LoginRegister
Nintendo Wii / Wii U Forum
+ Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 17 of 17
  1. #11
    Wii Would Like To Play martin8768's Avatar
    Member #
    4740
    Join Date
    Nov 2006
    Location
    Ontario Canada
    Posts
    147
    Friends
    0
    Wii Friend Code: $post[field5]
    8015-3833-0791-9078
    wii > xbox and xbox 360 > wii, their ya go
    Mario Kart DS:
    021561 532709 (Martin)
    StarFox Command DS:
    512 705 470 425(Martin)
    Wii Code:
    8015 3833 0791 9078(Martin)
    __________________________
    Official AOTS and X-Play FanClub {#7}

  2. #12
    im McLovin ericlewis91's Avatar
    Member #
    5567
    Join Date
    Dec 2006
    Location
    London,Ontario,Canada
    Posts
    2,293
    Friends
    0
    Wii Friend Code: $post[field5]
    6031-8713-1077-8188
    if you have a color tv the graphics will be good

    if you still have a black and white tv the graphics will suck!
    iMac 2.4ghz Aluminum, 4GB iPhone, 12 iPods!

  3. #13
    WiiChat Member Chaz's Avatar
    Member #
    7178
    Join Date
    Dec 2006
    Posts
    116
    Friends
    0
    Wii Friend Code: $post[field5]
    Apparently Zelda on the Wii has the same graphics as that of the Gamecube version, it was a straight port from the Gamecube to just help sales of the Wii and the game itself.

  4. #14
    WiiChat Member swiitness's Avatar
    Member #
    6832
    Join Date
    Dec 2006
    Posts
    25
    Friends
    0
    Wii Friend Code: $post[field5]
    That would mean then, that Zelda: TP could have actually looked a couple times better than what it is. Because it could have been coded and optimised for the Wii's hardware.

  5. #15
    Ptowwnaagee! PtonJalken's Avatar
    Member #
    9842
    Join Date
    Dec 2006
    Location
    Canada
    Posts
    1,059
    Friends
    0
    Wii Friend Code: $post[field5]
    7740-5070-1158-5119
    Quote Originally Posted by Redan499
    Twice the power of the GCN, and most likely the games will look better once developers push the envelope more.
    They said the power(once capped) can EASILY break 2.5x the graphics/power the GCN had.

    And Zelda: TP for Wii and GC are almost exact. Other then dungeon flip thing.
    Wii on 25/12/06 - Ps3 on 10/07/07

    PSWii Owner
    Brawl: 1976-9887-4438 Bowser Player

  6. #16
    Banned Redan499's Avatar
    Member #
    5895
    Join Date
    Dec 2006
    Location
    PA
    Posts
    687
    Friends
    0
    Wii Friend Code: $post[field5]
    0213-2291-6794-7610
    Yeah, what your seeing on both versions of TP is the GCN version pretty much. Which leads you to wonder, why couldnt all GCN games look like that?

  7. #17
    WiiChat Member thewhitelamp's Avatar
    Member #
    14313
    Join Date
    Jan 2007
    Location
    You want to know where I live?
    Posts
    6
    Friends
    0
    Wii Friend Code: $post[field5]
    0229-2947-9504-6426
    Check out RE:4. The graphics are amazing, and that was on the GameCube,

Ads

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Similar Threads

  1. The Official Character Guide Thread
    By Splash_King in forum Smash Brothers
    Replies: 33
    Last Post: 07-02-2011, 08:58 PM
  2. Character Ranks (Strat. Guide)
    By VidyaVince in forum Smash Brothers
    Replies: 47
    Last Post: 08-22-2009, 07:55 PM
  3. What i would like to see in the future
    By valnn in forum Smash Brothers
    Replies: 2
    Last Post: 03-28-2008, 11:11 PM