Does anyone have any idea how much information is sent and downloaded by the wii when it is in WiiConnect24 mode?
I know it wont be a great deal, but if i start playing games like mario strikers, am i likely to hit my 1GB/month cap?
Cheers,
![Wii Friend Code: $post[field5]](http://www.wiichat.com/images/misc/gf_wii.gif)
Does anyone have any idea how much information is sent and downloaded by the wii when it is in WiiConnect24 mode?
I know it wont be a great deal, but if i start playing games like mario strikers, am i likely to hit my 1GB/month cap?
Cheers,
![Wii Friend Code: $post[field5]](http://www.wiichat.com/images/misc/gf_wii.gif)
hmm.. thats a new question. I dont think anyone knows that info yet :/
Wii on 25/12/06 - Ps3 on 10/07/07
PSWii Owner
Brawl: 1976-9887-4438 Bowser Player
It'd probabbly be roughly the same as a normal online PC game, how much that is I'm not to sure.
If the amount of data sent during online play was large then the connection would be more susceptible to changes in latency. I can't comment directly on Mario strikers but if its similar to GC games and current online PC games it would be impossible to reach your cap.
![Wii Friend Code: $post[field5]](http://www.wiichat.com/images/misc/gf_wii.gif)
Totally whimsicle note:
when i'm online with the wii, my son doesn't complain about lag during his online gaming (which he usually does when i'm just searching for stuff)!!