of them (you'll need around 6x before they are pretty much unnoticable unless zoomed in and looking closely) but it would be significantly better and would be good enough for me.


    a;lfjljljf2;lasf

  7. #16
    WiiChat Member deeman's Avatar
    Member #
    13109
    Join Date
    Jan 2007
    Posts
    71
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by StevenNevets
    Ya, I don't see why they can't/arn't doing this on the Wii.

    2x AA will not totaly get rid of them (you'll need around 6x before they are pretty much unnoticable unless zoomed in and looking closely) but it would be significantly better and would be good enough for me.
    Yeah, agreed. I think just cleaning up the edges a bit would be beneficial, so 2x would suffice, and probably not hit performance that much either. In other areas I'm very happy with gfx. Some of the lighting effects are excellent.

  8. #17
    Special Olympics Medalist BrandonMcAuslan's Avatar
    Member #
    3742
    Join Date
    Nov 2006
    Posts
    634
    Friends
    0
    Wii Friend Code: $post[field5]
    1234-1234-1234-1234
    The graphics will improve over time. Look at the Ps2 launch titles graphics compared to say, Shadow of the colossus and gta3.
    Right now games are being made quickly or are being ported to exploit the fact that there aren't many games out on wii yet. Remeber we still haven't seen a game developed for the wii thats had the same time/effort that most games got on the previous generation of consoles.
    Zelda was a GC port (Developed an extra year for wii)
    Red Steel was rushed. etc
    The truly great games (graphically) will come in time.

    (Not that Zelda isn't great )

  9. #18
    WiiChat Member deeman's Avatar
    Member #
    13109
    Join Date
    Jan 2007
    Posts
    71
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by BrandonMcAuslan
    The graphics will improve over time. Look at the Ps2 launch titles graphics compared to say, Shadow of the colossus and gta3.
    Right now games are being made quickly or are being ported to exploit the fact that there aren't many games out on wii yet. Remeber we still haven't seen a game developed for the wii thats had the same time/effort that most games got on the previous generation of consoles.
    Zelda was a GC port (Developed an extra year for wii)
    Red Steel was rushed. etc
    The truly great games (graphically) will come in time.

    (Not that Zelda isn't great )
    I take your point, but if antialiasing is available then it shouldnt be too hard to switch on, regardless of whether the game is a port.

  10. #19
    Banned Wiitendo's Avatar
    Member #
    15037
    Join Date
    Jan 2007
    Location
    Mushroom kingdom :P
    Posts
    675
    Friends
    0
    Wii Friend Code: $post[field5]
    Yup they will.

  11. #20
    Banned Wiitendo's Avatar
    Member #
    15037
    Join Date
    Jan 2007
    Location
    Mushroom kingdom :P
    Posts
    675
    Friends
    0
    Wii Friend Code: $post[field5]
    Quote Originally Posted by swiitness
    I guess its just showing the limitations of the Wii. I know its not meant to have terribly ugly graphics, but the hardware does limit it from showing us perfectly smooth textures.
    670i is said the be the limit. The componet cable max is 540i so stop acting like you know what your talkin about.

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Similar Threads

  1. exciting Nintendo Games for '08
    By vashivihan in forum Nintendo Wii Gaming
    Replies: 19
    Last Post: 03-20-2008, 06:23 AM
  2. Why Wii Shovelware Is A Good Thing
    By CantGetAWii in forum Nintendo Wii Chat
    Replies: 4
    Last Post: 03-08-2008, 06:59 AM
  3. Short Games, Mini-Games Who's To Blame?
    By Corey in forum Wii News
    Replies: 38
    Last Post: 09-25-2007, 06:55 AM
  4. Replies: 101
    Last Post: 07-26-2007, 01:20 AM

Search tags for this page

fix jaggies on wi
,
get rid of jaggies xbox
,
how to get rid of wii jaggies
,
improve jaggies nintendo\
,
is it possible to enable anti-aliasing in twilight princess wii
,
jaggies in super smash bros.
,
jaggies wii
,
nintendo wii jaggies
,

twilight princess jaggies

,
why does wii have jaggies
,

wii jaggies

,
wii without jaggies
Click on a term to search for related topics.