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  1. #1
    infused sherwood3570's Avatar
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    Sixaxis rumble and touch controller

    If you haven't read it already on engadget.com ...


    New details surface on Sony's rumbling SIXAXIS
    Posted Jul 3rd 2007 9:16PM by Darren Murph
    Filed under: Gaming, Peripherals

    Managed to not entirely forget that Sony owes us all a rumbling SIXAXIS or two? If so, you may actually be delighted to hear that the end result could be quite the device if whispers stemming from the latest issue of PSM France are to be believed. Reportedly, the forthcoming controller will not only sport a vanilla rumble, but it will also boast a "touch sense" feature that allows rumbles to emanate from specific locales on the device. Additionally, the shakin' is said to be "more powerful and more intense" than prior renditions on the PS2, which means that the 90-pound wusses in the crowd best get to the weight room, and programmers are purportedly working to enable shorter bursts of sensation to make even the most subtle of movements ones you can feel. Now, how's about a release date?

    Edit: Sounds cool, another reason for me to get a PS3...if that controller is released.

    Logitech has made a rumble controller. I don't think it has motion sensing though...It looks sexy, kind of like their wireless Xbox controller..



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    Last edited by sherwood3570; 07-05-2007 at 07:00 PM.

  2. #2
    A li'l bit different Squall7's Avatar
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    I thought rumble was "so last generation". Must be a bit like the motion sensing "gimmick".

    Still, sounds kinda cool. Although, I suppose most of the "well into development" games may skimp out on that feature.

    Maybe in the next couple of waves of games...


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  3. #3
    WiiChat Member ---Brian---'s Avatar
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    Sounds nice, its a nice bonus, guess il wait until these come out before i buy my 3rd and 4th controllers. Hope it doesnt make the controller to heavy though, i like it light.
    Just got my Ps3! The Wii is now gathering dust until Super Smash Brawl!


  4. #4
    WiiChat Member paintba||er's Avatar
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    Eh, I never notice the rumble when I'm into a game anyway, so this doesn't interest me much.
    ++++++[>++++++++++<-]>+.<+++[>++++<-]>+.<+++++[>+++++++<-]>++.++++.<+++[>---<-]>--.<+++++[>----------<-]>--------.<+++++++++++++[>++<-]>.<+++++[>+++++<-]>.<++++[>++++<-]>+..<++[>----<-]>-.<++[>+++++<-]>.

  5. #5
    Wii launch Owner elmo_999's Avatar
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    I like rumble though it gets kinda annoying when you die in redsteel and it rumbles for 20 seconds lol. I like this idea, it almost makes the ps3 worthwhile... almost.

  6. #6
    WiiChat Member GamerCon's Avatar
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    Quote Originally Posted by paintba||er
    Eh, I never notice the rumble when I'm into a game anyway, so this doesn't interest me much.
    Agreed.

    The only rumble i need for an explosion is from my speakers. Much better than the controller.


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  7. #7
    A li'l bit different Squall7's Avatar
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    Rumble for me is now standard. The immersion kinda feels less without it.

    Although, I suppose it's all down to how developers use it.


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  8. #8
    Junior Member mii&mywii's Avatar
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    dude,i think that the sixaxis control is so wicked dude.the ps3 is the best-of-all new console yet.but my personal favorite is the super nintendo. =)

  9. #9
    WiiChat Member paintba||er's Avatar
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    Quote Originally Posted by mii&mywii
    dude,i think that the sixaxis control is so wicked dude.the ps3 is the best-of-all new console yet.but my personal favorite is the super nintendo. =)
    What is so great about the SixAxis? I think it is ok, but it isn't anything special. Now, the 360 has an excellent controller.
    ++++++[>++++++++++<-]>+.<+++[>++++<-]>+.<+++++[>+++++++<-]>++.++++.<+++[>---<-]>--.<+++++[>----------<-]>--------.<+++++++++++++[>++<-]>.<+++++[>+++++<-]>.<++++[>++++<-]>+..<++[>----<-]>-.<++[>+++++<-]>.

  10. #10
    :chuckle: Hybrid's Avatar
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    Yeah if they use rumble badly its qa pain...
    but in Ghost REcon they use it really well it makes the experience better
    \



    thanks demonflair for the awsome sig

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