Also, don't forget that small advantages given to you by small strategies like dropshots matter little if you don't have the skill to make that split second count. Not saying ya lack it, but just noting that as a general rule. Skill before tactics.
^^ you're missing out
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@WiiAssassin, There is a difference between the words "Realism" and "Realistic"; "Realism" is saying that whatever the subject is, is that it still has some fictional material. The subject having some realistic features, but not completely.
@Everyone else, how I play Online FPS' is simple. I do practice (Not with bots because they still cannot think like humans and learning from an older AI does not help any), I try many strategies, and I work on the most successful ones. However, it seems irrelevant with TF2 because I find it annoying because it is confusing especially if I play with a bunch of people at once (Cannot identify teammates, even by the colors they wear), and plus; I keep seeing people doing a... weird jump that involves them blowing themselves up...? I don't know what they're doing, but it deters me from wanting to play. I may mention Battlefield 3 more, but that was a beta... I haven't played the full game. I guess I'm saying I just want a similar experience.
Yep, AT (advanced technique)-heavy games can be off putting when you aren't in the know-how. When I was new to Red Dead multiplayer, heavy reliance of rolling to kill an opponent's auto target, the relevance of getting headshots, and opponents abusing cover-shuffling got me irked somethin' fierce, and I completely avoided competitive game modes for some time. Wasn't 'till a month ago that I started mimicking their 1337 pro-legit bullshit strategies and started winning often. One month of practice, and now I'm beastin' every game.
In short, it's all a matter of getting really good at the basics of an online game, and then learning said ATs so you can keep up with the pros and become one yourself.